Player Matchup

Ao Kuang
Ao Kuang
BravoMyth
Ao Kuang
Level 62
God Stats
22W - 16L
1,191 SR
Queue Stats
76W - 77L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
DeltaMyth
Sylvanus
Level 58
God Stats
43W - 52L
1,442 SR
Queue Stats
112W - 123L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoodLilWhiteBoi
Morgan Le Fay
Level 79
God Stats
8W - 23L
1,208 SR
Queue Stats
199W - 184L
1,474 Elo+
Party 2
Tyr
Tyr
TheMightyGryphon
Tyr
Level 29
God Stats
3W - 2L
1,591 SR
Queue Stats
159W - 158L
1,486 Elo+
Party 2
Medusa
Medusa
misfitbaseball11
Medusa
Level 78
God Stats
19W - 24L
1,464 SR
Queue Stats
194W - 191L
1,448 Elo+
Party 2
Team Averages
Level 61
1,379 SR
1,450 Elo+

VS

Team Averages
Level 116
1,804 SR
1,709 Elo+
Shiva
Shiva
Aspeçt
Shiva
Level 160
God Stats
4W - 1L
2,012 SR
Queue Stats
36W - 21L
1,762 Elo+
Party 1
Medusa
Medusa
JuviaAi
Medusa
Level 25
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 1L
1,811 Elo+
Party 1
Kukulkan
Kukulkan
RailVicrone
Kukulkan
Level 96
God Stats
3W - 0L
1,582 SR
Queue Stats
127W - 123L
1,469 Elo+
Solo
Tiamat
Tiamat
SwizlyV2
Tiamat
Level 139
God Stats
2W - 1L
2,073 SR
Queue Stats
4W - 2L
1,811 Elo+
Party 1
Kuzenbo
Kuzenbo
pandabearexe
Kuzenbo
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
96W - 61L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BravoMyth
Ao Kuang
8
1 / 5 / 0
5,099
510
1,492
8,469
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DeltaMyth
Sylvanus
6
1 / 5 / 0
4,235
424
1,910
7,425
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
GoodLilWhiteBoi
Morgan Le Fay
8
0 / 2 / 0
4,918
492
2,088
3,781
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 1
6,242
624
578
6,484
3,204
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 0
4,603
460
3,274
7,348
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aspeçt
Shiva
10
5 / 0 / 6
6,171
617
6,379
5,454
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
JuviaAi
Medusa
11
8 / 0 / 3
6,878
688
8,020
6,338
1,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RailVicrone
Kukulkan
9
0 / 1 / 1
5,172
517
2,416
2,009
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SwizlyV2
Tiamat
11
4 / 1 / 5
6,531
653
5,547
4,901
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
pandabearexe
Kuzenbo
9
3 / 0 / 8
6,107
611
2,937
5,319
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
20
20
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
Aspeçt
Shiva
5
0
6
8
L
Ao Kuang
BravoMyth
Ao Kuang
1
5
0
0.2
L
Sylvanus
DeltaMyth
Sylvanus
1
5
0
0.2
L
Morgan Le Fay
GoodLilWhiteBoi
Morgan Le Fay
0
2
0
0
W
Medusa
JuviaAi
Medusa
8
0
3
9.5
W
Kukulkan
RailVicrone
Kukulkan
0
1
1
0.5
W
Tiamat
SwizlyV2
Tiamat
4
1
5
6.5
L
0
1
1
0.5
L
0
7
0
0
W
Kuzenbo
pandabearexe
Kuzenbo
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,342
Damage
25,299
33,507
Taken
24,021
9,819
Mitigated
10,154
6,237
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Aspeçt
Shiva
6,379
1,545
133
3,108
5,454
2,030
0
2,132
3,322
0
33,004
L
Ao Kuang
BravoMyth
Ao Kuang
1,492
131
0
1,161
8,469
2,007
0
2,091
6,246
20,759
0
L
Sylvanus
DeltaMyth
Sylvanus
1,910
408
233
1,229
7,425
2,376
0
2,109
5,264
6,802
2,157
L
Morgan Le Fay
GoodLilWhiteBoi
Morgan Le Fay
2,088
81
0
529
3,781
1,084
0
2,041
1,524
25,076
0
W
Medusa
JuviaAi
Medusa
8,020
3,159
0
1,739
6,338
1,812
651
953
5,385
0
45,485
W
Kukulkan
RailVicrone
Kukulkan
2,416
122
0
80
2,009
526
0
210
1,799
26,017
0
W
Tiamat
SwizlyV2
Tiamat
5,547
461
0
2,536
4,901
2,538
0
1,382
3,519
34,974
0
L
578
78
0
2,168
6,484
3,204
0
2,982
3,474
0
37,756
L
3,274
1,180
0
917
7,348
1,148
0
1,066
6,282
0
25,400
W
Kuzenbo
pandabearexe
Kuzenbo
2,937
1,446
74
2,068
5,319
3,248
0
622
4,094
10,901
4,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
30,859
251
Minions Killed
302
0
Camps Cleared
0
938,932
Distance Traveled
981,566
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,171
617
69
7
0
227,171
2
L
Ao Kuang
5,099
510
45
5
0
201,349
0
L
Sylvanus
4,235
424
21
2
0
171,688
0
L
Morgan Le Fay
4,918
492
48
5
0
179,948
3
W
Medusa
6,878
688
82
8
0
181,877
5
W
Kukulkan
5,172
517
56
6
0
164,519
3
W
Tiamat
6,531
653
73
7
0
208,243
0
L
Tyr
6,242
624
98
10
0
190,747
1
L
Medusa
4,603
460
39
4
0
195,200
1
W
Kuzenbo
6,107
611
22
2
0
199,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role