Player Matchup

Bakasura
Bakasura
Aponse
Bakasura
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
215W - 242L
1,517 Elo+
Solo
Vamana
Vamana
ElloMav
Vamana
Level 108
God Stats
0W - 1L
1,167 SR
Queue Stats
56W - 65L
1,470 Elo+
Party 1
Bacchus
Bacchus
Shladecino
Bacchus
Level 60
God Stats
1W - 3L
1,134 SR
Queue Stats
86W - 83L
1,402 Elo+
Solo
Rama
Rama
TeChNo P4NdA
Rama
Level 98
God Stats
0W - 1L
1,156 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 1
Ra
Ra
xSPaRTANx DARK
Ra
Level 58
God Stats
35W - 41L
1,404 SR
Queue Stats
149W - 148L
1,427 Elo+
Solo
Team Averages
Level 82
1,272 SR
1,449 Elo+

VS

Team Averages
Level 98
1,582 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hevyd66
Ah Muzen Cab
Level 65
God Stats
3W - 1L
1,608 SR
Queue Stats
3W - 1L
1,247 Elo+
Party 2
Shiva
Shiva
ImPumpkinn
Shiva
Level 122
God Stats
1W - 0L
1,658 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 3
Yemoja
Yemoja
OTo1OORageQuit
Yemoja
Level 121
God Stats
2W - 2L
1,171 SR
Queue Stats
24W - 16L
1,167 Elo+
Party 2
Chang'e
Chang'e
XxDarkArtixX
Chang'e
Level 57
God Stats
38W - 22L
1,611 SR
Queue Stats
232W - 250L
1,472 Elo+
Solo
Sol
Sol
oJadeDragon
Sol
Level 126
God Stats
3W - 1L
1,861 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aponse
Bakasura
17
5 / 11 / 9
11,743
1,174
12,134
21,689
8,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
ElloMav
Vamana
17
2 / 6 / 11
11,046
1,105
7,707
22,545
15,114
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Shladecino
Bacchus
17
4 / 3 / 8
11,421
1,142
10,065
13,059
17,483
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 6 / 9
11,219
1,122
13,427
14,739
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 4 / 11
12,147
1,215
18,880
14,564
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

126

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hevyd66
Ah Muzen Cab
18
7 / 1 / 13
12,352
1,235
21,132
7,798
3,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
18
6 / 5 / 19
12,666
1,267
19,025
18,612
18,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
2 / 1 / 17
11,632
1,163
6,139
11,546
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
XxDarkArtixX
Chang'e
18
5 / 5 / 17
11,993
1,199
13,132
13,536
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
10 / 4 / 17
13,361
1,336
22,928
16,084
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
16
Kills
30
30
Deaths
16
48
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aponse
Bakasura
5
11
9
0.86
L
Vamana
ElloMav
Vamana
2
6
11
1.25
W
Ah Muzen Cab
Hevyd66
Ah Muzen Cab
7
1
13
13.5
W
Shiva
6
5
19
3.1
W
2
1
17
10.5
L
Bacchus
Shladecino
Bacchus
4
3
8
2.67
L
2
6
9
1.08
W
Chang'e
XxDarkArtixX
Chang'e
5
5
17
2.7
W
10
4
17
4.63
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,213
Damage
82,356
86,596
Taken
67,576
51,923
Mitigated
45,935
10,526
Healing
21,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aponse
Bakasura
12,134
7,167
0
1,247
21,689
8,676
0
9,357
12,332
0
12,391
L
Vamana
ElloMav
Vamana
7,707
2,678
157
3,233
22,545
15,114
0
12,211
10,334
109
22,753
W
Ah Muzen Cab
Hevyd66
Ah Muzen Cab
21,132
8,346
0
1,773
7,798
3,010
0
4,143
3,565
0
47,447
W
Shiva
19,025
2,758
704
1,543
18,612
18,905
0
7,173
10,572
2,493
27,961
W
6,139
1,576
3,579
1,412
11,546
12,362
0
4,978
5,808
11,199
0
L
Bacchus
Shladecino
Bacchus
10,065
336
241
145
13,059
17,483
0
5,798
7,261
18,067
0
L
13,427
7,498
609
1,221
14,739
5,073
0
8,005
6,734
0
39,401
W
Chang'e
XxDarkArtixX
Chang'e
13,132
1,295
3,509
3,540
13,536
5,816
0
5,545
7,661
36,563
0
W
22,928
11,284
212
5,266
16,084
5,842
0
7,215
8,365
46,149
0
L
18,880
1,960
1,350
2,323
14,564
5,577
0
8,063
6,501
46,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
62,004
193
Minions Killed
196
6
Camps Cleared
10
888,124
Distance Traveled
905,567
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,743
1,174
20
2
2
180,740
0
L
Vamana
11,046
1,105
37
4
1
203,790
0
W
Ah Muzen Cab
12,352
1,235
59
6
4
186,307
0
W
Shiva
12,666
1,267
17
2
0
190,878
0
W
Yemoja
11,632
1,163
12
1
2
174,324
1
L
Bacchus
11,421
1,142
13
1
0
167,674
0
L
Rama
11,219
1,122
55
6
1
153,095
0
W
Chang'e
11,993
1,199
56
6
4
194,921
0
W
Sol
13,361
1,336
52
5
0
159,137
0
L
Ra
12,147
1,215
68
7
2
182,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role