Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FCocoGamer1007
Thanatos
Level 87
God Stats
6W - 2L
1,935 SR
Queue Stats
49W - 61L
1,502 Elo+
Party 3
Shiva
Shiva
JimmyGS
Shiva
Level 88
God Stats
1W - 4L
1,507 SR
Queue Stats
22W - 32L
1,463 Elo+
Party 3
Atlas
Atlas
SpellJoylane
Atlas
Level 49
God Stats
3W - 1L
1,714 SR
Queue Stats
4W - 3L
1,837 Elo+
Party 1
Vulcan
Vulcan
ThatzNutz69
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,608 Elo+
Party 1
Team Averages
Level 83
1,631 SR
1,582 Elo+

VS

Team Averages
Level 63
1,650 SR
1,546 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BDCGAINZ
Chaac
Level 27
God Stats
15W - 5L
1,698 SR
Queue Stats
53W - 26L
1,650 Elo+
Party 2
Sylvanus
Sylvanus
Bwwa
Sylvanus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,568 Elo+
Solo
Nox
Nox
auhmfhamsandwich
Nox
Level 6
God Stats
15W - 10L
1,686 SR
Queue Stats
151W - 116L
1,500 Elo+
Party 2
Mercury
Mercury
luuwee
Mercury
Level 49
God Stats
2W - 0L
1,864 SR
Queue Stats
81W - 63L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 5 / 0
8,837
680
6,287
11,874
3,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
17
5 / 3 / 3
10,055
773
7,683
14,133
5,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
JimmyGS
Shiva
16
1 / 3 / 5
8,995
692
7,358
14,500
14,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 5 / 5
9,773
752
11,775
19,343
20,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
16
2 / 5 / 3
9,341
719
13,130
8,914
3,811
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 4 / 10
9,997
769
13,962
11,673
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
BDCGAINZ
Chaac
17
3 / 2 / 10
9,696
746
12,264
16,120
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Bwwa
Sylvanus
16
0 / 1 / 9
8,870
682
7,443
10,236
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 8
10,199
785
14,042
8,994
3,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
luuwee
Mercury
18
9 / 3 / 8
10,794
830
9,803
10,742
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
21
21
Deaths
12
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
0
0.4
W
Skadi
 
Skadi
4
4
10
2.25
W
Chaac
BDCGAINZ
Chaac
3
2
10
4
W
Sylvanus
Bwwa
Sylvanus
0
1
9
4.5
L
Thanatos
5
3
3
2.17
L
Shiva
JimmyGS
Shiva
1
3
5
1.17
L
2
5
5
0.9
L
Vulcan
2
5
3
0.7
W
5
2
8
4.5
W
Mercury
luuwee
Mercury
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
57,514
68,764
Taken
57,765
48,820
Mitigated
35,213
20,589
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,287
2,789
0
1,231
11,874
3,886
0
4,298
7,440
0
13,457
W
Skadi
 
Skadi
13,962
5,697
0
21
11,673
4,051
2,200
3,288
8,385
0
43,154
W
Chaac
BDCGAINZ
Chaac
12,264
1,356
593
5,709
16,120
14,148
334
6,400
9,720
178
39,155
W
Sylvanus
Bwwa
Sylvanus
7,443
1,899
2,196
3,751
10,236
9,227
486
6,446
3,790
20,317
3,673
L
Thanatos
7,683
709
58
10,822
14,133
5,822
0
2,885
10,839
0
33,829
L
Shiva
JimmyGS
Shiva
7,358
603
1,104
3,581
14,500
14,871
0
6,262
7,861
2,645
16,966
L
11,775
3,941
1,890
1,903
19,343
20,430
101
4,450
14,467
25,131
0
L
Vulcan
13,130
6,375
0
0
8,914
3,811
434
2,851
5,932
37,833
0
W
14,042
1,117
215
1,403
8,994
3,203
28
5,016
3,978
31,178
0
W
Mercury
luuwee
Mercury
9,803
4,824
0
1,612
10,742
4,584
472
4,700
6,042
0
24,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
49,556
188
Minions Killed
216
0
Camps Cleared
0
1,122,908
Distance Traveled
1,408,396
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,837
680
24
2
0
179,516
2
W
Skadi
9,997
769
55
4
0
271,391
0
W
Chaac
9,696
746
56
4
0
305,511
1
W
Sylvanus
8,870
682
30
2
0
253,225
1
L
Thanatos
10,055
773
49
4
0
236,681
1
L
Shiva
8,995
692
25
2
0
274,065
3
L
Atlas
9,773
752
20
2
0
224,816
0
L
Vulcan
9,341
719
70
5
0
207,830
1
W
Nox
10,199
785
45
3
0
262,341
1
W
Mercury
10,794
830
30
2
0
315,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role