Player Matchup

Janus
Janus
BigBoofed
Janus
Level 106
God Stats
2W - 4L
1,460 SR
Queue Stats
382W - 410L
1,437 Elo+
Solo
Fenrir
Fenrir
HippieHobbit
Fenrir
Level 81
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 1L
1,815 Elo+
Solo
Agni
Agni
SpenceNastyy
Agni
Level 82
God Stats
5W - 4L
1,500 SR
Queue Stats
270W - 228L
1,562 Elo+
Solo
Artemis
Artemis
ashandy10
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 313L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
slybluesly
Sun Wukong
Level 89
God Stats
4W - 2L
1,274 SR
Queue Stats
254W - 252L
1,439 Elo+
Party 2
Team Averages
Level 85
1,467 SR
1,539 Elo+

VS

Team Averages
Level 102
1,413 SR
1,451 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Guerin13
Heimdallr
Level 68
God Stats
8W - 11L
1,280 SR
Queue Stats
283W - 275L
1,477 Elo+
Party 1
Ymir
Ymir
Wafflethis
Ymir
Level 127
God Stats
4W - 5L
1,285 SR
Queue Stats
225W - 264L
1,309 Elo+
Party 3
Cerberus
Cerberus
pinkldelta
Cerberus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigBoofed
Janus
18
4 / 7 / 13
11,448
673
21,216
13,237
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
18
7 / 10 / 13
11,648
685
11,772
19,300
7,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 15
11,533
678
24,403
13,063
6,051
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ashandy10
Artemis
19
5 / 7 / 11
12,118
713
22,103
13,486
5,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
slybluesly
Sun Wukong
20
7 / 5 / 14
12,331
725
17,822
21,161
30,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
10 / 6 / 15
13,863
815
14,174
29,758
25,140
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
 
Ah Puch
19
2 / 4 / 14
11,823
695
12,332
12,222
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Guerin13
Heimdallr
20
16 / 8 / 11
14,069
828
27,739
19,167
11,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 6 / 15
12,307
724
8,104
29,752
36,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
pinkldelta
Cerberus
20
3 / 3 / 26
13,079
769
11,210
26,193
30,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
117
27
Kills
36
36
Deaths
27
66
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
6
15
2.92
W
Ah Puch
 
Ah Puch
2
4
14
2.25
L
Janus
BigBoofed
Janus
4
7
13
1.5
W
Heimdallr
Guerin13
Heimdallr
16
8
11
2.69
L
Fenrir
7
10
13
1.35
L
4
7
15
1.64
W
5
6
15
2.08
L
Artemis
ashandy10
Artemis
5
7
11
1.5
W
Cerberus
pinkldelta
Cerberus
3
3
26
5.33
L
Sun Wukong
slybluesly
Sun Wukong
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,316
Damage
73,559
80,247
Taken
117,092
55,480
Mitigated
109,167
16,192
Healing
37,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,174
5,385
3,818
8,108
29,758
25,140
798
11,832
17,634
1,354
21,598
W
Ah Puch
 
Ah Puch
12,332
494
1,747
3,268
12,222
6,203
2,290
6,356
5,709
39,212
0
L
Janus
BigBoofed
Janus
21,216
1,553
532
1,126
13,237
5,123
0
5,691
7,546
42,466
0
W
Heimdallr
Guerin13
Heimdallr
27,739
8,903
1,090
1,204
19,167
11,495
1,785
4,489
14,488
0
51,347
L
Fenrir
11,772
1,379
669
2,050
19,300
7,973
0
6,271
13,029
0
14,255
L
24,403
2,674
1,209
1,749
13,063
6,051
0
7,374
5,689
40,048
0
W
8,104
451
1,894
4,846
29,752
36,155
773
13,745
15,651
17,747
0
L
Artemis
ashandy10
Artemis
22,103
6,501
1,913
1,732
13,486
5,416
0
4,638
8,848
0
38,710
W
Cerberus
pinkldelta
Cerberus
11,210
554
3,072
8,812
26,193
30,174
550
9,197
14,695
32,300
0
L
Sun Wukong
slybluesly
Sun Wukong
17,822
1,745
816
4,396
21,161
30,917
77
8,103
13,058
0
34,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
65,141
170
Minions Killed
190
0
Camps Cleared
0
1,381,040
Distance Traveled
1,417,498
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,863
815
13
1
0
298,037
0
W
Ah Puch
11,823
695
64
4
0
255,347
1
L
Janus
11,448
673
42
2
0
259,557
1
W
Heimdallr
14,069
828
40
2
0
258,445
1
L
Fenrir
11,648
685
8
0
0
282,505
1
L
Agni
11,533
678
48
3
0
237,855
1
W
Ymir
12,307
724
16
1
0
271,760
1
L
Artemis
12,118
713
44
3
0
280,473
1
W
Cerberus
13,079
769
57
3
0
333,909
0
L
Sun Wukong
12,331
725
28
2
0
320,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role