Player Matchup

Apollo
Apollo
Platinum I
GusgusTheRussian
Apollo
Platinum I
Level 123
God Stats
1W - 0L
1,327 SR
Queue Stats
515W - 130L
2,047 MMR
Party 2
Sobek
Sobek
Diamond IV
LustyonGeb
Sobek
Diamond IV
Level 69
God Stats
1W - 1L
1,391 SR
Queue Stats
46W - 9L
2,315 MMR
Party 2
Chaac
Chaac
Platinum II
kai-ling
Chaac
Platinum II
Level 157
God Stats
7W - 1L
1,704 SR
Queue Stats
113W - 62L
1,862 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,474 SR
2,075 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,584 SR
2,001 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
Lasatinus
Morgan Le Fay
Platinum III
Level 129
God Stats
1W - 3L
1,829 SR
Queue Stats
41W - 26L
2,167 MMR
Party 1
Athena
Athena
Platinum IV
Official Legion
Athena
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
2,127 MMR
Party 1
Mulan
Mulan
Gold IV
Ymirs Popsicle
Mulan
Gold IV
Level 129
God Stats
1W - 1L
1,424 SR
Queue Stats
37W - 23L
1,710 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 4
12,997
765
19,216
14,671
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
17
3 / 2 / 6
11,671
687
13,271
21,677
33,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
kai-ling
Chaac
15
1 / 3 / 7
10,771
634
10,285
19,857
15,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetGilgameshThothGebAh Muzen Cab

VS

Bans
AtlasAchillesZeusNe ZhaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lasatinus
Morgan Le Fay
16
5 / 3 / 3
10,900
641
19,901
11,200
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 7
11,348
668
9,030
18,612
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 7
10,412
612
14,840
17,779
18,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
9
9
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
Morgan Le Fay
Lasatinus
Morgan Le Fay
5
3
3
2.17
W
Sobek
3
2
6
3
L
2
2
7
2.75
L
2
6
7
0.92
W
Chaac
kai-ling
Chaac
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
43,771
56,205
Taken
47,591
56,903
Mitigated
45,602
20,130
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,216
10,746
0
6,652
14,671
7,900
2,193
7,969
6,436
0
70,911
L
Morgan Le Fay
Lasatinus
Morgan Le Fay
19,901
1,974
0
1,943
11,200
4,570
0
2,345
8,580
54,844
0
W
Sobek
13,271
745
392
5,981
21,677
33,163
583
10,809
10,217
34,679
0
L
9,030
2,162
0
5,359
18,612
22,603
0
5,595
12,431
26,465
0
L
14,840
3,552
0
3,623
17,779
18,429
0
6,278
11,186
0
31,214
W
Chaac
kai-ling
Chaac
10,285
1,339
454
6,651
19,857
15,840
557
10,490
9,000
2,154
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
32,660
196
Minions Killed
166
11
Camps Cleared
4
938,113
Distance Traveled
930,514
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,997
765
118
7
8
289,501
3
L
Morgan Le Fay
10,900
641
87
5
3
306,355
4
W
Sobek
11,671
687
45
3
0
328,387
5
L
Athena
11,348
668
35
2
0
321,987
2
L
Mulan
10,412
612
44
3
1
302,172
3
W
Chaac
10,771
634
33
2
3
320,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role