Player Matchup

Nike
Nike
ManaBeGone
Nike
Level 65
God Stats
3W - 4L
1,486 SR
Queue Stats
39W - 49L
1,351 Elo+
Party 2
Poseidon
Poseidon
REM-RYUK
Poseidon
Level 125
God Stats
1W - 6L
1,729 SR
Queue Stats
52W - 64L
1,408 Elo+
Party 2
Osiris
Osiris
epicness_to_epic
Osiris
Level 65
God Stats
3W - 2L
1,757 SR
Queue Stats
17W - 34L
1,446 Elo+
Solo
Team Averages
Level 85
1,657 SR
1,402 Elo+

VS

Team Averages
Level 106
1,614 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FatalShotz420
Chaac
Level 107
God Stats
175W - 89L
1,655 SR
Queue Stats
1,055W - 743L
1,602 Elo+
Party 1
Persephone
Persephone
OrquerDei
Persephone
Level 50
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 21L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
7,865
787
7,739
11,377
5,803
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
REM-RYUK
Poseidon
13
10 / 3 / 2
8,752
875
9,250
6,601
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 11
7,297
730
4,363
8,675
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 5
7,014
701
6,139
9,258
2,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 3 / 3
8,672
867
10,967
10,038
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
OrquerDei
Persephone
10
1 / 6 / 3
7,200
720
3,418
5,892
1,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
7
8
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
5
0.7
L
5
3
3
2.17
W
3
2
11
4.25
L
Persephone
OrquerDei
Persephone
1
6
3
0.42
W
Poseidon
REM-RYUK
Poseidon
10
3
2
3.67
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
20,524
26,653
Taken
25,188
14,927
Mitigated
9,951
6,787
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,139
2,006
0
1,100
9,258
2,299
16
3,395
5,172
0
18,590
L
10,967
900
272
3,903
10,038
6,206
0
3,998
5,300
117
26,799
W
7,739
1,722
123
3,937
11,377
5,803
217
1,138
9,917
0
20,019
L
Persephone
OrquerDei
Persephone
3,418
190
0
137
5,892
1,446
78
2,440
3,038
16,808
0
W
Poseidon
REM-RYUK
Poseidon
9,250
865
0
2,314
6,601
1,552
967
849
5,559
30,062
0
W
4,363
1,096
0
413
8,675
7,572
96
1,650
6,769
2,940
7,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
22,886
107
Minions Killed
104
4
Camps Cleared
3
523,410
Distance Traveled
497,232
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,014
701
34
3
2
157,307
1
L
Chaac
8,672
867
34
3
1
196,028
3
W
Nike
7,865
787
26
3
0
169,574
1
L
Persephone
7,200
720
36
4
0
143,897
0
W
Poseidon
8,752
875
60
6
2
167,781
4
W
Osiris
7,297
730
21
2
2
186,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role