Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
Blеss
Bacchus
Bronze III
Level 63
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 3L
1,547 MMR
Party 2
Rama
Rama
Gold II
ItsxShaman
Rama
Gold II
Level 123
God Stats
0W - 3L
1,133 SR
Queue Stats
49W - 53L
1,632 MMR
Solo
Raijin
Raijin
Gold II
Marz4L
Raijin
Gold II
Level 137
God Stats
6W - 3L
1,875 SR
Queue Stats
158W - 162L
1,579 MMR
Solo
Nemesis
Nemesis
Gold II
Phoenix932
Nemesis
Gold II
Level 148
God Stats
28W - 23L
1,798 SR
Queue Stats
507W - 520L
1,675 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,607 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,675 SR
1,582 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Deinus93
Agni
Gold II
Level 158
God Stats
4W - 2L
1,663 SR
Queue Stats
34W - 33L
1,708 MMR
Party 1
Osiris
Osiris
Gold V
GodsAngeI
Osiris
Gold V
Level 132
God Stats
1W - 0L
1,840 SR
Queue Stats
186W - 164L
1,593 MMR
Party 3
Ganesha
Ganesha
Gold V
sirrebel
Ganesha
Gold V
Level 129
God Stats
14W - 8L
1,870 SR
Queue Stats
383W - 402L
1,432 MMR
Party 1
Loki
Loki
Gold IV
Çaged
Loki
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 200L
1,678 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 3 / 3
9,645
603
5,976
11,252
9,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Blеss
Bacchus
13
5 / 6 / 4
8,652
541
5,880
15,285
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 1
7,041
440
7,146
12,168
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Marz4L
Raijin
14
3 / 5 / 4
8,905
557
6,497
9,777
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Phoenix932
Nemesis
14
5 / 5 / 3
9,011
563
11,085
12,343
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CliodhnaErlang ShenThoth

VS

Bans
BastetAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 3 / 0
9,619
601
11,522
14,045
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Agni
16
5 / 3 / 6
9,625
602
12,610
8,697
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
GodsAngeI
Osiris
13
2 / 3 / 4
7,962
498
8,318
13,723
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
sirrebel
Ganesha
13
0 / 4 / 13
8,516
532
3,308
12,625
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Çaged
Loki
16
11 / 2 / 4
10,010
626
8,362
11,320
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
25
25
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
3
1.17
W
Hou Yi
 
Hou Yi
7
3
0
2.33
L
Bacchus
Blеss
Bacchus
5
6
4
1.17
W
Agni
5
3
6
2.67
W
Osiris
GodsAngeI
Osiris
2
3
4
1.33
L
0
6
1
0.08
L
Raijin
Marz4L
Raijin
3
5
4
1
L
Nemesis
Phoenix932
Nemesis
5
5
3
1.3
W
Ganesha
sirrebel
Ganesha
0
4
13
1.63
W
Loki
Çaged
Loki
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,584
Damage
44,120
60,825
Taken
60,410
31,825
Mitigated
29,883
15,589
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,976
899
0
5,980
11,252
9,009
0
992
10,260
51,775
0
W
Hou Yi
 
Hou Yi
11,522
7,424
0
7,063
14,045
4,819
0
674
12,594
0
73,300
L
Bacchus
Blеss
Bacchus
5,880
1,541
0
2,169
15,285
14,017
0
6,821
8,464
17,802
0
W
Agni
12,610
1,420
0
966
8,697
3,056
774
4,508
4,047
66,610
0
W
Osiris
GodsAngeI
Osiris
8,318
2,273
0
4,970
13,723
9,923
0
6,698
6,879
0
42,418
L
7,146
5,847
0
4,406
12,168
2,770
0
991
11,177
0
41,729
L
Raijin
Marz4L
Raijin
6,497
847
0
1,445
9,777
2,366
0
4,549
5,228
54,844
0
L
Nemesis
Phoenix932
Nemesis
11,085
4,992
0
1,589
12,343
3,663
0
2,565
9,778
0
51,497
W
Ganesha
sirrebel
Ganesha
3,308
554
907
2,428
12,625
7,787
0
4,033
8,468
18,220
0
W
Loki
Çaged
Loki
8,362
2,493
0
4,339
11,320
4,298
0
1,980
9,292
0
61,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
45,732
439
Minions Killed
453
0
Camps Cleared
0
1,525,426
Distance Traveled
1,595,034
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,645
603
114
7
0
306,209
0
W
Hou Yi
9,619
601
142
9
0
262,184
4
L
Bacchus
8,652
541
24
2
0
328,270
2
W
Agni
9,625
602
126
8
0
322,869
7
W
Osiris
7,962
498
78
5
0
316,859
4
L
Rama
7,041
440
92
6
0
234,397
1
L
Raijin
8,905
557
129
8
0
294,523
7
L
Nemesis
9,011
563
80
5
0
362,027
4
W
Ganesha
8,516
532
3
0
0
318,142
5
W
Loki
10,010
626
104
7
0
374,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role