Player Matchup

Nu Wa
Nu Wa
FATHER-TlME-
Nu Wa
Level 69
God Stats
2W - 3L
1,715 SR
Queue Stats
157W - 166L
1,545 Elo+
Solo
Mercury
Mercury
Koranthus
Mercury
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,817 Elo+
Party 1
Danzaburou
Danzaburou
MemorialThrone8
Danzaburou
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 88L
1,582 Elo+
Solo
Neith
Neith
Mystxgon
Neith
Level 123
God Stats
2W - 7L
1,500 SR
Queue Stats
513W - 541L
1,522 Elo+
Solo
Ganesha
Ganesha
OGTacoBandit
Ganesha
Level 127
God Stats
2W - 3L
1,758 SR
Queue Stats
49W - 41L
1,792 Elo+
Party 1
Team Averages
Level 120
1,595 SR
1,652 Elo+

VS

Team Averages
Level 144
1,586 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CallMeRich
Athena
Level 160
God Stats
2W - 0L
1,806 SR
Queue Stats
30W - 28L
1,200 Elo+
Party 2
Da Ji
Da Ji
KingBatoo
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NZXausyj69
Tsukuyomi
Level 97
God Stats
2W - 0L
1,916 SR
Queue Stats
23W - 12L
1,577 Elo+
Party 2
Janus
Janus
Nyhlek
Janus
Level 159
God Stats
1W - 1L
1,209 SR
Queue Stats
13W - 18L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
9,543
868
16,995
9,476
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Koranthus
Mercury
11
5 / 9 / 7
8,224
748
8,272
10,596
3,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
MemorialThrone8
Danzaburou
15
6 / 6 / 5
9,580
871
7,366
9,666
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Mystxgon
Neith
15
3 / 6 / 8
8,690
790
9,745
9,884
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
OGTacoBandit
Ganesha
15
0 / 7 / 14
8,627
784
8,290
16,341
16,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 1 / 15
11,131
1,012
13,953
11,099
4,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
CallMeRich
Athena
17
8 / 4 / 18
11,025
1,002
8,368
19,011
21,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
KingBatoo
Da Ji
15
8 / 5 / 13
9,859
896
7,180
13,953
7,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tsukuyomi
NZXausyj69
Tsukuyomi
15
6 / 6 / 13
10,226
930
10,666
13,263
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Nyhlek
Janus
14
3 / 4 / 14
8,882
807
10,865
11,533
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
20
Kills
33
33
Deaths
20
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
15
15.5
W
Athena
CallMeRich
Athena
8
4
18
4.25
L
6
5
10
2.2
W
Da Ji
KingBatoo
Da Ji
8
5
13
2.9
L
Mercury
Koranthus
Mercury
5
9
7
0.94
L
Danzaburou
MemorialThrone8
Danzaburou
6
6
5
1.42
L
Neith
Mystxgon
Neith
3
6
8
1.17
W
Tsukuyomi
NZXausyj69
Tsukuyomi
6
6
13
2.08
W
Janus
Nyhlek
Janus
3
4
14
2.5
L
Ganesha
OGTacoBandit
Ganesha
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,668
Damage
51,032
55,963
Taken
68,859
32,755
Mitigated
46,620
7,377
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,953
5,463
2,255
2,379
11,099
4,460
2,162
5,126
5,826
0
50,167
W
Athena
CallMeRich
Athena
8,368
2,674
2,957
3,159
19,011
21,496
209
5,146
13,641
16,937
0
L
16,995
6,035
445
1,270
9,476
3,274
234
3,083
6,181
24,705
0
W
Da Ji
KingBatoo
Da Ji
7,180
1,483
0
982
13,953
7,859
387
5,159
8,400
0
13,343
L
Mercury
Koranthus
Mercury
8,272
4,444
0
425
10,596
3,974
0
5,048
5,396
0
12,410
L
Danzaburou
MemorialThrone8
Danzaburou
7,366
2,253
341
1,315
9,666
4,625
527
3,556
5,880
0
15,077
L
Neith
Mystxgon
Neith
9,745
3,360
0
1,170
9,884
3,901
461
2,489
7,259
0
17,171
W
Tsukuyomi
NZXausyj69
Tsukuyomi
10,666
3,282
0
1,952
13,263
8,783
894
5,689
7,338
0
24,914
W
Janus
Nyhlek
Janus
10,865
398
2,692
3,505
11,533
4,022
763
3,054
8,369
16,887
0
L
Ganesha
OGTacoBandit
Ganesha
8,290
586
352
2,059
16,341
16,981
37
4,519
11,354
17,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
51,123
88
Minions Killed
138
0
Camps Cleared
0
900,668
Distance Traveled
1,116,159
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,131
1,012
88
8
0
245,056
3
W
Athena
11,025
1,002
10
1
0
244,662
2
L
Nu Wa
9,543
868
29
3
0
171,123
1
W
Da Ji
9,859
896
7
1
0
190,946
0
L
Mercury
8,224
748
11
1
0
190,851
0
L
Danzaburou
9,580
871
20
2
0
160,473
0
L
Neith
8,690
790
28
3
0
181,722
1
W
Tsukuyomi
10,226
930
19
2
0
218,990
0
W
Janus
8,882
807
14
1
0
216,505
0
L
Ganesha
8,627
784
0
0
0
196,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role