Player Matchup

Cthulhu
Cthulhu
Jeremththe3
Cthulhu
Level 25
God Stats
4W - 9L
1,160 SR
Queue Stats
100W - 135L
1,158 Elo+
Party 1
Erlang Shen
Erlang Shen
SweatySockCamsy
Erlang Shen
Level 22
God Stats
9W - 10L
1,404 SR
Queue Stats
41W - 67L
1,202 Elo+
Party 1
Janus
Janus
WetBrick420
Janus
Level 87
God Stats
9W - 13L
1,419 SR
Queue Stats
430W - 403L
1,396 Elo+
Party 1
Izanami
Izanami
Xehzu
Izanami
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 168L
1,224 Elo+
Party 1
Loki
Loki
stalebread0
Loki
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 248L
1,232 Elo+
Party 1
Team Averages
Level 44
1,397 SR
1,242 Elo+

VS

Team Averages
Level 53
1,595 SR
1,496 Elo+
Ymir
Ymir
FatherDrip6
Ymir
Level 27
God Stats
21W - 15L
1,640 SR
Queue Stats
92W - 97L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
IceColdZiq
Danzaburou
Level 56
God Stats
5W - 2L
1,702 SR
Queue Stats
131W - 105L
1,503 Elo+
Party 3
Shiva
Shiva
ItsCramos
Shiva
Level 66
God Stats
21W - 18L
1,423 SR
Queue Stats
221W - 204L
1,547 Elo+
Party 3
Olorun
Olorun
Xblaster5564
Olorun
Level 29
God Stats
6W - 9L
1,378 SR
Queue Stats
13W - 14L
1,423 Elo+
Party 2
Bastet
Bastet
dublinvision
Bastet
Level 85
God Stats
9W - 3L
1,833 SR
Queue Stats
290W - 294L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jeremththe3
Cthulhu
7
0 / 1 / 1
4,566
457
2,331
6,497
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
SweatySockCamsy
Erlang Shen
9
0 / 3 / 0
5,156
516
2,423
6,143
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 0
5,380
538
3,257
6,004
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Xehzu
Izanami
7
0 / 1 / 1
4,487
449
2,471
3,962
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 3 / 0
5,096
510
3,085
6,778
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,175
518
2,264
5,829
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
IceColdZiq
Danzaburou
9
1 / 0 / 0
4,877
488
4,824
2,993
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
ItsCramos
Shiva
12
5 / 0 / 0
6,927
693
4,617
4,590
3,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
10
0 / 0 / 2
5,235
524
1,970
4,814
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
11
4 / 0 / 2
5,956
596
4,632
6,662
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
10
10
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Danzaburou
IceColdZiq
Danzaburou
1
0
0
1
W
Shiva
ItsCramos
Shiva
5
0
0
5
L
Cthulhu
Jeremththe3
Cthulhu
0
1
1
0.5
L
Erlang Shen
SweatySockCamsy
Erlang Shen
0
3
0
0
L
0
2
0
0
W
Olorun
0
0
2
1
L
Izanami
Xehzu
Izanami
0
1
1
0.5
W
Bastet
4
0
2
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,567
Damage
18,307
29,384
Taken
24,888
10,107
Mitigated
11,422
10,044
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,264
329
127
1,439
5,829
3,118
27
1,188
4,641
14,325
0
W
Danzaburou
IceColdZiq
Danzaburou
4,824
1,922
0
1,605
2,993
792
707
1,143
1,850
0
33,072
W
Shiva
ItsCramos
Shiva
4,617
547
0
1,319
4,590
3,999
0
0
4,590
0
34,626
L
Cthulhu
Jeremththe3
Cthulhu
2,331
133
248
2,112
6,497
2,606
0
1,456
5,041
10,134
0
L
Erlang Shen
SweatySockCamsy
Erlang Shen
2,423
924
0
1,858
6,143
3,463
0
0
6,143
0
21,353
L
3,257
0
0
1,999
6,004
1,423
0
1,530
4,474
33,078
0
W
Olorun
1,970
441
77
2,709
4,814
1,513
1,122
2,518
2,014
28,745
0
L
Izanami
Xehzu
Izanami
2,471
1,401
0
1,364
3,962
792
0
808
3,154
0
24,305
W
Bastet
4,632
1,268
0
4,414
6,662
2,000
0
431
6,205
0
31,227
L
3,085
921
0
2,463
6,778
1,823
0
440
6,338
0
24,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
28,170
260
Minions Killed
296
0
Camps Cleared
0
893,268
Distance Traveled
1,006,420
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,175
518
40
4
0
192,559
2
W
Danzaburou
4,877
488
48
5
0
192,186
2
W
Shiva
6,927
693
79
8
0
205,578
0
L
Cthulhu
4,566
457
10
1
0
165,539
3
L
Erlang Shen
5,156
516
62
6
0
186,635
2
L
Janus
5,380
538
73
7
0
189,158
0
W
Olorun
5,235
524
63
6
0
188,792
0
L
Izanami
4,487
449
63
6
0
148,410
2
W
Bastet
5,956
596
66
7
0
227,305
4
L
Loki
5,096
510
52
5
0
203,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role