Player Matchup

Shiva
Shiva
Cornu aspersum
Shiva
Level 89
God Stats
2W - 2L
1,698 SR
Queue Stats
71W - 100L
1,531 Elo+
Party 3
Pele
Pele
D_quick1
Pele
Level 95
God Stats
2W - 6L
1,306 SR
Queue Stats
124W - 134L
1,436 Elo+
Solo
Medusa
Medusa
O0gieBoogiee
Medusa
Level 24
God Stats
30W - 42L
1,197 SR
Queue Stats
44W - 70L
1,238 Elo+
Party 3
Ravana
Ravana
ShadowNekoJT_
Ravana
Level 44
God Stats
2W - 3L
1,492 SR
Queue Stats
32W - 50L
1,356 Elo+
Solo
Ra
Ra
icantevendealrn
Ra
Level 59
God Stats
2W - 4L
1,689 SR
Queue Stats
102W - 139L
1,402 Elo+
Party 3
Team Averages
Level 62
1,476 SR
1,392 Elo+

VS

Team Averages
Level 78
1,463 SR
1,379 Elo+
King Arthur
King Arthur
MetaMega
King Arthur
Level 115
God Stats
2W - 3L
1,175 SR
Queue Stats
136W - 155L
1,383 Elo+
Party 1
Artio
Artio
MouseyLokz
Artio
Level 127
God Stats
5W - 9L
1,490 SR
Queue Stats
514W - 590L
1,509 Elo+
Party 2
Neith
Neith
ObscuriteAngel
Neith
Level 15
God Stats
14W - 22L
1,359 SR
Queue Stats
24W - 51L
1,226 Elo+
Party 1
Ullr
Ullr
Sirjoao444
Ullr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 34L
1,275 Elo+
Solo
Hel
Hel
Twisted_Orbltz
Hel
Level 43
God Stats
12W - 5L
1,792 SR
Queue Stats
157W - 159L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,293
1,029
12,781
18,133
14,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
1 / 3 / 2
10,249
1,025
7,810
8,964
2,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
16
0 / 4 / 3
10,249
1,025
8,166
12,563
4,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 3 / 3
10,182
1,018
8,329
11,179
4,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 1
10,958
1,096
14,346
13,049
4,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

170

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MetaMega
King Arthur
18
5 / 3 / 10
12,157
1,216
18,574
20,496
16,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
17
2 / 0 / 14
11,368
1,137
9,091
15,330
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 0 / 7
11,275
1,128
5,806
7,503
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 8
11,181
1,118
8,653
6,330
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 0 / 8
13,083
1,308
18,098
8,678
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
3
Kills
22
22
Deaths
3
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Pele
1
3
2
0.67
W
King Arthur
MetaMega
King Arthur
5
3
10
3.33
W
Artio
2
0
14
9
L
Medusa
0
4
3
0.38
W
1
0
7
4.5
L
0
3
3
0.5
W
4
0
8
8
W
10
0
8
14
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
60,222
63,888
Taken
58,337
31,245
Mitigated
43,536
7,671
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,781
2,933
769
1,350
18,133
14,803
0
8,705
9,255
403
31,608
L
Pele
7,810
1,749
0
902
8,964
2,973
0
5,040
3,851
0
14,667
W
King Arthur
MetaMega
King Arthur
18,574
2,028
154
568
20,496
16,033
0
6,364
14,132
6,342
27,006
W
Artio
9,091
554
1,754
3,617
15,330
19,548
0
4,881
10,449
20,322
0
L
Medusa
8,166
4,028
0
0
12,563
4,344
0
5,519
6,931
0
33,439
W
5,806
1,844
0
1,104
7,503
2,567
0
1,824
5,679
0
39,358
L
8,329
1,616
118
1,078
11,179
4,534
0
5,928
5,084
0
18,002
W
8,653
2,165
0
101
6,330
2,609
0
263
6,067
0
15,233
W
18,098
1,676
7,682
5,073
8,678
2,779
0
1,251
7,427
34,330
0
L
14,346
2,187
1,922
1,532
13,049
4,591
0
4,527
8,308
42,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
59,064
183
Minions Killed
194
5
Camps Cleared
7
924,680
Distance Traveled
1,009,149
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,293
1,029
33
3
1
175,330
0
L
Pele
10,249
1,025
12
1
0
186,299
0
W
King Arthur
12,157
1,216
35
4
0
199,730
0
W
Artio
11,368
1,137
31
3
3
216,154
0
L
Medusa
10,249
1,025
49
5
0
158,257
0
W
Neith
11,275
1,128
74
7
3
198,037
0
L
Ravana
10,182
1,018
17
2
3
221,703
3
W
Ullr
11,181
1,118
14
1
0
176,333
0
W
Hel
13,083
1,308
40
4
1
218,895
0
L
Ra
10,958
1,096
72
7
1
183,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role