Player Matchup

Raijin
Raijin
QK Predator
Raijin
Level 104
God Stats
13W - 9L
1,638 SR
Queue Stats
190W - 148L
1,585 Elo+
Party 1
Shiva
Shiva
SaltySpitoon653
Shiva
Level 7
God Stats
2W - 0L
1,262 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Apollo
Apollo
Ysmir28
Apollo
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 60L
1,749 Elo+
Party 1
Team Averages
Level 75
1,467 SR
1,611 Elo+

VS

Team Averages
Level 50
1,571 SR
1,459 Elo+
Hades
Hades
DeMisingWind
Hades
Level 43
God Stats
21W - 19L
1,539 SR
Queue Stats
42W - 62L
1,616 Elo+
Party 2
Cliodhna
Cliodhna
Jhon2612
Cliodhna
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 120L
1,418 Elo+
Solo
Zeus
Zeus
dragonflyer13
Zeus
Level 60
God Stats
6W - 8L
1,674 SR
Queue Stats
95W - 114L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
9 / 2 / 9
9,092
909
12,375
5,421
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 11
8,772
877
8,496
9,597
7,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Ysmir28
Apollo
12
4 / 3 / 12
8,163
816
5,738
7,138
2,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,114
611
4,017
9,997
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Jhon2612
Cliodhna
11
2 / 6 / 3
6,594
659
4,003
8,748
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 8 / 1
7,342
734
6,166
10,833
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
6
6
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cliodhna
Jhon2612
Cliodhna
2
6
3
0.58
W
Raijin
9
2
9
6.75
W
6
1
11
11.5
W
Apollo
Ysmir28
Apollo
4
3
12
3.33
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
14,186
22,156
Taken
29,578
11,804
Mitigated
9,827
6,071
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,017
334
55
687
9,997
3,885
0
3,854
5,947
7,422
0
L
Cliodhna
Jhon2612
Cliodhna
4,003
0
178
1,552
8,748
2,776
0
3,588
4,900
0
14,693
W
Raijin
12,375
591
0
1,600
5,421
1,769
358
2,402
2,937
34,278
0
W
8,496
1,270
808
3,031
9,597
7,685
0
4,321
4,972
0
23,761
W
Apollo
Ysmir28
Apollo
5,738
2,871
0
632
7,138
2,350
394
3,355
3,579
0
19,800
L
6,166
428
303
1,951
10,833
3,166
0
4,291
6,186
23,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
20,050
113
Minions Killed
79
5
Camps Cleared
3
566,861
Distance Traveled
459,026
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,114
611
13
1
0
148,673
0
L
Cliodhna
6,594
659
32
3
1
163,333
3
W
Raijin
9,092
909
54
5
2
178,043
2
W
Shiva
8,772
877
25
3
0
205,507
4
W
Apollo
8,163
816
34
3
3
183,311
4
L
Zeus
7,342
734
34
3
2
147,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role