Player Matchup

Shiva
Shiva
Lil_Gamer_15
Shiva
Level 148
God Stats
51W - 38L
1,606 SR
Queue Stats
445W - 447L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pαіn
Morgan Le Fay
Level 129
God Stats
39W - 14L
1,691 SR
Queue Stats
787W - 591L
1,630 Elo+
Solo
Izanami
Izanami
robotabo
Izanami
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
399W - 360L
1,600 Elo+
Solo
Cthulhu
Cthulhu
the_FALLEN_243
Cthulhu
Level 116
God Stats
18W - 21L
1,549 SR
Queue Stats
55W - 60L
1,517 Elo+
Party 3
Fenrir
Fenrir
xFist_of_Havocx
Fenrir
Level 119
God Stats
1W - 0L
1,280 SR
Queue Stats
58W - 61L
1,471 Elo+
Party 3
Team Averages
Level 128
1,525 SR
1,570 Elo+

VS

Team Averages
Level 134
1,754 SR
1,646 Elo+
Shiva
Shiva
BenTheAnime
Shiva
Level 160
God Stats
16W - 11L
1,725 SR
Queue Stats
233W - 195L
1,683 Elo+
Party 2
Khepri
Khepri
NecRokiss
Khepri
Level 149
God Stats
3W - 1L
1,718 SR
Queue Stats
262W - 260L
1,592 Elo+
Party 1
Osiris
Osiris
migalski
Osiris
Level 77
God Stats
2W - 3L
1,788 SR
Queue Stats
27W - 10L
1,773 Elo+
Party 2
Chronos
Chronos
oMattyIce--
Chronos
Level 148
God Stats
2W - 2L
1,695 SR
Queue Stats
31W - 28L
1,621 Elo+
Party 1
Zeus
Zeus
sSamSZN-
Zeus
Level 135
God Stats
1W - 2L
1,844 SR
Queue Stats
49W - 55L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,226
602
12,577
12,807
15,236
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Pαіn
Morgan Le Fay
18
13 / 0 / 0
11,621
684
12,540
5,903
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
robotabo
Izanami
17
6 / 1 / 5
10,665
627
10,630
10,545
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 11
9,022
531
8,111
11,584
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 7
9,205
541
8,721
14,869
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,389
435
8,452
15,501
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
NecRokiss
Khepri
12
0 / 4 / 3
7,303
430
3,921
11,108
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
migalski
Osiris
13
0 / 5 / 1
7,917
466
5,299
17,012
14,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
oMattyIce--
Chronos
13
0 / 9 / 0
7,374
434
4,033
14,399
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
15
2 / 1 / 2
8,971
528
8,258
7,260
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
25
Kills
4
4
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
4
0
3
5.5
L
Khepri
NecRokiss
Khepri
0
4
3
0.38
W
Morgan Le Fay
Pαіn
Morgan Le Fay
13
0
0
13
L
Osiris
migalski
Osiris
0
5
1
0.1
L
Chronos
oMattyIce--
Chronos
0
9
0
0
W
Izanami
robotabo
Izanami
6
1
5
8.5
L
Zeus
2
1
2
3
W
1
1
11
6.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,579
Damage
29,963
55,708
Taken
65,280
37,647
Mitigated
37,934
15,509
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,452
3,293
326
3,508
15,501
6,416
0
3,591
11,756
0
42,433
W
12,577
1,696
0
624
12,807
15,236
0
1,111
11,652
0
66,116
L
Khepri
NecRokiss
Khepri
3,921
735
0
2,080
11,108
8,676
0
5,779
5,159
14,343
0
W
Morgan Le Fay
Pαіn
Morgan Le Fay
12,540
893
0
970
5,903
2,690
95
1,597
4,118
84,030
0
L
Osiris
migalski
Osiris
5,299
2,105
0
5,157
17,012
14,503
0
2,701
14,265
0
45,091
L
Chronos
oMattyIce--
Chronos
4,033
1,426
0
1,755
14,399
4,194
0
4,510
9,793
55,684
0
W
Izanami
robotabo
Izanami
10,630
7,572
0
6,986
10,545
3,799
78
4,067
6,422
0
86,741
L
Zeus
8,258
1,284
0
761
7,260
4,145
0
3,434
3,656
72,322
0
W
8,111
859
252
1,613
11,584
9,825
0
6,000
4,975
26,486
0
W
8,721
2,761
0
5,064
14,869
6,097
50
3,140
11,589
0
64,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
38,954
584
Minions Killed
444
0
Camps Cleared
0
1,749,559
Distance Traveled
1,603,099
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,389
435
77
5
0
327,568
1
W
Shiva
10,226
602
138
8
0
350,881
5
L
Khepri
7,303
430
29
2
0
339,831
4
W
Morgan Le Fay
11,621
684
159
9
0
366,449
5
L
Osiris
7,917
466
92
5
0
317,324
6
L
Chronos
7,374
434
99
6
0
295,703
6
W
Izanami
10,665
627
156
9
0
307,507
3
L
Zeus
8,971
528
147
9
0
322,673
5
W
Cthulhu
9,022
531
31
2
0
359,379
3
W
Fenrir
9,205
541
100
6
0
365,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role