Player Matchup

Chaac
Chaac
Irony2003
Chaac
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 59L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
L3Gr4dee
Jormungandr
Level 22
God Stats
0W - 3L
1,329 SR
Queue Stats
4W - 10L
1,471 Elo+
Solo
Danzaburou
Danzaburou
ScratchNsnif721
Danzaburou
Level 43
God Stats
50W - 45L
1,493 SR
Queue Stats
52W - 50L
1,513 Elo+
Solo
Ra
Ra
SnugglySadist
Ra
Level 41
God Stats
9W - 7L
1,605 SR
Queue Stats
69W - 74L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lordpayload
Tsukuyomi
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 73L
1,480 Elo+
Party 2
Team Averages
Level 50
1,485 SR
1,503 Elo+

VS

Team Averages
Level 69
1,399 SR
1,504 Elo+
Bacchus
Bacchus
Dragge1991
Bacchus
Level 41
God Stats
22W - 20L
1,282 SR
Queue Stats
150W - 196L
1,531 Elo+
Party 1
Rama
Rama
OliverMerlin
Rama
Level 21
God Stats
1W - 2L
1,296 SR
Queue Stats
5W - 13L
1,506 Elo+
Solo
Freya
Freya
Takayuuki
Freya
Level 125
God Stats
1W - 4L
1,189 SR
Queue Stats
184W - 186L
1,519 Elo+
Party 1
Poseidon
Poseidon
Ventry F1
Poseidon
Level 29
God Stats
1W - 0L
1,721 SR
Queue Stats
16W - 12L
1,416 Elo+
Solo
Fenrir
Fenrir
Wickedwarlock
Fenrir
Level 127
God Stats
5W - 3L
1,507 SR
Queue Stats
190W - 183L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Irony2003
Chaac
16
3 / 8 / 2
10,656
666
8,549
16,008
22,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
L3Gr4dee
Jormungandr
17
1 / 3 / 5
10,526
658
9,840
21,326
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ScratchNsnif721
Danzaburou
17
2 / 7 / 4
10,301
644
9,290
15,833
6,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 7 / 6
11,319
707
12,045
13,630
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lordpayload
Tsukuyomi
19
6 / 11 / 5
12,212
763
14,768
20,795
8,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragge1991
Bacchus
18
2 / 2 / 22
12,090
756
6,384
16,920
23,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 6 / 9
12,339
771
11,527
13,236
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Takayuuki
Freya
20
5 / 1 / 24
12,523
783
17,664
10,767
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ventry F1
Poseidon
20
10 / 4 / 10
13,655
853
12,726
11,241
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
14 / 1 / 15
13,776
861
25,160
20,889
15,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
14
Kills
36
36
Deaths
14
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dragge1991
Bacchus
2
2
22
6.5
L
Chaac
Irony2003
Chaac
3
8
2
0.5
L
Jormungandr
L3Gr4dee
Jormungandr
1
3
5
1.17
W
5
6
9
1.58
L
Danzaburou
ScratchNsnif721
Danzaburou
2
7
4
0.57
L
2
7
6
0.71
W
Freya
Takayuuki
Freya
5
1
24
17
W
Poseidon
Ventry F1
Poseidon
10
4
10
3.75
W
14
1
15
21.5
L
Tsukuyomi
lordpayload
Tsukuyomi
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
73,461
87,592
Taken
73,053
67,750
Mitigated
53,578
12,480
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dragge1991
Bacchus
6,384
775
893
3,977
16,920
23,155
180
5,996
10,924
18,020
0
L
Chaac
Irony2003
Chaac
8,549
746
363
1,703
16,008
22,253
0
9,155
6,287
684
14,840
L
Jormungandr
L3Gr4dee
Jormungandr
9,840
2,312
36
4,686
21,326
23,455
16
6,889
13,772
40,537
0
W
11,527
7,801
0
381
13,236
5,354
7,415
3,699
9,537
0
36,698
L
Danzaburou
ScratchNsnif721
Danzaburou
9,290
4,936
0
2,964
15,833
6,671
0
7,814
7,649
0
32,673
L
12,045
427
835
1,143
13,630
6,584
0
3,876
9,462
58,304
0
W
Freya
Takayuuki
Freya
17,664
5,222
0
3,337
10,767
5,036
2,225
3,938
6,829
36,530
0
W
Poseidon
Ventry F1
Poseidon
12,726
1,450
0
1,330
11,241
4,895
1,667
3,001
8,240
59,622
0
W
25,160
6,890
0
3,377
20,889
15,138
840
5,529
15,360
2,595
53,410
L
Tsukuyomi
lordpayload
Tsukuyomi
14,768
3,556
0
750
20,795
8,787
46
8,501
11,815
0
41,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,014
Gold Earned
64,383
269
Minions Killed
277
0
Camps Cleared
0
1,460,004
Distance Traveled
1,655,918
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,090
756
18
1
0
336,261
2
L
Chaac
10,656
666
16
1
0
302,881
0
L
Jormungandr
10,526
658
38
2
0
306,778
1
W
Rama
12,339
771
64
4
0
252,176
3
L
Danzaburou
10,301
644
47
3
0
262,516
0
L
Ra
11,319
707
104
7
0
299,925
0
W
Freya
12,523
783
45
3
0
327,074
0
W
Poseidon
13,655
853
107
7
0
347,059
3
W
Fenrir
13,776
861
43
3
0
393,348
0
L
Tsukuyomi
12,212
763
64
4
0
287,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role