Player Matchup

Medusa
Medusa
Gold III
BubbyMain
Medusa
Gold III
Level 156
God Stats
7W - 4L
1,723 SR
Queue Stats
265W - 229L
1,819 MMR
Solo
Scylla
Scylla
Platinum III
Dangelo marshal
Scylla
Platinum III
Level 141
God Stats
8W - 3L
1,765 SR
Queue Stats
66W - 51L
1,887 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Gosseye
Ao Kuang
Platinum II
Level 159
God Stats
10W - 9L
1,386 SR
Queue Stats
128W - 127L
1,817 MMR
Solo
Fenrir
Fenrir
Gold I
LongtimeChris
Fenrir
Gold I
Level 156
God Stats
7W - 4L
1,195 SR
Queue Stats
159W - 145L
1,871 MMR
Solo
Anhur
Anhur
Platinum II
YET188
Anhur
Platinum II
Level 152
God Stats
1W - 3L
1,340 SR
Queue Stats
270W - 250L
1,865 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,482 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,668 SR
1,852 MMR
Hou Yi
Hou Yi
Platinum V
Chief Jwsm20
Hou Yi
Platinum V
Level 157
God Stats
7W - 19L
1,669 SR
Queue Stats
375W - 376L
1,756 MMR
Party 1
Bellona
Bellona
Platinum II
Chieflouie
Bellona
Platinum II
Level 160
God Stats
5W - 7L
1,542 SR
Queue Stats
235W - 238L
1,891 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
TDS Holmes
Zhong Kui
Platinum II
Level 142
God Stats
29W - 34L
1,627 SR
Queue Stats
265W - 254L
1,893 MMR
Solo
Poseidon
Poseidon
Platinum IV
Tony2Fat
Poseidon
Platinum IV
Level 160
God Stats
2W - 2L
1,752 SR
Queue Stats
101W - 94L
1,767 MMR
Solo
Kali
Kali
Platinum I
Veeloy
Kali
Platinum I
Level 160
God Stats
24W - 17L
1,752 SR
Queue Stats
459W - 467L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BubbyMain
Medusa
20
9 / 5 / 4
14,585
583
14,378
17,276
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 6
13,112
524
7,284
11,762
3,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Gosseye
Ao Kuang
20
2 / 1 / 7
13,197
528
8,767
15,413
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 6 / 7
12,633
505
8,985
22,479
15,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
YET188
Anhur
19
7 / 7 / 7
13,456
538
8,495
16,395
4,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaAtlasThothBastet

VS

Bans
GebLokiGilgameshApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 7 / 6
12,488
500
7,514
19,779
5,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Chieflouie
Bellona
20
3 / 3 / 3
13,263
531
10,527
16,969
22,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
TDS Holmes
Zhong Kui
20
5 / 2 / 4
13,489
540
13,515
14,824
9,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Tony2Fat
Poseidon
19
5 / 4 / 7
12,352
494
8,529
14,340
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Veeloy
Kali
20
5 / 6 / 7
13,032
521
13,386
21,303
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
22
Kills
21
22
Deaths
22
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
BubbyMain
Medusa
9
5
4
2.2
L
Hou Yi
3
7
6
0.86
L
Bellona
Chieflouie
Bellona
3
3
3
1.5
W
2
3
6
1.67
W
Ao Kuang
Gosseye
Ao Kuang
2
1
7
5.5
W
2
6
7
0.92
L
Zhong Kui
TDS Holmes
Zhong Kui
5
2
4
3.5
L
Poseidon
Tony2Fat
Poseidon
5
4
7
2.13
L
Kali
Veeloy
Kali
5
6
7
1.42
W
Anhur
YET188
Anhur
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
53,471
83,325
Taken
87,215
34,562
Mitigated
51,720
20,067
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BubbyMain
Medusa
14,378
4,549
0
6,758
17,276
5,650
1,779
3,764
13,512
0
111,971
L
Hou Yi
7,514
1,941
0
616
19,779
5,461
0
3,527
16,040
0
89,700
L
Bellona
Chieflouie
Bellona
10,527
4,479
0
6,801
16,969
22,629
130
3,107
13,862
0
84,899
W
7,284
634
0
684
11,762
3,312
1,035
3,682
7,896
97,353
0
W
Ao Kuang
Gosseye
Ao Kuang
8,767
1,361
0
3,054
15,413
5,770
1,612
3,722
11,415
109,600
0
W
8,985
1,602
0
6,579
22,479
15,518
228
6,809
15,670
0
63,176
L
Zhong Kui
TDS Holmes
Zhong Kui
13,515
646
0
5,744
14,824
9,900
240
4,777
9,581
99,337
0
L
Poseidon
Tony2Fat
Poseidon
8,529
1,283
0
2,597
14,340
3,994
0
2,274
12,066
98,775
0
L
Kali
Veeloy
Kali
13,386
7,010
0
4,517
21,303
9,736
474
7,223
13,482
0
109,028
W
Anhur
YET188
Anhur
8,495
3,637
0
2,992
16,395
4,312
1,756
5,776
10,619
0
65,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,983
Gold Earned
64,624
724
Minions Killed
738
0
Camps Cleared
0
2,371,621
Distance Traveled
2,428,138
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,585
583
165
7
0
448,548
8
L
Hou Yi
12,488
500
119
5
0
433,251
6
L
Bellona
13,263
531
176
7
0
501,614
7
W
Scylla
13,112
524
171
7
0
496,169
8
W
Ao Kuang
13,197
528
165
7
0
533,061
12
W
Fenrir
12,633
505
143
6
0
444,178
5
L
Zhong Kui
13,489
540
175
7
0
460,615
6
L
Poseidon
12,352
494
119
5
0
525,709
4
L
Kali
13,032
521
149
6
0
506,949
7
W
Anhur
13,456
538
80
3
0
449,665
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role