Player Matchup

Apollo
Apollo
Silver I
IXINemesisIXI
Apollo
Silver I
Level 117
God Stats
20W - 26L
1,401 SR
Queue Stats
458W - 465L
1,287 MMR
Solo
Ymir
Ymir
Gold III
Light_Benji-_-99
Ymir
Gold III
Level 106
God Stats
11W - 11L
1,623 SR
Queue Stats
428W - 436L
1,289 MMR
Solo
Janus
Janus
Gold III
R2JULIO
Janus
Gold III
Level 157
God Stats
6W - 10L
1,182 SR
Queue Stats
161W - 150L
1,620 MMR
Party 2
Chaac
Chaac
Gold IV
Simylar
Chaac
Gold IV
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 161L
1,450 MMR
Party 2
Serqet
Serqet
Gold IV
WailedCrawdad64
Serqet
Gold IV
Level 131
God Stats
13W - 6L
1,666 SR
Queue Stats
147W - 151L
1,512 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,474 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,505 SR
1,457 MMR
Nike
Nike
Bronze IV
DivineRell
Nike
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,500 MMR
Solo
Atlas
Atlas
Silver I
DreaMGonzalz
Atlas
Silver I
Level 128
God Stats
3W - 3L
1,304 SR
Queue Stats
14W - 13L
1,498 MMR
Solo
Nu Wa
Nu Wa
Silver III
PrincessYlgr
Nu Wa
Silver III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,407 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Unfitgalaxy
Jing Wei
Gold V
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
223W - 221L
1,269 MMR
Solo
Awilix
Awilix
Gold II
nativehawk
Awilix
Gold II
Level 157
God Stats
7W - 2L
1,931 SR
Queue Stats
105W - 104L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,358
560
1,220
2,627
499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
3,933
656
1,082
3,348
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
R2JULIO
Janus
7
2 / 1 / 1
4,001
667
2,125
2,348
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Simylar
Chaac
7
1 / 0 / 0
4,064
677
1,284
3,350
2,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 2 / 3
3,511
585
1,211
3,053
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliLoki

VS

Bans
BastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,752
459
0
390
143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,625
604
1,919
3,793
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 3
3,625
604
2,407
2,733
732
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Unfitgalaxy
Jing Wei
6
0 / 1 / 0
3,283
547
2,034
2,644
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
nativehawk
Awilix
6
3 / 1 / 0
3,935
656
721
3,526
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
0
0
2
1
W
1
0
1
1.5
L
0
1
3
1.5
W
Janus
R2JULIO
Janus
2
1
1
2.5
W
Chaac
Simylar
Chaac
1
0
0
1
L
Jing Wei
Unfitgalaxy
Jing Wei
0
1
0
0
W
0
2
3
0.75
L
Awilix
nativehawk
Awilix
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,922
Damage
7,081
14,726
Taken
13,086
5,234
Mitigated
3,746
4,864
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
125
390
143
0
0
390
0
1,710
L
1,919
1,024
0
1,251
3,793
1,491
0
1,138
2,655
9,944
0
W
1,220
709
0
748
2,627
499
0
881
1,746
0
11,820
W
1,082
317
165
1,535
3,348
1,225
0
1,220
2,128
11,167
0
L
2,407
937
0
659
2,733
732
0
687
2,046
13,776
0
W
Janus
R2JULIO
Janus
2,125
349
0
670
2,348
648
0
1,353
995
15,534
0
W
Chaac
Simylar
Chaac
1,284
230
0
1,304
3,350
2,087
0
529
2,821
0
20,395
L
Jing Wei
Unfitgalaxy
Jing Wei
2,034
1,363
0
1,259
2,644
513
0
556
2,088
0
15,506
W
1,211
369
0
442
3,053
775
0
343
2,710
0
11,613
L
Awilix
nativehawk
Awilix
721
210
0
513
3,526
867
0
826
2,700
0
9,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,867
Gold Earned
17,220
142
Minions Killed
94
0
Camps Cleared
0
596,566
Distance Traveled
492,482
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,752
459
6
1
0
34,883
0
L
Atlas
3,625
604
10
2
0
101,847
2
W
Apollo
3,358
560
24
4
0
128,725
3
W
Ymir
3,933
656
19
3
0
113,173
2
L
Nu Wa
3,625
604
22
4
0
118,564
1
W
Janus
4,001
667
23
4
0
93,430
1
W
Chaac
4,064
677
41
7
0
119,711
2
L
Jing Wei
3,283
547
42
7
0
96,651
2
W
Serqet
3,511
585
35
6
0
141,527
2
L
Awilix
3,935
656
14
2
0
140,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role