Player Matchup

Pele
Pele
BluexThunder360
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Hijifuu
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,565 Elo+
Party 2
Hercules
Hercules
MUNKE BOY4528
Hercules
Level 86
God Stats
0W - 1L
1,189 SR
Queue Stats
7W - 7L
1,624 Elo+
Party 2
Yemoja
Yemoja
RYSE 2D
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 2
Anhur
Anhur
STICK FIGURE 4
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,658 Elo+
Party 2
Team Averages
Level 64
1,438 SR
1,551 Elo+

VS

Team Averages
Level 57
1,681 SR
1,664 Elo+
Cthulhu
Cthulhu
EksL
Cthulhu
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 56L
1,850 Elo+
Party 1
Yemoja
Yemoja
Its Just Katt
Yemoja
Level 107
God Stats
10W - 0L
1,833 SR
Queue Stats
126W - 125L
1,448 Elo+
Solo
Ganesha
Ganesha
WelcomeHeima
Ganesha
Level 26
God Stats
4W - 0L
1,898 SR
Queue Stats
66W - 23L
1,796 Elo+
Party 1
Arachne
Arachne
Yolushi
Arachne
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,654 Elo+
Party 1
Sol
Sol
aCvrter
Sol
Level 47
God Stats
6W - 3L
1,672 SR
Queue Stats
69W - 36L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
9,575
870
12,347
14,686
4,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
11
0 / 11 / 4
7,019
638
4,009
12,476
3,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MUNKE BOY4528
Hercules
16
3 / 5 / 7
9,499
864
9,048
20,129
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
RYSE 2D
Yemoja
13
0 / 6 / 5
7,815
710
4,896
20,858
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 10 / 4
8,329
757
3,540
13,936
5,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EksL
Cthulhu
17
11 / 4 / 18
10,714
974
17,259
11,852
7,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 1 / 27
9,352
850
3,503
9,150
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ganesha
WelcomeHeima
Ganesha
17
0 / 2 / 31
10,386
944
10,948
14,703
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Yolushi
Arachne
15
13 / 5 / 7
10,154
923
17,086
10,401
5,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
19
15 / 1 / 19
11,779
1,071
26,269
12,576
5,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
10
Kills
39
39
Deaths
13
23
Assists
102
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Cthulhu
EksL
Cthulhu
11
4
18
5
L
Nox
0
11
4
0.18
W
0
1
27
13.5
L
Hercules
MUNKE BOY4528
Hercules
3
5
7
1.3
L
Yemoja
RYSE 2D
Yemoja
0
6
5
0.42
L
2
10
4
0.4
W
Ganesha
WelcomeHeima
Ganesha
0
2
31
7.75
W
Arachne
Yolushi
Arachne
13
5
7
3.3
W
Sol
15
1
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
75,065
82,085
Taken
58,682
40,216
Mitigated
50,073
20,092
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,347
1,779
0
1,910
14,686
4,978
0
11,445
3,241
0
29,536
W
Cthulhu
EksL
Cthulhu
17,259
1,024
1,584
1,403
11,852
7,856
467
1,682
10,118
30,989
0
L
Nox
4,009
154
471
492
12,476
3,581
0
8,094
4,382
11,161
0
W
3,503
734
6,782
2,469
9,150
10,535
1,143
1,570
7,514
7,963
0
L
Hercules
MUNKE BOY4528
Hercules
9,048
1,517
898
6,416
20,129
11,773
0
15,143
4,986
0
17,017
L
Yemoja
RYSE 2D
Yemoja
4,896
920
3,366
5,299
20,858
14,060
0
14,586
6,272
13,808
0
L
3,540
1,558
216
1,024
13,936
5,824
0
8,711
5,225
0
9,705
W
Ganesha
WelcomeHeima
Ganesha
10,948
636
727
2,297
14,703
20,952
359
2,066
12,569
20,618
0
W
Arachne
Yolushi
Arachne
17,086
11,703
644
1,284
10,401
5,268
845
1,395
8,996
0
21,089
W
Sol
26,269
10,053
1,635
5,833
12,576
5,462
2,502
1,880
10,580
48,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
52,385
95
Minions Killed
114
0
Camps Cleared
0
814,329
Distance Traveled
1,137,861
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,575
870
32
3
0
208,972
1
W
Cthulhu
10,714
974
32
3
0
237,046
0
L
Nox
7,019
638
15
1
0
135,131
1
W
Yemoja
9,352
850
10
1
0
206,858
1
L
Hercules
9,499
864
15
1
0
204,756
0
L
Yemoja
7,815
710
18
2
0
148,761
0
L
Anhur
8,329
757
15
1
0
116,709
1
W
Ganesha
10,386
944
0
0
0
246,921
3
W
Arachne
10,154
923
19
2
0
214,073
1
W
Sol
11,779
1,071
53
5
0
232,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role