Player Matchup

Sun Wukong
Sun Wukong
Gold II
Bevlin
Sun Wukong
Gold II
Level 141
God Stats
6W - 3L
1,846 SR
Queue Stats
224W - 216L
1,574 MMR
Solo
Poseidon
Poseidon
Gold II
Gongall
Poseidon
Gold II
Level 157
God Stats
4W - 2L
1,833 SR
Queue Stats
130W - 121L
1,601 MMR
Solo
Ymir
Ymir
Silver I
Rayoback
Ymir
Silver I
Level 106
God Stats
7W - 7L
1,730 SR
Queue Stats
100W - 105L
1,533 MMR
Party 2
Anhur
Anhur
Gold V
elcoYOTECOJO
Anhur
Gold V
Level 84
God Stats
9W - 5L
1,768 SR
Queue Stats
109W - 112L
1,625 MMR
Party 2
Nemesis
Nemesis
Bronze III
grimina
Nemesis
Bronze III
Level 86
God Stats
6W - 7L
1,886 SR
Queue Stats
159W - 141L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,812 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,479 SR
1,587 MMR
Thanatos
Thanatos
Silver I
Ayanōkōji
Thanatos
Silver I
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 43L
1,540 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
GoldunOwl
Jormungandr
Gold IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,632 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
Kínĝ
Morgan Le Fay
Platinum V
Level 158
God Stats
8W - 12L
1,391 SR
Queue Stats
308W - 325L
1,596 MMR
Solo
Charybdis
Charybdis
Silver I
jayeazye
Charybdis
Silver I
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 23L
1,571 MMR
Solo
Sobek
Sobek
Gold III
lauchering
Sobek
Gold III
Level 159
God Stats
10W - 8L
1,504 SR
Queue Stats
89W - 84L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bevlin
Sun Wukong
18
2 / 1 / 3
10,686
668
4,467
14,876
9,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Gongall
Poseidon
18
10 / 1 / 7
11,787
737
15,182
9,758
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 2 / 13
9,581
599
3,521
12,007
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 0 / 9
11,132
696
9,400
8,537
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
grimina
Nemesis
17
10 / 2 / 8
10,673
667
14,813
10,293
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebBastet

VS

Bans
LokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayanōkōji
Thanatos
11
0 / 10 / 1
6,805
425
3,835
15,864
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
GoldunOwl
Jormungandr
15
3 / 2 / 0
9,591
599
9,566
11,129
9,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Kínĝ
Morgan Le Fay
12
1 / 7 / 3
7,831
489
4,396
9,054
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
jayeazye
Charybdis
12
1 / 4 / 1
7,305
457
3,058
9,536
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
1 / 6 / 1
7,432
465
3,734
16,830
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
29
Kills
6
6
Deaths
29
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ayanōkōji
Thanatos
0
10
1
0.05
W
Sun Wukong
Bevlin
Sun Wukong
2
1
3
3.5
L
Jormungandr
GoldunOwl
Jormungandr
3
2
0
1.5
W
Poseidon
Gongall
Poseidon
10
1
7
13.5
L
Morgan Le Fay
Kínĝ
Morgan Le Fay
1
7
3
0.36
W
Ymir
3
2
13
4.75
W
4
0
9
8.5
W
Nemesis
grimina
Nemesis
10
2
8
7
L
Charybdis
jayeazye
Charybdis
1
4
1
0.38
L
Sobek
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,383
Damage
24,589
55,471
Taken
62,413
32,116
Mitigated
26,022
18,841
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ayanōkōji
Thanatos
3,835
1,586
0
7,826
15,864
3,305
0
3,433
12,431
0
38,200
W
Sun Wukong
Bevlin
Sun Wukong
4,467
450
0
7,534
14,876
9,813
0
6,751
8,125
0
73,776
L
Jormungandr
GoldunOwl
Jormungandr
9,566
3,239
0
2,381
11,129
9,711
286
2,310
8,819
65,273
0
W
Poseidon
Gongall
Poseidon
15,182
2,252
0
2,974
9,758
3,860
873
3,582
6,176
101,909
0
L
Morgan Le Fay
Kínĝ
Morgan Le Fay
4,396
637
0
849
9,054
1,667
0
5,391
3,663
33,261
0
W
Ymir
3,521
775
0
2,433
12,007
11,206
384
2,571
9,190
22,289
0
W
9,400
5,173
0
4,346
8,537
2,970
2,598
765
7,508
0
89,633
W
Nemesis
grimina
Nemesis
14,813
6,689
0
1,554
10,293
4,267
575
4,027
6,266
0
68,534
L
Charybdis
jayeazye
Charybdis
3,058
1,796
0
2,506
9,536
1,881
0
2,651
6,885
0
39,927
L
Sobek
3,734
401
0
3,170
16,830
9,458
0
4,918
11,912
18,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
38,964
602
Minions Killed
412
0
Camps Cleared
0
1,730,229
Distance Traveled
1,539,428
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,805
425
75
5
0
288,251
3
W
Sun Wukong
10,686
668
151
9
0
336,708
6
L
Jormungandr
9,591
599
150
9
0
312,950
3
W
Poseidon
11,787
737
165
10
0
356,665
6
L
Morgan Le Fay
7,831
489
73
5
0
312,050
3
W
Ymir
9,581
599
20
1
0
327,512
2
W
Anhur
11,132
696
164
10
0
308,648
5
W
Nemesis
10,673
667
102
6
0
400,696
0
L
Charybdis
7,305
457
90
6
0
278,439
4
L
Sobek
7,432
465
24
2
0
347,738
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role