Player Matchup

Fafnir
Fafnir
Diamond V
GusgusTheRussian
Fafnir
Diamond V
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
515W - 130L
2,156 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
LustyonGeb
Ah Muzen Cab
Diamond III
Level 69
God Stats
3W - 0L
1,874 SR
Queue Stats
46W - 9L
2,424 MMR
Party 1
Ganesha
Ganesha
Diamond V
kai-ling
Ganesha
Diamond V
Level 157
God Stats
6W - 6L
1,683 SR
Queue Stats
113W - 62L
2,106 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,686 SR
2,228 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,579 SR
1,888 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum V
MameyJelleds
Geb
Platinum V
Level 128
God Stats
7W - 6L
1,737 SR
Queue Stats
20W - 17L
1,891 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
xSmite_Pro
Baron Samedi
Platinum II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
2,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
14,100
783
12,733
24,069
29,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
LustyonGeb
Ah Muzen Cab
19
12 / 5 / 5
14,557
809
34,010
17,861
5,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
kai-ling
Ganesha
17
0 / 3 / 17
12,647
703
10,341
21,405
23,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshAchillesBastetFenrirCabrakan

VS

Bans
ThothSolScyllaZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 6 / 5
11,036
613
16,641
27,788
24,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 7 / 2
11,667
648
9,844
22,630
23,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
xSmite_Pro
Baron Samedi
18
5 / 4 / 5
12,531
696
25,258
18,887
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
17
Kills
10
10
Deaths
17
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
6
5
0.92
W
5
2
12
5.5
W
Ah Muzen Cab
LustyonGeb
Ah Muzen Cab
12
5
5
2.9
L
2
7
2
0.43
W
Ganesha
kai-ling
Ganesha
0
3
17
2.83
L
Baron Samedi
xSmite_Pro
Baron Samedi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,084
Damage
51,743
63,335
Taken
69,305
59,530
Mitigated
61,106
23,313
Healing
26,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
16,641
3,108
3,030
7,873
27,788
24,421
404
9,759
18,029
0
29,899
W
12,733
3,348
2,031
9,989
24,069
29,563
217
12,257
10,240
23,537
0
W
Ah Muzen Cab
LustyonGeb
Ah Muzen Cab
34,010
21,035
0
7,436
17,861
5,992
2,276
9,149
7,727
0
97,296
L
9,844
827
604
3,168
22,630
23,965
556
4,783
17,847
22,712
0
W
Ganesha
kai-ling
Ganesha
10,341
639
704
3,153
21,405
23,975
172
12,248
7,712
32,148
0
L
Baron Samedi
xSmite_Pro
Baron Samedi
25,258
1,654
4,774
7,365
18,887
12,720
703
9,290
9,597
73,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
35,234
165
Minions Killed
196
6
Camps Cleared
9
976,317
Distance Traveled
890,743
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,036
613
49
3
7
320,578
4
W
Fafnir
14,100
783
23
1
0
338,832
3
W
Ah Muzen Cab
14,557
809
140
8
6
315,065
0
L
Geb
11,667
648
27
2
0
291,191
5
W
Ganesha
12,647
703
2
0
0
322,420
1
L
Baron Samedi
12,531
696
120
7
2
278,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role