Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Alpha Q Up210
Cerberus
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 83L
1,543 Elo+
Party 1
Fenrir
Fenrir
BlameItOnMOJO
Fenrir
Level 127
God Stats
4W - 3L
1,347 SR
Queue Stats
105W - 124L
1,493 Elo+
Party 1
Chang'e
Chang'e
DibsOnHunter
Chang'e
Level 154
God Stats
14W - 11L
1,453 SR
Queue Stats
45W - 53L
1,434 Elo+
Party 1
Shiva
Shiva
Sweaty_Dack
Shiva
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 38L
1,501 Elo+
Solo
Team Averages
Level 128
1,460 SR
1,494 Elo+

VS

Team Averages
Level 106
1,616 SR
1,533 Elo+
Ra
Ra
Brayancdm
Ra
Level 101
God Stats
5W - 3L
1,885 SR
Queue Stats
23W - 34L
1,410 Elo+
Solo
Nike
Nike
CrazyVtch69
Nike
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 79L
1,564 Elo+
Party 2
Ares
Ares
Dreadfaceless02
Ares
Level 102
God Stats
2W - 1L
1,697 SR
Queue Stats
15W - 23L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
PandaStyle8489
Danzaburou
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
Shirofubuki32
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 0 / 3
6,099
610
6,790
3,848
1,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Alpha Q Up210
Cerberus
9
2 / 1 / 6
5,748
575
2,927
8,194
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 7
5,431
543
3,421
5,958
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
DibsOnHunter
Chang'e
11
8 / 0 / 1
7,084
708
7,106
5,872
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 2
6,322
632
5,013
5,929
2,365
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,869
487
2,696
5,640
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,209
421
2,123
7,347
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
4,847
485
3,378
7,469
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PandaStyle8489
Danzaburou
6
1 / 4 / 1
4,255
426
4,302
7,344
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Shirofubuki32
Ao Kuang
7
1 / 5 / 0
4,431
443
2,473
7,283
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
3
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
3
6.5
W
Cerberus
Alpha Q Up210
Cerberus
2
1
6
5
W
1
2
7
2.25
L
0
4
0
0
L
0
3
0
0
W
Chang'e
DibsOnHunter
Chang'e
8
0
1
8.5
L
1
4
1
0.38
L
Danzaburou
PandaStyle8489
Danzaburou
1
4
1
0.38
L
Ao Kuang
Shirofubuki32
Ao Kuang
1
5
0
0.2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
14,972
29,801
Taken
35,083
12,197
Mitigated
14,901
8,904
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,790
3,415
0
1,714
3,848
1,152
689
688
3,160
0
36,593
W
Cerberus
Alpha Q Up210
Cerberus
2,927
400
382
1,825
8,194
4,880
49
2,425
5,769
13,662
0
W
3,421
453
0
255
5,958
1,939
0
2,272
3,538
0
18,808
L
2,696
282
73
793
5,640
1,724
0
2,188
3,300
27,802
0
L
2,123
269
0
2,390
7,347
4,491
0
1,755
5,512
0
18,379
W
Chang'e
DibsOnHunter
Chang'e
7,106
247
371
3,390
5,872
1,861
626
2,028
3,568
35,183
0
L
3,378
201
166
703
7,469
4,947
0
1,636
5,833
12,526
0
L
Danzaburou
PandaStyle8489
Danzaburou
4,302
2,417
0
2,242
7,344
1,748
0
1,400
5,944
0
18,643
L
Ao Kuang
Shirofubuki32
Ao Kuang
2,473
923
0
1,888
7,283
1,991
0
2,646
4,461
12,574
0
W
5,013
1,040
107
860
5,929
2,365
228
734
4,911
0
35,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
22,611
261
Minions Killed
151
0
Camps Cleared
0
975,863
Distance Traveled
860,464
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,099
610
63
6
0
180,979
0
W
Cerberus
5,748
575
33
3
0
197,350
0
W
Fenrir
5,431
543
29
3
0
194,564
2
L
Ra
4,869
487
51
5
0
167,206
2
L
Nike
4,209
421
25
3
0
162,136
3
W
Chang'e
7,084
708
76
8
0
197,724
1
L
Ares
4,847
485
23
2
0
187,618
0
L
Danzaburou
4,255
426
29
3
0
158,992
1
L
Ao Kuang
4,431
443
23
2
0
184,512
1
W
Shiva
6,322
632
60
6
0
205,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role