Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
JollyJuicer
Geb
Gold V
Level 123
God Stats
2W - 1L
1,630 SR
Queue Stats
107W - 100L
1,606 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
StorrenTTV
Cu Chulainn
Platinum IV
Level 156
God Stats
12W - 10L
1,547 SR
Queue Stats
148W - 144L
1,707 MMR
Solo
Medusa
Medusa
Gold I
drumstik2
Medusa
Gold I
Level 159
God Stats
6W - 3L
1,677 SR
Queue Stats
165W - 156L
1,614 MMR
Solo
The Morrigan
The Morrigan
Gold V
grimina
The Morrigan
Gold V
Level 86
God Stats
23W - 12L
1,498 SR
Queue Stats
159W - 141L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,570 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,618 SR
1,640 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
PapaSwolsen
Fenrir
Gold II
Level 68
God Stats
1W - 1L
1,781 SR
Queue Stats
22W - 15L
1,814 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Prefires
Danzaburou
Gold I
Level 160
God Stats
0W - 2L
1,662 SR
Queue Stats
88W - 88L
1,613 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Tortugle
Amaterasu
Gold IV
Level 156
God Stats
2W - 1L
1,647 SR
Queue Stats
20W - 18L
1,672 MMR
Party 2
Janus
Janus
Silver II
UsoppSK
Janus
Silver II
Level 93
God Stats
6W - 11L
1,500 SR
Queue Stats
201W - 221L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 3 / 6
9,341
623
8,874
8,637
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 6
7,920
528
3,787
9,934
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
StorrenTTV
Cu Chulainn
16
2 / 0 / 0
9,140
609
9,984
11,425
8,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
drumstik2
Medusa
16
3 / 1 / 2
9,494
633
8,572
7,369
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
grimina
The Morrigan
17
11 / 2 / 2
10,683
712
13,152
6,063
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaAtlasGilgameshAthena

VS

Bans
AchillesThothKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 2
6,699
447
2,310
12,847
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
2 / 5 / 1
7,452
497
4,321
10,160
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Prefires
Danzaburou
11
0 / 7 / 3
6,888
459
3,913
12,421
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Tortugle
Amaterasu
15
5 / 3 / 0
8,911
594
9,349
17,873
13,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
UsoppSK
Janus
13
0 / 5 / 2
7,434
496
1,993
8,929
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
7
7
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
3
6
3
L
Ymir
 
Ymir
0
3
2
0.33
W
1
1
6
4
L
Fenrir
2
5
1
0.5
L
Danzaburou
Prefires
Danzaburou
0
7
3
0.21
W
Cu Chulainn
StorrenTTV
Cu Chulainn
2
0
0
2
L
Amaterasu
Tortugle
Amaterasu
5
3
0
1.67
L
Janus
UsoppSK
Janus
0
5
2
0.2
W
Medusa
drumstik2
Medusa
3
1
2
4
W
The Morrigan
grimina
The Morrigan
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
21,886
43,428
Taken
62,230
28,561
Mitigated
29,069
11,598
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,874
3,793
0
2,358
8,637
4,849
873
853
7,760
0
50,433
L
Ymir
 
Ymir
2,310
540
0
1,054
12,847
7,043
0
4,938
7,276
24,828
971
W
3,787
667
0
1,670
9,934
9,969
427
1,376
8,212
13,729
0
L
Fenrir
4,321
1,268
0
2,840
10,160
3,551
0
1,946
8,214
0
34,502
L
Danzaburou
Prefires
Danzaburou
3,913
1,303
0
2,483
12,421
2,574
0
3,542
8,879
0
37,010
W
Cu Chulainn
StorrenTTV
Cu Chulainn
9,984
1,715
0
3,638
11,425
8,714
171
0
11,425
9,226
57,152
L
Amaterasu
Tortugle
Amaterasu
9,349
4,863
0
8,261
17,873
13,766
0
3,144
14,729
0
54,867
L
Janus
UsoppSK
Janus
1,993
36
0
200
8,929
2,135
0
3,142
5,787
59,631
0
W
Medusa
drumstik2
Medusa
8,572
3,360
0
3,273
7,369
2,486
2,957
416
6,953
0
82,884
W
The Morrigan
grimina
The Morrigan
13,152
2,254
0
659
6,063
2,543
0
1,074
4,937
79,378
2,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
37,384
535
Minions Killed
394
0
Camps Cleared
0
1,605,457
Distance Traveled
1,419,890
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,341
623
91
6
0
337,115
1
L
Ymir
6,699
447
34
2
0
285,462
4
W
Geb
7,920
528
14
1
0
355,739
5
L
Fenrir
7,452
497
60
4
0
293,934
4
L
Danzaburou
6,888
459
64
4
0
263,455
3
W
Cu Chulainn
9,140
609
136
9
0
339,850
3
L
Amaterasu
8,911
594
109
7
0
291,450
5
L
Janus
7,434
496
127
8
0
285,589
3
W
Medusa
9,494
633
153
10
0
287,744
2
W
The Morrigan
10,683
712
141
9
0
285,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role