Player Matchup

Cerberus
Cerberus
INSANIY101
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 2
Guan Yu
Guan Yu
LUISIRRI9
Guan Yu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Numba2Pencil-_-
Bellona
Level 42
God Stats
23W - 22L
1,613 SR
Queue Stats
43W - 50L
1,541 Elo+
Party 1
Bastet
Bastet
drewwerd98
Bastet
Level 44
God Stats
5W - 6L
1,516 SR
Queue Stats
30W - 33L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
porbas
Nu Wa
Level 66
God Stats
1W - 1L
1,679 SR
Queue Stats
102W - 105L
1,495 Elo+
Party 2
Team Averages
Level 48
1,562 SR
1,544 Elo+

VS

Team Averages
Level 87
1,566 SR
1,502 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DWN4Pound04
Horus
Level 87
God Stats
22W - 22L
1,525 SR
Queue Stats
94W - 87L
1,532 Elo+
Party 3
Xbalanque
Xbalanque
DucttapeNinja41
Xbalanque
Level 61
God Stats
10W - 7L
1,611 SR
Queue Stats
174W - 170L
1,460 Elo+
Solo
Sylvanus
Sylvanus
NaniStalkah808
Sylvanus
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 3
Tsukuyomi
Tsukuyomi
THE_PERV_KING69
Tsukuyomi
Level 93
God Stats
2W - 1L
1,692 SR
Queue Stats
60W - 56L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
INSANIY101
Cerberus
9
1 / 7 / 0
6,061
433
4,058
14,823
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
LUISIRRI9
Guan Yu
6
0 / 2 / 1
5,098
364
1,464
5,706
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 1 / 1
7,498
536
6,206
8,643
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
drewwerd98
Bastet
11
1 / 4 / 1
6,477
463
4,457
9,996
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
porbas
Nu Wa
10
0 / 4 / 0
6,249
446
8,674
5,872
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 1 / 7
7,678
548
4,713
9,147
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 1
7,659
547
5,274
9,861
6,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
DucttapeNinja41
Xbalanque
12
3 / 0 / 6
7,655
547
8,981
4,429
1,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
5 / 0 / 4
8,472
605
6,207
10,658
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
THE_PERV_KING69
Tsukuyomi
15
4 / 0 / 5
8,140
581
4,153
8,829
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
18
18
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
7
7.5
W
2
1
1
2.5
W
Xbalanque
DucttapeNinja41
Xbalanque
3
0
6
6
L
Cerberus
INSANIY101
Cerberus
1
7
0
0.14
L
Guan Yu
LUISIRRI9
Guan Yu
0
2
1
0.25
W
Sylvanus
5
0
4
7
L
0
1
1
0.5
W
Tsukuyomi
THE_PERV_KING69
Tsukuyomi
4
0
5
6.5
L
Bastet
drewwerd98
Bastet
1
4
1
0.38
L
Nu Wa
porbas
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
29,328
45,040
Taken
42,924
21,990
Mitigated
22,679
13,684
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,713
526
148
2,653
9,147
7,025
189
2,825
6,182
15,554
0
W
5,274
2,405
462
2,086
9,861
6,279
578
488
9,287
0
37,326
W
Xbalanque
DucttapeNinja41
Xbalanque
8,981
4,723
285
1,587
4,429
1,546
2,449
1,868
2,459
0
51,891
L
Cerberus
INSANIY101
Cerberus
4,058
420
216
3,198
14,823
7,702
155
3,921
10,902
24,507
0
L
Guan Yu
LUISIRRI9
Guan Yu
1,464
170
265
1,364
5,706
4,026
0
1,318
4,388
0
10,831
W
Sylvanus
6,207
2,389
1,646
6,930
10,658
4,740
378
4,807
5,591
45,074
12,613
L
6,206
2,202
0
4,056
8,643
6,188
0
851
7,792
0
48,074
W
Tsukuyomi
THE_PERV_KING69
Tsukuyomi
4,153
715
293
4,931
8,829
3,089
893
1,949
6,673
0
43,507
L
Bastet
drewwerd98
Bastet
4,457
1,386
0
3,872
9,996
2,596
0
2,056
7,940
0
36,768
L
Nu Wa
porbas
Nu Wa
8,674
2,832
34
679
5,872
1,478
0
1,949
3,923
36,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
39,604
328
Minions Killed
397
0
Camps Cleared
0
1,212,007
Distance Traveled
1,296,683
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,678
548
20
1
0
261,012
2
W
Horus
7,659
547
86
6
0
267,566
1
W
Xbalanque
7,655
547
83
6
0
214,847
1
L
Cerberus
6,061
433
68
5
0
244,439
0
L
Guan Yu
5,098
364
14
1
0
179,718
0
W
Sylvanus
8,472
605
116
8
0
236,340
4
L
Bellona
7,498
536
107
8
0
272,550
2
W
Tsukuyomi
8,140
581
92
7
0
316,918
0
L
Bastet
6,477
463
64
5
0
278,161
0
L
Nu Wa
6,249
446
75
5
0
237,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role