Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DoeJohnn
Cernunnos
Level 146
God Stats
3W - 2L
1,562 SR
Queue Stats
33W - 39L
1,559 Elo+
Solo
Achilles
Achilles
triubalunityxdd
Achilles
Level 109
God Stats
8W - 7L
1,692 SR
Queue Stats
480W - 491L
1,615 Elo+
Party 1
Scylla
Scylla
zoomingg
Scylla
Level 156
God Stats
2W - 6L
1,504 SR
Queue Stats
370W - 342L
1,601 Elo+
Solo
Team Averages
Level 139
1,551 SR
1,555 Elo+

VS

Team Averages
Level 143
1,510 SR
1,618 Elo+
Nu Wa
Nu Wa
Acipere
Nu Wa
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
146W - 118L
1,578 Elo+
Party 2
Thoth
Thoth
JohnyThunderSak
Thoth
Level 147
God Stats
3W - 1L
1,265 SR
Queue Stats
101W - 89L
1,779 Elo+
Party 2
Apollo
Apollo
Lazydrink
Apollo
Level 141
God Stats
6W - 4L
1,769 SR
Queue Stats
407W - 366L
1,662 Elo+
Party 2
Shiva
Shiva
NB WinRuto
Shiva
Level 137
God Stats
6W - 2L
1,500 SR
Queue Stats
40W - 50L
1,395 Elo+
Solo
Cthulhu
Cthulhu
killcam33z
Cthulhu
Level 128
God Stats
2W - 3L
1,518 SR
Queue Stats
107W - 79L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 4 / 3
7,625
693
7,694
10,122
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
14
1 / 3 / 3
7,559
687
8,568
13,358
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
DoeJohnn
Cernunnos
15
1 / 2 / 3
8,061
733
12,502
13,235
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
12
1 / 2 / 2
7,284
662
5,608
15,320
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
zoomingg
Scylla
15
1 / 3 / 2
8,101
736
9,341
8,044
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acipere
Nu Wa
16
3 / 2 / 11
8,481
771
10,037
10,679
3,807
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 8
7,899
718
13,910
3,756
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Lazydrink
Apollo
17
7 / 0 / 7
9,284
844
12,069
10,589
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
15
3 / 2 / 7
8,223
748
8,019
14,315
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
killcam33z
Cthulhu
14
0 / 2 / 10
8,052
732
8,088
11,828
7,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
6
Kills
14
14
Deaths
6
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
3
0.88
L
Sun Wukong
 
Sun Wukong
1
3
3
0.83
W
Nu Wa
Acipere
Nu Wa
3
2
11
4.25
L
Cernunnos
DoeJohnn
Cernunnos
1
2
3
1.25
W
1
0
8
5
W
Apollo
Lazydrink
Apollo
7
0
7
10.5
W
Shiva
3
2
7
3.25
W
Cthulhu
killcam33z
Cthulhu
0
2
10
2.5
L
Achilles
1
2
2
1
L
Scylla
zoomingg
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,713
Damage
52,123
60,079
Taken
51,167
34,632
Mitigated
23,793
13,196
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,694
1,241
0
3,572
10,122
3,456
0
4,150
5,832
25,126
0
L
Sun Wukong
 
Sun Wukong
8,568
610
866
2,912
13,358
10,378
0
6,666
6,596
0
21,615
W
Nu Wa
Acipere
Nu Wa
10,037
2,442
0
1,334
10,679
3,807
1,189
4,288
6,212
30,387
0
L
Cernunnos
DoeJohnn
Cernunnos
12,502
4,639
0
3,910
13,235
4,176
0
8,544
4,665
0
41,878
W
13,910
250
0
1,031
3,756
869
0
783
2,907
36,570
0
W
Apollo
Lazydrink
Apollo
12,069
7,491
0
3,899
10,589
3,458
2,202
2,727
7,515
0
38,527
W
Shiva
8,019
1,144
1,741
5,079
14,315
7,695
125
5,457
8,752
0
21,930
W
Cthulhu
killcam33z
Cthulhu
8,088
638
3,887
2,151
11,828
7,964
0
4,430
7,291
18,925
0
L
Achilles
5,608
722
0
1,047
15,320
13,835
0
7,315
7,609
1,479
9,836
L
Scylla
zoomingg
Scylla
9,341
455
0
889
8,044
2,787
0
5,360
2,620
37,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
41,939
212
Minions Killed
218
0
Camps Cleared
0
1,142,023
Distance Traveled
1,189,075
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,625
693
20
2
0
233,251
1
L
Sun Wukong
7,559
687
26
2
0
242,381
3
W
Nu Wa
8,481
771
42
4
0
229,952
0
L
Cernunnos
8,061
733
70
6
0
217,103
2
W
Thoth
7,899
718
61
6
0
241,436
0
W
Apollo
9,284
844
67
6
0
235,866
3
W
Shiva
8,223
748
38
3
0
240,368
5
W
Cthulhu
8,052
732
10
1
0
241,453
0
L
Achilles
7,284
662
14
1
0
241,098
1
L
Scylla
8,101
736
82
7
0
208,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role