Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Driskav
Ganesha
Level 41
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 3L
1,705 Elo+
Party 3
Thanatos
Thanatos
WarriorOfSpace
Thanatos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 3
Sol
Sol
WillBlackXD
Sol
Level 86
God Stats
69W - 74L
1,471 SR
Queue Stats
174W - 191L
1,376 Elo+
Solo
Cernunnos
Cernunnos
critseeker
Cernunnos
Level 129
God Stats
5W - 3L
1,434 SR
Queue Stats
36W - 43L
1,494 Elo+
Party 3
Team Averages
Level 104
1,527 SR
1,560 Elo+

VS

Team Averages
Level 56
1,362 SR
1,381 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AlienPsychosis
Charybdis
Level 101
God Stats
5W - 7L
1,378 SR
Queue Stats
29W - 39L
1,304 Elo+
Party 1
Set
Set
ArandarDragon
Set
Level 28
God Stats
1W - 2L
1,739 SR
Queue Stats
28W - 42L
1,331 Elo+
Party 2
Kali
Kali
Skubyru
Kali
Level 64
God Stats
0W - 4L
1,042 SR
Queue Stats
325W - 385L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
SpringTheDeer
Nu Wa
Level 64
God Stats
4W - 7L
1,149 SR
Queue Stats
199W - 235L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
6 / 0 / 1
6,674
667
6,077
3,582
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Driskav
Ganesha
10
0 / 0 / 13
6,283
628
3,733
6,126
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
4 / 1 / 4
6,694
669
3,307
6,137
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,368
637
3,320
3,774
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
critseeker
Cernunnos
10
7 / 0 / 7
6,499
650
8,275
6,184
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 6 / 0
4,525
453
2,352
9,492
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
AlienPsychosis
Charybdis
8
0 / 5 / 0
4,663
466
2,513
6,901
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 1
4,805
481
1,769
5,664
2,317
Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Skubyru
Kali
7
0 / 4 / 0
4,540
454
1,892
6,125
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,246
525
3,697
5,296
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
17
Kills
1
1
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
1
6.5
L
Kuzenbo
 
Kuzenbo
0
6
0
0
L
Charybdis
AlienPsychosis
Charybdis
0
5
0
0
L
0
0
1
0.5
W
Ganesha
Driskav
Ganesha
0
0
13
6.5
L
Kali
Skubyru
Kali
0
4
0
0
L
1
2
0
0.5
W
Thanatos
4
1
4
6
W
0
0
0
0
W
Cernunnos
critseeker
Cernunnos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
12,223
25,803
Taken
33,478
10,778
Mitigated
13,172
16,087
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,077
467
0
915
3,582
962
0
1,572
1,858
36,373
0
L
Kuzenbo
 
Kuzenbo
2,352
1,080
0
1,317
9,492
5,772
0
2,324
7,168
6,826
0
L
Charybdis
AlienPsychosis
Charybdis
2,513
732
0
1,791
6,901
1,191
0
2,430
4,435
0
25,402
L
1,769
708
0
1,770
5,664
2,317
0
3,062
2,602
0
15,720
W
Ganesha
Driskav
Ganesha
3,733
536
415
2,786
6,126
4,482
0
1,298
4,738
12,935
0
L
Kali
Skubyru
Kali
1,892
410
0
1,865
6,125
2,524
0
1,678
4,341
0
21,405
L
3,697
989
0
1,900
5,296
1,368
0
2,874
2,134
18,554
0
W
Thanatos
3,307
1,254
0
6,711
6,137
2,215
0
971
4,764
0
40,943
W
3,320
1,222
0
1,960
3,774
1,369
730
184
3,550
30,763
5,932
W
Cernunnos
critseeker
Cernunnos
8,275
5,117
0
3,300
6,184
1,750
111
1,620
4,524
0
37,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
23,779
300
Minions Killed
160
0
Camps Cleared
0
990,763
Distance Traveled
952,619
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,674
667
77
8
0
212,875
1
L
Kuzenbo
4,525
453
12
1
0
193,164
3
L
Charybdis
4,663
466
46
5
0
175,977
3
L
Set
4,805
481
26
3
0
201,639
2
W
Ganesha
6,283
628
0
0
0
199,644
4
L
Kali
4,540
454
44
4
0
215,248
0
L
Nu Wa
5,246
525
32
3
0
166,591
4
W
Thanatos
6,694
669
69
7
0
225,242
3
W
Sol
6,368
637
72
7
0
185,716
1
W
Cernunnos
6,499
650
82
8
0
167,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role