Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
Dura y sucia
Athena
Gold IV
Level 133
God Stats
2W - 6L
1,157 SR
Queue Stats
60W - 61L
1,680 MMR
Party 2
Atlas
Atlas
Gold IV
II Mexa II
Atlas
Gold IV
Level 109
God Stats
0W - 2L
1,563 SR
Queue Stats
26W - 25L
1,579 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,407 SR
1,586 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,707 SR
1,519 MMR
Baron Samedi
Baron Samedi
Silver II
NWAxSoySauce
Baron Samedi
Silver II
Level 99
God Stats
2W - 0L
1,546 SR
Queue Stats
7W - 9L
1,401 MMR
Party 1
Osiris
Osiris
Silver I
NoGoodTrav33
Osiris
Silver I
Level 149
God Stats
4W - 5L
1,875 SR
Queue Stats
174W - 184L
1,294 MMR
Party 1
Bacchus
Bacchus
Gold I
RoAChxKLiP 666
Bacchus
Gold I
Level 127
God Stats
139W - 107L
1,699 SR
Queue Stats
327W - 270L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 1
8,344
556
5,433
4,230
1,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
12
0 / 3 / 0
8,873
592
6,155
19,818
21,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Atlas
14
1 / 4 / 0
9,155
610
11,885
13,701
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SolGebFenrirGilgameshAchilles

VS

Bans
BastetHou YiThothMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NWAxSoySauce
Baron Samedi
16
5 / 0 / 3
10,229
682
11,774
9,348
3,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
2 / 1 / 6
9,854
657
11,700
12,142
11,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 7
10,606
707
7,356
18,744
20,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Athena
0
3
0
0
L
Atlas
1
4
0
0.25
W
Baron Samedi
NWAxSoySauce
Baron Samedi
5
0
3
6.5
W
Osiris
2
1
6
5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
30,830
37,749
Taken
40,234
30,828
Mitigated
36,052
7,256
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,433
1,640
0
891
4,230
1,671
0
2,237
1,993
0
23,915
L
Athena
6,155
1,343
268
3,965
19,818
21,357
0
9,888
9,636
24,267
0
L
Atlas
11,885
2,742
355
1,777
13,701
7,800
0
6,959
6,602
38,166
0
W
Baron Samedi
NWAxSoySauce
Baron Samedi
11,774
1,931
3,826
5,589
9,348
3,862
614
6,511
2,710
40,807
0
W
Osiris
11,700
4,977
0
2,806
12,142
11,222
744
5,340
6,499
0
39,144
W
7,356
1,409
997
7,424
18,744
20,968
495
6,764
11,652
31,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
30,689
134
Minions Killed
158
4
Camps Cleared
9
712,244
Distance Traveled
788,397
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,344
556
40
3
2
193,745
2
L
Athena
8,873
592
45
3
1
263,733
7
L
Atlas
9,155
610
49
3
1
254,766
3
W
Baron Samedi
10,229
682
56
4
3
257,536
0
W
Osiris
9,854
657
58
4
3
269,413
3
W
Bacchus
10,606
707
44
3
3
261,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role