Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
A-Discovery
Scylla
Level 128
God Stats
3W - 1L
1,850 SR
Queue Stats
190W - 267L
1,466 Elo+
Party 2
Arachne
Arachne
Prince_Medusa69
Arachne
Level 160
God Stats
0W - 2L
1,654 SR
Queue Stats
12W - 17L
1,498 Elo+
Party 2
Ganesha
Ganesha
SquadkillaYGLT
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 184L
1,459 Elo+
Party 2
Apollo
Apollo
xOaths_OG
Apollo
Level 130
God Stats
8W - 11L
1,373 SR
Queue Stats
115W - 177L
1,402 Elo+
Party 2
Team Averages
Level 127
1,576 SR
1,465 Elo+

VS

Team Averages
Level 136
1,596 SR
1,324 Elo+
Shiva
Shiva
BigBodyMiyagii-
Shiva
Level 117
God Stats
31W - 27L
1,639 SR
Queue Stats
133W - 133L
1,499 Elo+
Solo
Artio
Artio
IrViinGRC9
Artio
Level 158
God Stats
1W - 1L
1,812 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 1
Fenrir
Fenrir
MadKingGale
Fenrir
Level 86
God Stats
2W - 3L
1,719 SR
Queue Stats
102W - 96L
1,516 Elo+
Solo
Scylla
Scylla
NekkoKun
Scylla
Level 160
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 11L
1,248 Elo+
Party 1
Chiron
Chiron
jaskiel871
Chiron
Level 160
God Stats
1W - 0L
1,473 SR
Queue Stats
9W - 19L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
6,275
418
5,540
5,294
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
14
1 / 1 / 1
7,683
512
5,499
5,573
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 2
6,794
453
5,096
11,705
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,097
406
3,593
12,365
7,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
xOaths_OG
Apollo
11
1 / 6 / 0
6,854
457
3,954
9,527
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
9,403
627
8,159
10,432
10,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
12
1 / 0 / 4
7,648
510
5,575
13,757
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
5 / 2 / 3
8,165
544
4,388
9,224
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
NekkoKun
Scylla
15
1 / 0 / 5
8,832
589
5,743
5,211
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
jaskiel871
Chiron
13
1 / 0 / 2
7,723
515
7,472
5,323
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Scylla
1
1
1
1.5
W
6
2
0
3
W
Artio
1
0
4
3
W
Fenrir
5
2
3
3.25
W
Scylla
NekkoKun
Scylla
1
0
5
3.5
L
0
4
2
0.25
L
0
3
2
0.33
W
Chiron
jaskiel871
Chiron
1
0
2
2
L
Apollo
xOaths_OG
Apollo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
31,337
44,464
Taken
43,947
17,976
Mitigated
30,862
7,773
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,540
1,568
0
1,177
5,294
1,846
0
1,145
4,149
0
38,544
L
Scylla
5,499
479
0
1,419
5,573
1,475
0
1,832
3,671
56,363
0
W
8,159
1,637
0
2,470
10,432
10,561
357
75
10,357
0
60,617
W
Artio
5,575
278
786
4,594
13,757
13,848
186
2,697
10,978
14,852
4,278
W
Fenrir
4,388
1,081
0
3,437
9,224
3,121
322
2,977
6,161
0
37,704
W
Scylla
NekkoKun
Scylla
5,743
1,113
0
2,015
5,211
1,500
1,974
2,093
2,942
67,808
0
L
5,096
4,269
0
1,837
11,705
3,335
0
1,848
9,741
0
46,716
L
3,593
550
610
1,883
12,365
7,286
0
4,314
7,999
16,500
0
W
Chiron
jaskiel871
Chiron
7,472
2,597
833
3,806
5,323
1,832
1,900
906
4,417
0
57,582
L
Apollo
xOaths_OG
Apollo
3,954
2,313
0
847
9,527
4,034
0
1,223
8,292
0
35,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
41,771
371
Minions Killed
493
0
Camps Cleared
0
1,408,038
Distance Traveled
1,444,800
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,275
418
79
5
0
268,138
0
L
Scylla
7,683
512
130
9
0
282,403
7
W
Shiva
9,403
627
132
9
0
269,815
0
W
Artio
7,648
510
25
2
0
314,030
7
W
Fenrir
8,165
544
82
5
0
340,034
6
W
Scylla
8,832
589
143
10
0
271,162
8
L
Arachne
6,794
453
80
5
0
335,019
3
L
Ganesha
6,097
406
4
0
0
291,858
2
W
Chiron
7,723
515
111
7
0
249,759
1
L
Apollo
6,854
457
78
5
0
230,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role