Player Matchup

Rama
Rama
DetectivePinch
Rama
Level 21
God Stats
8W - 3L
1,556 SR
Queue Stats
26W - 22L
1,597 Elo+
Party 1
Arachne
Arachne
FurySpikez
Arachne
Level 28
God Stats
10W - 7L
1,678 SR
Queue Stats
25W - 21L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RichHoboRB
Kumbhakarna
Level 64
God Stats
1W - 2L
1,182 SR
Queue Stats
26W - 22L
1,602 Elo+
Party 1
Anubis
Anubis
xLADTAGE
Anubis
Level 28
God Stats
8W - 6L
1,611 SR
Queue Stats
28W - 22L
1,602 Elo+
Party 1
Baba Yaga
Baba Yaga
xXEdwhaaaXx
Baba Yaga
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,615 Elo+
Party 1
Team Averages
Level 35
1,505 SR
1,606 Elo+

VS

Team Averages
Level 38
1,504 SR
1,213 Elo+
Geb
Geb
Endzeitt
Geb
Level 39
God Stats
32W - 20L
1,531 SR
Queue Stats
183W - 196L
1,357 Elo+
Party 2
Ah Puch
Ah Puch
FromTheAshes666
Ah Puch
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 50L
1,082 Elo+
Party 2
Atlas
Atlas
Joementun
Atlas
Level 21
God Stats
20W - 22L
1,465 SR
Queue Stats
418W - 457L
1,364 Elo+
Party 2
Artemis
Artemis
WolfofOdin09
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
863 Elo+
Party 2
Medusa
Medusa
zombieShuffle0
Medusa
Level 118
God Stats
19W - 15L
1,527 SR
Queue Stats
118W - 150L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
10,870
776
13,696
11,297
4,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
FurySpikez
Arachne
19
9 / 2 / 11
12,104
865
21,327
17,225
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
RichHoboRB
Kumbhakarna
17
1 / 0 / 18
11,048
789
3,469
10,497
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
xLADTAGE
Anubis
19
13 / 1 / 7
11,746
839
17,467
8,763
4,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
xXEdwhaaaXx
Baba Yaga
19
2 / 1 / 9
11,282
806
10,972
8,597
3,452
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,745
696
6,656
23,898
21,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 6 / 2
9,944
710
11,442
12,644
4,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Joementun
Atlas
15
2 / 4 / 2
9,862
704
8,506
18,610
17,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
WolfofOdin09
Artemis
15
1 / 8 / 2
9,008
643
8,509
11,520
3,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 1
9,769
698
7,162
12,037
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
29
Kills
6
6
Deaths
29
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
0
7
4
0.29
L
2
6
2
0.5
W
Arachne
FurySpikez
Arachne
9
2
11
7.25
L
Atlas
Joementun
Atlas
2
4
2
0.75
W
Kumbhakarna
RichHoboRB
Kumbhakarna
1
0
18
10
L
Artemis
WolfofOdin09
Artemis
1
8
2
0.25
W
Anubis
xLADTAGE
Anubis
13
1
7
16.5
W
Baba Yaga
xXEdwhaaaXx
Baba Yaga
2
1
9
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,931
Damage
42,275
56,379
Taken
78,709
27,498
Mitigated
52,823
23,694
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,696
11,515
0
5,266
11,297
4,227
2,915
7,373
3,924
0
38,427
L
6,656
1,074
1,752
3,175
23,898
21,336
0
11,414
12,484
16,896
0
L
11,442
803
0
1,196
12,644
4,544
0
6,437
6,207
36,398
0
W
Arachne
FurySpikez
Arachne
21,327
17,722
0
8,430
17,225
7,643
2,509
6,623
10,602
0
46,098
L
Atlas
Joementun
Atlas
8,506
3,338
1,858
2,559
18,610
17,700
0
3,675
14,935
27,379
0
W
Kumbhakarna
RichHoboRB
Kumbhakarna
3,469
153
0
2,672
10,497
7,374
296
4,718
5,779
14,235
0
L
Artemis
WolfofOdin09
Artemis
8,509
3,402
119
639
11,520
3,307
0
7,491
4,029
0
19,731
W
Anubis
xLADTAGE
Anubis
17,467
1,180
0
4,151
8,763
4,802
1,194
4,181
4,582
41,833
0
W
Baba Yaga
xXEdwhaaaXx
Baba Yaga
10,972
485
0
3,175
8,597
3,452
2,041
3,709
4,037
47,916
0
L
7,162
2,554
0
1,046
12,037
5,936
1,176
2,891
9,146
0
43,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
48,328
298
Minions Killed
210
0
Camps Cleared
0
1,385,363
Distance Traveled
1,196,405
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,870
776
73
5
0
230,282
0
L
Geb
9,745
696
27
2
0
258,378
0
L
Ah Puch
9,944
710
54
4
0
222,901
1
W
Arachne
12,104
865
56
4
0
314,627
2
L
Atlas
9,862
704
31
2
0
250,888
1
W
Kumbhakarna
11,048
789
18
1
0
314,121
1
L
Artemis
9,008
643
29
2
0
183,804
0
W
Anubis
11,746
839
59
4
0
232,421
2
W
Baba Yaga
11,282
806
92
7
0
293,912
0
L
Medusa
9,769
698
69
5
0
280,434
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role