Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ComedyLegion
Neith
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 153L
1,635 Elo+
Party 1
Shiva
Shiva
Galandx
Shiva
Level 160
God Stats
8W - 1L
2,012 SR
Queue Stats
67W - 57L
1,654 Elo+
Party 2
Zeus
Zeus
MyticalBlack
Zeus
Level 156
God Stats
69W - 39L
1,857 SR
Queue Stats
143W - 129L
1,631 Elo+
Party 1
Terra
Terra
TeaViben
Terra
Level 160
God Stats
16W - 9L
1,680 SR
Queue Stats
147W - 140L
1,643 Elo+
Party 2
Team Averages
Level 149
1,710 SR
1,613 Elo+

VS

Team Averages
Level 90
1,619 SR
1,492 Elo+
Hercules
Hercules
Dostrimos
Hercules
Level 38
God Stats
0W - 1L
1,250 SR
Queue Stats
10W - 20L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Shum God
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,539 Elo+
Party 3
Cabrakan
Cabrakan
YSM BongRipper
Cabrakan
Level 128
God Stats
1W - 1L
1,747 SR
Queue Stats
36W - 42L
1,594 Elo+
Party 3
Shiva
Shiva
alexisjackson12
Shiva
Level 19
God Stats
3W - 3L
1,882 SR
Queue Stats
14W - 31L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
zane plz bro
Baron Samedi
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
47W - 55L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 3 / 9
8,195
820
5,789
8,569
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 0 / 8
9,083
908
9,040
6,092
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Galandx
Shiva
13
1 / 3 / 14
7,494
749
7,939
10,139
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 0 / 9
9,067
907
18,516
4,170
1,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
TeaViben
Terra
14
1 / 2 / 18
7,655
766
8,164
10,820
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dostrimos
Hercules
13
2 / 3 / 2
7,122
712
6,132
13,404
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Shum God
Heimdallr
13
0 / 2 / 5
7,167
717
5,766
9,253
3,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
14
3 / 7 / 4
7,917
792
8,317
13,720
11,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 3
6,634
663
4,926
12,245
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
zane plz bro
Baron Samedi
13
2 / 4 / 3
7,373
737
4,106
10,101
4,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
22
Kills
7
8
Deaths
22
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
9
2.17
W
9
0
8
13
L
Hercules
Dostrimos
Hercules
2
3
2
1
W
Shiva
Galandx
Shiva
1
3
14
2.67
W
9
0
9
13.5
L
Heimdallr
Shum God
Heimdallr
0
2
5
1.25
W
Terra
TeaViben
Terra
1
2
18
5
L
Cabrakan
3
7
4
0.71
L
0
6
3
0.25
L
Baron Samedi
zane plz bro
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,448
Damage
29,247
39,790
Taken
58,723
24,740
Mitigated
31,709
13,635
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,789
3,079
0
2,694
8,569
3,772
0
4,109
4,190
0
35,096
W
9,040
2,679
0
2,743
6,092
2,593
1,905
1,475
4,517
0
34,763
L
Hercules
Dostrimos
Hercules
6,132
1,238
427
4,614
13,404
6,242
0
8,216
4,930
0
15,324
W
Shiva
Galandx
Shiva
7,939
2,668
916
1,895
10,139
8,440
0
2,871
7,133
0
14,086
W
18,516
685
0
723
4,170
1,637
931
383
3,787
37,027
0
L
Heimdallr
Shum God
Heimdallr
5,766
658
0
2,033
9,253
3,687
557
2,204
6,909
0
22,950
W
Terra
TeaViben
Terra
8,164
938
2,216
2,448
10,820
8,298
248
2,944
7,740
17,351
0
L
Cabrakan
8,317
954
0
1,019
13,720
11,221
719
2,936
10,443
28,140
0
L
4,926
1,474
1,623
2,180
12,245
6,415
0
6,445
5,450
0
13,012
L
Baron Samedi
zane plz bro
Baron Samedi
4,106
234
1,141
2,578
10,101
4,144
0
6,278
3,729
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
36,213
202
Minions Killed
205
0
Camps Cleared
0
1,186,072
Distance Traveled
970,391
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,195
820
48
5
0
250,119
2
W
Neith
9,083
908
68
7
0
187,800
0
L
Hercules
7,122
712
30
3
0
204,371
3
W
Shiva
7,494
749
17
2
0
285,976
0
W
Zeus
9,067
907
54
5
0
217,308
4
L
Heimdallr
7,167
717
48
5
0
195,142
1
W
Terra
7,655
766
15
2
0
244,869
5
L
Cabrakan
7,917
792
65
7
0
178,251
3
L
Shiva
6,634
663
25
3
0
200,437
1
L
Baron Samedi
7,373
737
37
4
0
192,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role