Player Matchup

Mulan
Mulan
DeathStat12
Mulan
Level 103
God Stats
12W - 12L
1,521 SR
Queue Stats
471W - 489L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
DustyRedshot
Xing Tian
Level 119
God Stats
4W - 4L
1,520 SR
Queue Stats
301W - 293L
1,526 Elo+
Solo
Shiva
Shiva
JACKCH0MBY04
Shiva
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 48L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteWookie578
Baron Samedi
Level 113
God Stats
11W - 11L
1,264 SR
Queue Stats
354W - 341L
1,460 Elo+
Party 2
Xbalanque
Xbalanque
o_wolfkiller_o
Xbalanque
Level 91
God Stats
32W - 22L
1,396 SR
Queue Stats
66W - 58L
1,458 Elo+
Solo
Team Averages
Level 116
1,440 SR
1,463 Elo+

VS

Team Averages
Level 74
1,544 SR
1,450 Elo+
Poseidon
Poseidon
GoHardFJ_
Poseidon
Level 59
God Stats
11W - 17L
1,258 SR
Queue Stats
100W - 117L
1,457 Elo+
Solo
Bellona
Bellona
Panic4595
Bellona
Level 84
God Stats
1W - 2L
1,746 SR
Queue Stats
15W - 15L
1,483 Elo+
Solo
Arachne
Arachne
TryinAsh
Arachne
Level 85
God Stats
16W - 10L
1,532 SR
Queue Stats
196W - 233L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
Ur_BabyMammas_Ex
Cabrakan
Level 42
God Stats
3W - 5L
1,355 SR
Queue Stats
45W - 69L
1,396 Elo+
Solo
Apollo
Apollo
Youve_Been_Had_
Apollo
Level 99
God Stats
6W - 8L
1,828 SR
Queue Stats
646W - 762L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,752
563
4,703
7,644
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DustyRedshot
Xing Tian
11
1 / 2 / 4
6,269
522
4,702
10,242
9,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 0
7,249
604
4,113
7,162
4,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Baron Samedi
WhiteWookie578
Baron Samedi
12
6 / 0 / 3
7,636
636
7,671
6,307
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
o_wolfkiller_o
Xbalanque
12
3 / 4 / 1
6,951
579
5,624
7,119
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoHardFJ_
Poseidon
10
1 / 6 / 2
5,615
468
3,172
6,578
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Panic4595
Bellona
9
0 / 1 / 0
5,017
418
2,849
6,566
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
TryinAsh
Arachne
10
3 / 3 / 3
6,058
505
4,984
8,512
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 2 / 3
5,687
474
3,630
9,068
6,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 3 / 4
6,097
508
5,772
7,439
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
9
9
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Xing Tian
DustyRedshot
Xing Tian
1
2
4
1.5
L
Poseidon
GoHardFJ_
Poseidon
1
6
2
0.33
W
2
0
0
2
L
Bellona
Panic4595
Bellona
0
1
0
0
L
Arachne
TryinAsh
Arachne
3
3
3
1.5
L
3
2
3
2.25
W
Baron Samedi
WhiteWookie578
Baron Samedi
6
0
3
7.5
L
2
3
4
1.33
W
Xbalanque
o_wolfkiller_o
Xbalanque
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
20,407
38,474
Taken
38,163
21,400
Mitigated
16,942
12,641
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,703
884
0
1,777
7,644
2,945
0
1,437
6,207
0
34,987
W
Xing Tian
DustyRedshot
Xing Tian
4,702
842
416
1,790
10,242
9,115
0
1,709
8,533
29,890
0
L
Poseidon
GoHardFJ_
Poseidon
3,172
116
0
1,174
6,578
1,323
0
3,703
2,569
26,338
0
W
4,113
522
0
1,735
7,162
4,867
58
0
7,162
6,793
30,901
L
Bellona
Panic4595
Bellona
2,849
377
33
2,512
6,566
3,172
0
1,032
5,504
0
18,896
L
Arachne
TryinAsh
Arachne
4,984
3,011
0
2,952
8,512
3,375
0
2,805
5,553
0
32,368
L
3,630
868
386
2,650
9,068
6,271
0
3,146
5,804
14,774
0
W
Baron Samedi
WhiteWookie578
Baron Samedi
7,671
309
845
4,261
6,307
2,634
304
1,756
4,551
37,633
0
L
5,772
2,852
0
2,157
7,439
2,801
0
1,826
5,581
0
27,710
W
Xbalanque
o_wolfkiller_o
Xbalanque
5,624
2,206
36
1,781
7,119
1,839
0
1,900
5,050
0
44,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
28,474
364
Minions Killed
211
0
Camps Cleared
0
1,170,474
Distance Traveled
1,158,649
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,752
563
65
5
0
254,641
3
W
Xing Tian
6,269
522
54
5
0
246,858
1
L
Poseidon
5,615
468
44
4
0
210,734
8
W
Shiva
7,249
604
72
6
0
231,742
7
L
Bellona
5,017
418
36
3
0
245,675
0
L
Arachne
6,058
505
58
5
0
276,494
3
L
Cabrakan
5,687
474
24
2
0
214,054
5
W
Baron Samedi
7,636
636
82
7
0
230,105
2
L
Apollo
6,097
508
49
4
0
211,692
0
W
Xbalanque
6,951
579
91
8
0
207,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role