Player Matchup

Agni
Agni
Currizmaa
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,481 Elo+
Party 1
Shiva
Shiva
SlickPete21
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
SwagBear007
Hun Batz
Level 125
God Stats
7W - 3L
1,765 SR
Queue Stats
91W - 86L
1,458 Elo+
Party 1
Arachne
Arachne
Tastey Bubbles
Arachne
Level 102
God Stats
17W - 9L
1,531 SR
Queue Stats
33W - 25L
1,509 Elo+
Solo
Anhur
Anhur
WAFFLE_NINJA_33
Anhur
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 1
Team Averages
Level 74
1,595 SR
1,500 Elo+

VS

Team Averages
Level 101
1,526 SR
1,646 Elo+
Shiva
Shiva
Hyp3r_090
Shiva
Level 39
God Stats
8W - 8L
1,500 SR
Queue Stats
201W - 224L
1,488 Elo+
Solo
Hel
Hel
JuanFKennedy1
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 101L
1,685 Elo+
Party 2
Arachne
Arachne
RatedJ
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,699 Elo+
Party 2
Artemis
Artemis
SirCancerlot
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 92L
1,669 Elo+
Party 2
Bacchus
Bacchus
acedollar2000
Bacchus
Level 128
God Stats
5W - 3L
1,628 SR
Queue Stats
108W - 79L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 3 / 2
9,603
534
10,875
9,373
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 0
8,636
480
5,066
10,860
10,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
SwagBear007
Hun Batz
12
1 / 5 / 5
7,998
444
7,615
17,596
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
7,828
435
8,908
14,844
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 0
7,333
407
3,645
7,832
1,702
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Hyp3r_090
Shiva
16
5 / 1 / 4
10,180
566
8,923
13,919
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 4
9,860
548
10,114
12,565
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
RatedJ
Arachne
18
6 / 2 / 3
10,735
596
7,776
15,219
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SirCancerlot
Artemis
19
7 / 2 / 2
11,629
646
8,014
11,994
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
14
4 / 0 / 10
10,064
559
9,035
11,038
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
23
23
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
4
3
2
1.67
W
Shiva
Hyp3r_090
Shiva
5
1
4
7
W
1
4
4
0.75
W
Arachne
RatedJ
Arachne
6
2
3
3.75
W
Artemis
SirCancerlot
Artemis
7
2
2
4
L
2
5
0
0.4
L
Hun Batz
SwagBear007
Hun Batz
1
5
5
0.7
L
2
5
3
0.7
L
0
5
0
0
W
Bacchus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
43,862
60,505
Taken
64,735
36,761
Mitigated
40,547
11,996
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,875
1,121
0
1,672
9,373
3,415
0
5,827
3,546
80,306
0
W
Shiva
Hyp3r_090
Shiva
8,923
2,301
795
4,401
13,919
11,325
29
1,553
12,366
0
49,669
W
10,114
288
3,306
5,660
12,565
5,049
138
3,601
8,964
79,192
0
W
Arachne
RatedJ
Arachne
7,776
6,009
0
3,732
15,219
5,507
98
2,469
12,750
0
77,154
W
Artemis
SirCancerlot
Artemis
8,014
4,233
0
6,956
11,994
4,093
3,676
750
11,244
0
100,467
L
5,066
677
0
413
10,860
10,329
388
0
10,401
0
44,202
L
Hun Batz
SwagBear007
Hun Batz
7,615
1,306
203
5,379
17,596
15,536
0
8,028
9,449
200
30,658
L
8,908
5,156
0
3,659
14,844
5,779
0
4,788
9,911
0
51,819
L
3,645
1,898
0
670
7,832
1,702
0
506
7,326
0
34,773
W
Bacchus
9,035
1,541
855
2,238
11,038
14,573
0
2,702
8,336
23,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
52,468
447
Minions Killed
580
0
Camps Cleared
0
1,671,872
Distance Traveled
1,817,981
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,603
534
160
9
0
358,585
4
W
Shiva
10,180
566
89
5
0
386,858
1
W
Hel
9,860
548
148
8
0
344,153
4
W
Arachne
10,735
596
130
7
0
406,426
4
W
Artemis
11,629
646
181
10
0
306,158
4
L
Shiva
8,636
480
93
5
0
332,185
0
L
Hun Batz
7,998
444
28
2
0
362,924
7
L
Arachne
7,828
435
85
5
0
306,343
4
L
Anhur
7,333
407
81
5
0
311,835
0
W
Bacchus
10,064
559
32
2
0
374,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role