Player Matchup

Hun Batz
Hun Batz
ChosenArkanjel
Hun Batz
Level 151
God Stats
1W - 0L
1,764 SR
Queue Stats
33W - 30L
1,516 Elo+
Solo
Shiva
Shiva
DeathlordDan
Shiva
Level 56
God Stats
32W - 9L
1,866 SR
Queue Stats
159W - 144L
1,750 Elo+
Party 1
Ah Puch
Ah Puch
HOLYbuttscrunchy
Ah Puch
Level 108
God Stats
3W - 1L
1,731 SR
Queue Stats
89W - 80L
1,714 Elo+
Party 1
Artemis
Artemis
Senpai 6ix9ine
Artemis
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 319L
1,500 Elo+
Solo
Atlas
Atlas
tanker1127
Atlas
Level 144
God Stats
6W - 8L
1,538 SR
Queue Stats
95W - 68L
1,674 Elo+
Party 1
Team Averages
Level 123
1,680 SR
1,631 Elo+

VS

Team Averages
Level 47
1,486 SR
1,537 Elo+
Cupid
Cupid
Caught SIippin
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Effect_Quality69
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
EnvyTurbo-_-
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Suku Awilix
Mercury
Level 160
God Stats
12W - 7L
1,430 SR
Queue Stats
546W - 408L
1,685 Elo+
Solo
Ra
Ra
Twoquickatbuilds
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
5 / 3 / 12
10,252
854
7,552
11,943
6,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 7
9,894
825
7,875
13,467
13,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 14
10,410
868
11,294
7,256
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 2 / 10
10,678
890
15,476
11,003
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
18
10 / 1 / 6
11,052
921
12,614
9,694
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,127
677
4,777
12,462
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 0
6,890
574
152
6,631
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 9 / 3
7,308
609
2,373
11,424
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Suku Awilix
Mercury
17
6 / 5 / 1
9,970
831
8,970
15,901
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 11 / 3
8,040
670
3,277
13,128
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
37
Kills
9
10
Deaths
37
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Hun Batz
5
3
12
3.67
W
6
3
7
3.17
L
0
6
0
0
L
0
9
3
0.17
W
5
1
14
12
W
11
2
10
8
L
Mercury
Suku Awilix
Mercury
6
5
1
1.3
L
1
11
3
0.23
W
Atlas
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
19,549
53,363
Taken
59,546
33,583
Mitigated
22,338
13,067
Healing
981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
1,467
85
221
12,462
3,877
0
3,101
9,177
0
16,813
W
Hun Batz
7,552
2,077
0
1,395
11,943
6,768
1,808
640
11,267
0
37,144
W
7,875
1,057
277
2,532
13,467
13,062
683
272
12,535
0
26,679
L
152
18
0
89
6,631
2,207
0
1,542
5,047
0
1,729
L
2,373
565
0
350
11,424
6,924
0
5,027
6,253
0
6,099
W
11,294
282
0
3,726
7,256
3,398
1,740
99
7,125
48,733
0
W
15,476
8,217
0
3,823
11,003
4,766
1,939
1,701
9,193
0
32,956
L
Mercury
Suku Awilix
Mercury
8,970
4,823
0
140
15,901
5,404
0
8,377
7,243
0
31,833
L
3,277
630
0
96
13,128
3,926
0
5,074
7,918
13,911
0
W
Atlas
12,614
2,209
144
1,170
9,694
5,589
1,148
565
9,059
37,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,286
Gold Earned
40,335
290
Minions Killed
97
0
Camps Cleared
0
1,363,749
Distance Traveled
837,022
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,127
677
16
1
0
199,818
0
W
Hun Batz
10,252
854
44
4
0
262,190
4
W
Shiva
9,894
825
39
3
0
279,257
3
L
Loki
6,890
574
5
0
0
74,685
1
L
Set
7,308
609
2
0
0
122,876
1
W
Ah Puch
10,410
868
95
8
0
268,414
1
W
Artemis
10,678
890
46
4
0
247,979
0
L
Mercury
9,970
831
47
4
0
265,560
4
L
Ra
8,040
670
27
2
0
174,083
0
W
Atlas
11,052
921
66
6
0
305,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role