Player Matchup

Vulcan
Vulcan
LuisAr72
Vulcan
Level 128
God Stats
2W - 0L
1,538 SR
Queue Stats
32W - 42L
1,492 Elo+
Party 2
Neith
Neith
Monster_luis12
Neith
Level 27
God Stats
3W - 0L
1,856 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
SCDOCARLOS
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 2
Team Averages
Level 80
1,631 SR
1,570 Elo+

VS

Team Averages
Level 101
1,481 SR
1,595 Elo+
Chiron
Chiron
ArielizFez1030
Chiron
Level 126
God Stats
55W - 22L
1,693 SR
Queue Stats
818W - 608L
1,593 Elo+
Party 1
He Bo
He Bo
Choopapii
He Bo
Level 68
God Stats
3W - 1L
1,555 SR
Queue Stats
11W - 7L
1,815 Elo+
Party 1
Mulan
Mulan
TrevTaD
Mulan
Level 109
God Stats
0W - 3L
1,195 SR
Queue Stats
203W - 235L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LuisAr72
Vulcan
20
10 / 3 / 3
15,766
751
29,530
12,969
4,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 5 / 7
13,528
644
7,401
13,763
4,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SCDOCARLOS
Cthulhu
19
3 / 4 / 9
14,055
669
16,435
30,100
24,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
14,040
669
25,301
18,317
5,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Choopapii
He Bo
18
8 / 7 / 4
14,402
686
12,278
18,273
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TrevTaD
Mulan
17
0 / 5 / 2
11,730
559
7,088
26,351
16,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
14
Kills
12
12
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
He Bo
Choopapii
He Bo
8
7
4
1.43
W
Vulcan
LuisAr72
Vulcan
10
3
3
3.83
W
1
5
7
0.9
W
Cthulhu
SCDOCARLOS
Cthulhu
3
4
9
1.88
L
Mulan
TrevTaD
Mulan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
44,667
56,832
Taken
62,941
33,993
Mitigated
26,889
17,079
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,301
7,122
1,272
5,814
18,317
5,932
1,442
13,751
4,566
0
81,797
L
He Bo
Choopapii
He Bo
12,278
136
0
724
18,273
4,689
138
15,446
2,827
43,498
0
W
Vulcan
LuisAr72
Vulcan
29,530
10,528
0
2,545
12,969
4,606
1,476
2,530
10,439
87,240
0
W
7,401
2,705
290
3,573
13,763
4,460
779
4,355
9,408
0
42,138
W
Cthulhu
SCDOCARLOS
Cthulhu
16,435
566
336
10,335
30,100
24,927
632
6,248
23,852
48,632
0
L
Mulan
TrevTaD
Mulan
7,088
307
0
2,705
26,351
16,268
856
17,661
8,690
53
40,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
40,172
226
Minions Killed
244
7
Camps Cleared
11
1,132,853
Distance Traveled
1,061,019
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,040
669
121
6
3
385,567
6
L
He Bo
14,402
686
57
3
3
347,442
3
W
Vulcan
15,766
751
107
5
2
386,607
0
W
Neith
13,528
644
58
3
0
350,893
5
W
Cthulhu
14,055
669
61
3
5
395,353
3
L
Mulan
11,730
559
66
3
5
328,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role