Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Deadkid269
Amaterasu
Level 147
God Stats
2W - 1L
1,270 SR
Queue Stats
188W - 208L
1,561 Elo+
Party 1
Sol
Sol
GiantBattleToad
Sol
Level 137
God Stats
1W - 2L
1,247 SR
Queue Stats
194W - 215L
1,543 Elo+
Party 1
Raijin
Raijin
KoticSituashun
Raijin
Level 149
God Stats
11W - 16L
1,450 SR
Queue Stats
422W - 438L
1,463 Elo+
Solo
Horus
Horus
Vorcelon
Horus
Level 125
God Stats
1W - 1L
1,437 SR
Queue Stats
195W - 213L
1,518 Elo+
Party 1
Team Averages
Level 143
1,381 SR
1,517 Elo+

VS

Team Averages
Level 120
1,449 SR
1,474 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Flame479
He Bo
Level 133
God Stats
0W - 2L
1,269 SR
Queue Stats
58W - 73L
1,490 Elo+
Solo
Geb
Geb
ImGerthy
Geb
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 231L
1,412 Elo+
Solo
Kali
Kali
the420dankboiz
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,676 Elo+
Solo
Sylvanus
Sylvanus
xx Minkil xx
Sylvanus
Level 146
God Stats
3W - 4L
1,477 SR
Queue Stats
78W - 112L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 2 / 11
8,871
887
13,460
8,603
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Deadkid269
Amaterasu
16
8 / 1 / 11
10,024
1,002
6,495
20,550
18,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 11
8,957
896
8,319
9,230
3,956
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 14
8,878
888
12,977
7,923
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vorcelon
Horus
15
1 / 1 / 18
8,385
839
5,588
16,566
15,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 2 / 2
8,050
805
12,193
6,878
2,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Flame479
He Bo
14
2 / 4 / 3
7,803
780
8,595
7,835
2,752
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
7,473
747
9,513
12,342
12,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
0 / 4 / 3
7,063
706
3,910
10,646
3,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
xx Minkil xx
Sylvanus
14
3 / 6 / 6
7,988
799
12,537
18,005
7,726
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
20
Kills
9
9
Deaths
20
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
11
4.75
L
Hou Yi
 
Hou Yi
2
2
2
1.5
W
Amaterasu
Deadkid269
Amaterasu
8
1
11
13.5
L
He Bo
Flame479
He Bo
2
4
3
0.88
W
5
3
11
3.5
L
2
4
3
0.88
W
2
2
14
4.5
W
Horus
Vorcelon
Horus
1
1
18
10
L
0
4
3
0.38
L
Sylvanus
xx Minkil xx
Sylvanus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,839
Damage
46,748
62,872
Taken
55,706
45,088
Mitigated
29,115
34,157
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,460
693
1,770
1,385
8,603
3,690
1,176
5,833
2,770
22,102
0
L
Hou Yi
 
Hou Yi
12,193
4,649
1,082
741
6,878
2,486
405
3,660
3,145
0
22,566
W
Amaterasu
Deadkid269
Amaterasu
6,495
1,460
2,332
9,344
20,550
18,542
42
6,995
13,555
115
12,407
L
He Bo
Flame479
He Bo
8,595
826
177
314
7,835
2,752
408
5,209
2,556
16,591
0
W
8,319
2,747
1,340
1,569
9,230
3,956
3,259
5,809
3,421
17,415
0
L
9,513
1,162
1,646
1,538
12,342
12,489
245
7,418
4,658
23,784
0
W
12,977
1,774
871
457
7,923
3,179
989
4,228
3,695
34,062
0
W
Horus
Vorcelon
Horus
5,588
2,438
6,089
9,000
16,566
15,721
23
7,780
8,786
0
8,323
L
3,910
1,512
1,667
2,790
10,646
3,662
354
6,155
4,391
0
7,684
L
Sylvanus
xx Minkil xx
Sylvanus
12,537
807
5,150
4,505
18,005
7,726
480
12,429
5,513
14,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
38,377
107
Minions Killed
75
0
Camps Cleared
0
1,018,126
Distance Traveled
954,535
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,871
887
19
2
0
174,256
3
L
Hou Yi
8,050
805
31
3
0
199,318
1
W
Amaterasu
10,024
1,002
14
1
0
217,602
0
L
He Bo
7,803
780
23
2
0
191,435
0
W
Sol
8,957
896
18
2
0
196,109
0
L
Geb
7,473
747
10
1
0
180,193
0
W
Raijin
8,878
888
53
5
0
195,193
0
W
Horus
8,385
839
3
0
0
234,966
0
L
Kali
7,063
706
8
1
0
203,370
1
L
Sylvanus
7,988
799
3
0
0
180,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role