Player Matchup

Skadi
Skadi
LiveKnot8275362
Skadi
Level 64
God Stats
4W - 0L
1,713 SR
Queue Stats
93W - 62L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
Pathos563
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Taco0004
Sylvanus
Level 64
God Stats
1W - 0L
1,145 SR
Queue Stats
3W - 0L
1,797 Elo+
Party 1
Ah Puch
Ah Puch
equenox
Ah Puch
Level 91
God Stats
3W - 0L
1,432 SR
Queue Stats
7W - 15L
1,345 Elo+
Solo
Sol
Sol
lang666
Sol
Level 86
God Stats
1W - 1L
1,195 SR
Queue Stats
25W - 32L
1,481 Elo+
Solo
Team Averages
Level 65
1,397 SR
1,531 Elo+

VS

Team Averages
Level 101
1,509 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
JheDai
Morgan Le Fay
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
331W - 336L
1,478 Elo+
Solo
Horus
Horus
SlimsySet256600
Horus
Level 132
God Stats
2W - 4L
1,545 SR
Queue Stats
323W - 342L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
justbeeurself
Erlang Shen
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 52L
1,600 Elo+
Solo
Fenrir
Fenrir
kakashi1318
Fenrir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,337 Elo+
Party 2
Ullr
Ullr
xLadyRoyal
Ullr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 30
12,771
798
21,349
18,096
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Pathos563
The Morrigan
20
8 / 7 / 23
13,244
828
16,502
15,486
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Taco0004
Sylvanus
20
10 / 8 / 16
13,905
869
17,212
22,554
13,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
equenox
Ah Puch
19
6 / 4 / 27
11,935
746
21,398
14,018
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
11 / 3 / 27
13,888
868
29,707
22,281
9,375
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JheDai
Morgan Le Fay
20
5 / 5 / 8
12,315
770
21,504
12,653
7,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 7 / 18
11,833
740
10,169
29,532
45,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
justbeeurself
Erlang Shen
17
4 / 9 / 10
11,447
715
8,160
27,995
30,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
20
15 / 11 / 5
13,547
847
29,602
26,319
35,284
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 12 / 9
10,252
641
7,982
21,996
11,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
76
44
Kills
26
26
Deaths
44
123
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
JheDai
Morgan Le Fay
5
5
8
1.8
W
9
4
30
6
W
The Morrigan
Pathos563
The Morrigan
8
7
23
2.79
L
0
7
18
1.29
W
Sylvanus
Taco0004
Sylvanus
10
8
16
2.25
W
Ah Puch
equenox
Ah Puch
6
4
27
4.88
L
Erlang Shen
justbeeurself
Erlang Shen
4
9
10
1
L
Fenrir
15
11
5
1.59
W
Sol
11
3
27
8.17
L
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,168
Damage
77,417
92,435
Taken
118,495
43,863
Mitigated
130,250
41,866
Healing
36,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
JheDai
Morgan Le Fay
21,504
1,264
410
1,088
12,653
7,033
496
8,811
3,806
57,443
0
W
21,349
9,696
497
3,805
18,096
8,559
930
3,419
14,503
0
41,577
W
The Morrigan
Pathos563
The Morrigan
16,502
3,987
1,130
3,761
15,486
6,265
1,287
5,939
9,319
27,391
2,935
L
10,169
4,545
7,021
11,910
29,532
45,711
149
18,010
11,494
0
21,087
W
Sylvanus
Taco0004
Sylvanus
17,212
5,990
9,469
6,177
22,554
13,682
562
5,618
16,685
25,977
2,754
W
Ah Puch
equenox
Ah Puch
21,398
758
869
3,634
14,018
5,982
388
2,717
11,047
35,336
0
L
Erlang Shen
justbeeurself
Erlang Shen
8,160
2,754
156
5,127
27,995
30,870
0
18,320
9,675
0
14,319
L
Fenrir
29,602
4,004
2,542
5,003
26,319
35,284
90
18,899
7,420
0
44,068
W
Sol
29,707
10,841
1,927
10,597
22,281
9,375
2,657
3,811
18,258
59,638
0
L
7,982
5,126
53
2,780
21,996
11,352
933
15,923
6,032
0
16,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,743
Gold Earned
59,394
188
Minions Killed
183
0
Camps Cleared
0
1,395,675
Distance Traveled
1,224,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,315
770
74
5
0
312,503
1
W
Skadi
12,771
798
37
2
0
294,767
0
W
The Morrigan
13,244
828
44
3
0
254,149
1
L
Horus
11,833
740
24
2
0
280,534
0
W
Sylvanus
13,905
869
18
1
0
249,664
0
W
Ah Puch
11,935
746
17
1
0
301,127
0
L
Erlang Shen
11,447
715
17
1
0
205,234
0
L
Fenrir
13,547
847
32
2
0
243,686
3
W
Sol
13,888
868
72
5
0
295,968
3
L
Ullr
10,252
641
36
2
0
182,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role