Player Matchup

Scylla
Scylla
ii A i R o AXE
Scylla
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 61L
1,553 Elo+
Party 2
Loki
Loki
iiDONTgoWORK
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,653 Elo+
Party 2
Odin
Odin
iiWeiGHaTON
Odin
Level 10
God Stats
4W - 1L
1,848 SR
Queue Stats
36W - 16L
1,653 Elo+
Party 2
Team Averages
Level 31
1,616 SR
1,620 Elo+

VS

Team Averages
Level 55
1,402 SR
1,457 Elo+
Ullr
Ullr
ImOut4Blood187
Ullr
Level 105
God Stats
1W - 2L
1,329 SR
Queue Stats
199W - 148L
1,764 Elo+
Party 1
Bellona
Bellona
Reksah
Bellona
Level 17
God Stats
9W - 9L
1,485 SR
Queue Stats
201W - 147L
1,478 Elo+
Party 1
Ymir
Ymir
teamsatin
Ymir
Level 44
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
8,673
723
7,467
5,266
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
12 / 0 / 3
9,829
819
13,673
7,861
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 15
7,954
663
4,166
6,414
4,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,457
621
6,360
9,710
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Reksah
Bellona
12
1 / 2 / 0
7,395
616
5,350
6,258
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
0 / 7 / 1
7,508
626
3,091
15,477
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Bellona
Reksah
Bellona
1
2
0
0.5
W
3
1
12
9
W
12
0
3
13.5
W
0
0
15
7.5
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
14,801
19,541
Taken
31,445
9,687
Mitigated
19,454
3,251
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
947
0
0
9,710
3,515
0
1,107
8,603
0
36,620
L
Bellona
Reksah
Bellona
5,350
1,800
235
609
6,258
4,914
0
1,497
4,761
0
22,268
W
7,467
1,218
0
565
5,266
1,676
232
841
4,425
31,953
0
W
13,673
6,434
0
675
7,861
3,039
0
760
7,101
0
39,718
W
4,166
858
0
2,011
6,414
4,972
0
1,912
4,502
0
7,825
L
Ymir
3,091
593
217
2,272
15,477
11,025
0
5,479
9,998
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
22,360
126
Minions Killed
138
6
Camps Cleared
5
645,661
Distance Traveled
641,943
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,457
621
79
7
2
202,722
2
L
Bellona
7,395
616
31
3
3
246,515
1
W
Scylla
8,673
723
67
6
4
212,150
0
W
Loki
9,829
819
53
4
2
214,581
3
W
Odin
7,954
663
6
1
0
218,930
0
L
Ymir
7,508
626
28
2
0
192,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role