Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DjDeathMan
Ymir
Level 7
God Stats
1W - 3L
1,732 SR
Queue Stats
2W - 4L
1,711 Elo+
Party 3
Guan Yu
Guan Yu
HowToChew5Gum
Guan Yu
Level 155
God Stats
3W - 4L
1,588 SR
Queue Stats
229W - 206L
1,538 Elo+
Party 3
Ullr
Ullr
SwashBuckler11
Ullr
Level 124
God Stats
4W - 3L
1,711 SR
Queue Stats
136W - 139L
1,576 Elo+
Party 3
Team Averages
Level 119
1,606 SR
1,565 Elo+

VS

Team Averages
Level 108
1,552 SR
1,569 Elo+
Zeus
Zeus
Jeffelelele
Zeus
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
406W - 335L
1,529 Elo+
Party 2
Fenrir
Fenrir
SexTractor
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,662 Elo+
Party 1
Mercury
Mercury
WiffleQ
Mercury
Level 49
God Stats
14W - 4L
1,878 SR
Queue Stats
138W - 69L
1,610 Elo+
Party 1
Awilix
Awilix
buffaloben
Awilix
Level 159
God Stats
9W - 5L
1,450 SR
Queue Stats
320W - 234L
1,587 Elo+
Party 2
Hachiman
Hachiman
jamlach
Hachiman
Level 122
God Stats
4W - 3L
1,432 SR
Queue Stats
30W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 4 / 1
6,750
614
6,611
9,235
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
 
Scylla
12
0 / 3 / 1
6,481
589
1,725
5,624
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 1
4,886
444
1,551
9,251
5,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
12
3 / 5 / 5
7,245
659
7,998
13,011
9,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 0
6,400
582
3,792
5,426
1,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,578
689
4,362
3,112
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SexTractor
Fenrir
12
7 / 0 / 6
7,868
715
7,666
9,283
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
WiffleQ
Mercury
12
2 / 5 / 5
6,887
626
6,775
9,385
2,205
Awilix
buffaloben
Awilix
12
3 / 2 / 10
7,161
651
7,526
8,630
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
jamlach
Hachiman
11
2 / 1 / 2
7,108
646
3,753
5,856
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
18
18
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
1
1.38
L
Scylla
 
Scylla
0
3
1
0.17
L
0
5
1
0.1
L
Guan Yu
3
5
5
1.1
W
4
1
4
6
W
Fenrir
SexTractor
Fenrir
7
0
6
10
L
1
1
0
1
W
Mercury
WiffleQ
Mercury
2
5
5
0.9
W
Awilix
buffaloben
Awilix
3
2
10
4
W
Hachiman
jamlach
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
30,082
42,547
Taken
36,266
21,086
Mitigated
12,246
9,178
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,611
1,728
0
5,140
9,235
3,181
0
516
8,719
0
30,539
L
Scylla
 
Scylla
1,725
265
0
20
5,624
1,537
0
1,473
4,151
48,258
0
L
1,551
535
205
347
9,251
5,092
0
1,703
7,548
7,400
0
L
Guan Yu
7,998
830
429
2,280
13,011
9,803
0
670
12,341
0
45,036
W
4,362
522
0
519
3,112
628
0
634
2,478
44,191
0
W
Fenrir
SexTractor
Fenrir
7,666
2,079
187
2,518
9,283
5,636
0
1,033
8,250
0
33,055
L
3,792
2,247
0
757
5,426
1,473
0
0
5,426
0
44,467
W
Mercury
WiffleQ
Mercury
6,775
2,792
0
1,277
9,385
2,205
0
527
8,858
0
38,768
W
Awilix
buffaloben
Awilix
7,526
2,934
0
2,564
8,630
2,164
0
644
7,986
0
39,535
W
Hachiman
jamlach
Hachiman
3,753
1,943
0
2,244
5,856
1,613
0
438
5,418
0
48,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
36,602
366
Minions Killed
393
0
Camps Cleared
0
1,137,189
Distance Traveled
1,177,626
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,750
614
61
6
0
260,787
3
L
Scylla
6,481
589
109
10
0
218,950
4
L
Ymir
4,886
444
14
1
0
218,306
0
L
Guan Yu
7,245
659
90
8
0
226,371
2
W
Zeus
7,578
689
100
9
0
228,292
1
W
Fenrir
7,868
715
39
4
0
244,172
3
L
Ullr
6,400
582
92
8
0
212,775
1
W
Mercury
6,887
626
88
8
0
252,778
4
W
Awilix
7,161
651
71
6
0
261,348
1
W
Hachiman
7,108
646
95
9
0
191,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role