Player Matchup

Horus
Horus
GrimiXon
Horus
Level 117
God Stats
11W - 3L
1,904 SR
Queue Stats
319W - 198L
1,594 Elo+
Party 1
Eset
Eset
Krillin0218
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 187L
1,592 Elo+
Party 1
Neith
Neith
l TacoBeII l
Neith
Level 34
God Stats
11W - 7L
1,588 SR
Queue Stats
317W - 196L
1,594 Elo+
Party 1
Team Averages
Level 86
1,664 SR
1,594 Elo+

VS

Team Averages
Level 97
1,455 SR
1,500 Elo+
Shiva
Shiva
Kaguro23
Shiva
Level 109
God Stats
0W - 2L
1,338 SR
Queue Stats
26W - 32L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Memos the Great
Nu Wa
Level 83
God Stats
1W - 1L
1,527 SR
Queue Stats
4W - 5L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
xXMINKsTuHXx
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GrimiXon
Horus
19
8 / 1 / 6
13,638
758
11,657
15,970
8,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 8
12,144
675
10,444
8,413
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 8
13,024
724
10,282
11,297
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kaguro23
Shiva
17
1 / 3 / 4
11,589
644
11,994
12,027
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 9 / 3
10,857
603
6,904
11,686
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
xXMINKsTuHXx
Hun Batz
16
4 / 5 / 2
11,707
650
6,994
15,299
5,330
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
6
6
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
GrimiXon
Horus
8
1
6
11
L
Shiva
Kaguro23
Shiva
1
3
4
1
W
3
4
8
1.75
L
1
9
3
0.28
W
6
1
8
10
L
Hun Batz
xXMINKsTuHXx
Hun Batz
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,383
Damage
25,892
35,680
Taken
39,012
15,259
Mitigated
16,044
11,641
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
GrimiXon
Horus
11,657
4,126
1,847
6,300
15,970
8,492
369
3,480
12,172
0
55,486
L
Shiva
Kaguro23
Shiva
11,994
1,480
307
1,547
12,027
8,310
0
3,860
8,167
0
46,910
W
10,444
230
0
717
8,413
2,180
640
1,279
6,967
50,900
0
L
6,904
2,622
0
343
11,686
2,404
121
2,367
9,319
33,150
0
W
10,282
4,443
0
2,777
11,297
4,587
1,550
2,884
8,176
0
64,836
L
Hun Batz
xXMINKsTuHXx
Hun Batz
6,994
806
0
0
15,299
5,330
0
4,590
10,709
0
33,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
34,153
261
Minions Killed
181
12
Camps Cleared
6
988,952
Distance Traveled
938,163
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,638
758
88
5
5
390,870
2
L
Shiva
11,589
644
81
5
3
341,949
2
W
Eset
12,144
675
93
5
6
285,638
6
L
Nu Wa
10,857
603
48
3
1
273,321
8
W
Neith
13,024
724
80
4
1
312,444
0
L
Hun Batz
11,707
650
52
3
2
322,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role