Player Matchup

Merlin
Merlin
Platinum V
FatRay
Merlin
Platinum V
Level 136
God Stats
15W - 22L
1,505 SR
Queue Stats
195W - 186L
1,646 MMR
Party 1
Thanatos
Thanatos
Gold II
Jerry16200
Thanatos
Gold II
Level 155
God Stats
0W - 3L
1,336 SR
Queue Stats
355W - 350L
1,672 MMR
Solo
Cerberus
Cerberus
Gold II
RWkillz
Cerberus
Gold II
Level 148
God Stats
5W - 4L
1,689 SR
Queue Stats
189W - 179L
1,582 MMR
Party 1
Sol
Sol
Platinum V
RavenNiels
Sol
Platinum V
Level 158
God Stats
18W - 25L
1,175 SR
Queue Stats
659W - 650L
1,620 MMR
Solo
Fafnir
Fafnir
Gold III
xZamia
Fafnir
Gold III
Level 107
God Stats
21W - 13L
1,853 SR
Queue Stats
259W - 240L
1,627 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,512 SR
1,629 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,533 SR
1,596 MMR
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
Blindxo
Agni
Silver II
Level 149
God Stats
2W - 1L
1,747 SR
Queue Stats
47W - 30L
1,554 MMR
Party 2
Izanami
Izanami
Gold II
UncleFable
Izanami
Gold II
Level 157
God Stats
2W - 4L
1,417 SR
Queue Stats
397W - 386L
1,670 MMR
Solo
Awilix
Awilix
Gold IV
WishieWalshie
Awilix
Gold IV
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,613 MMR
Party 2
Medusa
Medusa
Gold III
dаbi
Medusa
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FatRay
Merlin
20
1 / 4 / 4
13,071
484
14,105
11,383
4,230
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Jerry16200
Thanatos
18
6 / 11 / 1
12,449
461
11,594
26,277
9,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
RWkillz
Cerberus
20
4 / 4 / 2
14,029
520
16,418
27,644
38,791
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 9 / 6
13,104
485
14,104
23,396
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
xZamia
Fafnir
18
3 / 6 / 2
11,704
433
10,329
31,313
44,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusLokiBastet

VS

Bans
AthenaThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
0 / 3 / 14
15,763
584
11,248
28,766
36,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Blindxo
Agni
20
5 / 2 / 12
16,615
615
24,299
19,363
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
UncleFable
Izanami
20
13 / 4 / 3
18,830
697
21,265
20,708
7,021
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 5 / 11
15,966
591
16,200
20,985
7,673
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
dаbi
Medusa
20
11 / 1 / 10
17,443
646
23,437
24,615
7,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
15
Kills
34
34
Deaths
15
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
14
2.33
W
Agni
Blindxo
Agni
5
2
12
5.5
L
Merlin
FatRay
Merlin
1
4
4
0.75
L
Thanatos
Jerry16200
Thanatos
6
11
1
0.59
L
Cerberus
RWkillz
Cerberus
4
4
2
1.25
L
1
9
6
0.44
W
Izanami
UncleFable
Izanami
13
4
3
3.63
W
5
5
11
2.1
W
Medusa
dаbi
Medusa
11
1
10
16
L
Fafnir
xZamia
Fafnir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,550
Damage
96,449
120,013
Taken
114,437
103,750
Mitigated
67,550
32,194
Healing
48,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,248
1,865
1,424
12,070
28,766
36,935
2,109
14,328
14,438
0
96,514
W
Agni
Blindxo
Agni
24,299
2,685
0
7,586
19,363
8,163
1,050
9,959
9,404
103,818
1,915
L
Merlin
FatRay
Merlin
14,105
583
0
750
11,383
4,230
0
5,876
5,507
117,839
0
L
Thanatos
Jerry16200
Thanatos
11,594
3,246
0
13,383
26,277
9,439
0
5,291
20,986
0
71,093
L
Cerberus
RWkillz
Cerberus
16,418
1,182
0
6,993
27,644
38,791
0
4,061
23,583
99,946
0
L
14,104
6,830
0
7,387
23,396
6,760
3,036
3,630
19,766
112,433
0
W
Izanami
UncleFable
Izanami
21,265
17,737
0
10,583
20,708
7,021
8,553
10,719
9,631
0
178,381
W
16,200
5,850
0
6,981
20,985
7,673
1,172
8,993
11,992
0
119,268
W
Medusa
dаbi
Medusa
23,437
11,515
0
9,822
24,615
7,758
2,911
13,735
10,880
0
158,385
L
Fafnir
xZamia
Fafnir
10,329
3,004
336
3,345
31,313
44,530
0
5,074
26,239
35,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,357
Gold Earned
84,617
758
Minions Killed
927
0
Camps Cleared
0
2,359,614
Distance Traveled
2,675,808
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,763
584
181
7
0
517,763
3
W
Agni
16,615
615
139
5
0
578,732
11
L
Merlin
13,071
484
218
8
0
512,633
7
L
Thanatos
12,449
461
102
4
0
512,454
4
L
Cerberus
14,029
520
212
8
0
428,174
5
L
Sol
13,104
485
197
7
0
416,985
6
W
Izanami
18,830
697
246
9
0
488,851
6
W
Awilix
15,966
591
146
5
0
543,243
4
W
Medusa
17,443
646
215
8
0
547,219
4
L
Fafnir
11,704
433
29
1
0
489,368
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role