Player Matchup

Hera
Hera
BubblegumEmpress
Hera
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
175W - 165L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
Ravufuru
Danzaburou
Level 143
God Stats
5W - 5L
1,728 SR
Queue Stats
125W - 104L
1,639 Elo+
Party 2
Chaac
Chaac
Skookum775
Chaac
Level 68
God Stats
4W - 5L
1,948 SR
Queue Stats
10W - 13L
1,648 Elo+
Solo
Team Averages
Level 119
1,725 SR
1,636 Elo+

VS

Team Averages
Level 120
1,565 SR
1,627 Elo+
Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Wizyurd
Sun Wukong
Level 125
God Stats
28W - 17L
1,695 SR
Queue Stats
39W - 34L
1,656 Elo+
Party 1
Nox
Nox
cF Duck 11
Nox
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,673
723
8,281
6,593
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ravufuru
Danzaburou
13
1 / 3 / 4
8,527
711
4,951
8,322
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
2 / 3 / 5
8,746
729
6,977
9,908
7,852
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 4 / 7
8,069
672
4,959
11,269
5,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wizyurd
Sun Wukong
14
6 / 2 / 4
9,428
786
8,166
8,900
5,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 1 / 6
8,571
714
6,774
6,119
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
10
10
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
4
7
1.13
L
4
4
3
1.38
L
Danzaburou
Ravufuru
Danzaburou
1
3
4
1
L
Chaac
2
3
5
1.5
W
Sun Wukong
Wizyurd
Sun Wukong
6
2
4
4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
19,899
24,823
Taken
26,288
12,736
Mitigated
13,384
6,460
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,959
2,483
0
3,116
11,269
5,556
0
3,655
7,614
0
20,657
L
8,281
1,775
0
1,125
6,593
2,218
736
2,296
4,297
24,321
0
L
Danzaburou
Ravufuru
Danzaburou
4,951
1,269
0
1,657
8,322
2,666
418
1,906
6,416
0
31,251
L
Chaac
6,977
619
0
3,678
9,908
7,852
702
2,913
6,995
23
21,920
W
Sun Wukong
Wizyurd
Sun Wukong
8,166
1,722
0
1,416
8,900
5,810
0
2,940
5,960
0
17,991
W
6,774
118
0
1,143
6,119
2,018
0
2,016
4,103
33,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
26,068
136
Minions Killed
111
6
Camps Cleared
5
656,601
Distance Traveled
674,776
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,069
672
31
3
3
202,938
3
L
Hera
8,673
723
48
4
2
190,620
1
L
Danzaburou
8,527
711
57
5
4
237,335
1
L
Chaac
8,746
729
31
3
0
228,646
4
W
Sun Wukong
9,428
786
22
2
2
222,695
1
W
Nox
8,571
714
58
5
0
249,143
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role