Player Matchup

Chang'e
Chang'e
Silver V
Awbii
Chang'e
Silver V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,335 MMR
Party 1
Fafnir
Fafnir
Silver V
Conyerkillss
Fafnir
Silver V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
865 MMR
Party 1
Chiron
Chiron
Silver III
youresoawful
Chiron
Silver III
Level 87
God Stats
13W - 18L
1,439 SR
Queue Stats
133W - 213L
1,027 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,480 SR
1,075 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,326 SR
737 MMR
Baron Samedi
Baron Samedi
Bronze I
SFG_Chaos
Baron Samedi
Bronze I
Level 106
God Stats
14W - 26L
1,315 SR
Queue Stats
15W - 49L
588 MMR
Party 2
Yemoja
Yemoja
Bronze I
e1 r3p4
Yemoja
Bronze I
Level 128
God Stats
3W - 5L
1,433 SR
Queue Stats
16W - 49L
588 MMR
Party 2
Thanatos
Thanatos
Silver I
subhkarman
Thanatos
Silver I
Level 80
God Stats
6W - 12L
1,230 SR
Queue Stats
82W - 107L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Awbii
Chang'e
12
1 / 7 / 1
8,423
602
10,392
14,764
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
13
0 / 1 / 2
8,713
622
4,593
11,872
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
11
1 / 6 / 1
8,056
575
8,369
11,535
3,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ZeusScyllaAtlasGebVulcan

VS

Bans
ArtioSobekAchillesMulanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SFG_Chaos
Baron Samedi
15
3 / 0 / 10
9,663
690
14,391
11,705
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
e1 r3p4
Yemoja
15
3 / 1 / 9
10,231
731
4,187
8,641
7,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
subhkarman
Thanatos
15
8 / 1 / 5
10,107
722
15,301
14,508
5,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Awbii
Chang'e
1
7
1
0.21
L
Fafnir
0
1
2
1
W
Baron Samedi
SFG_Chaos
Baron Samedi
3
0
10
8
W
Yemoja
e1 r3p4
Yemoja
3
1
9
7.5
W
Thanatos
subhkarman
Thanatos
8
1
5
10.5
L
Chiron
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,354
Damage
33,879
38,171
Taken
34,854
23,283
Mitigated
20,010
11,385
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Awbii
Chang'e
10,392
842
2,466
4,818
14,764
4,673
48
7,269
7,495
27,773
0
L
Fafnir
4,593
1,452
39
2,039
11,872
14,973
0
5,955
5,917
13,883
0
W
Baron Samedi
SFG_Chaos
Baron Samedi
14,391
672
3,645
5,681
11,705
6,355
961
5,036
6,501
47,465
0
W
Yemoja
e1 r3p4
Yemoja
4,187
1,019
3,707
2,839
8,641
7,956
405
2,796
5,665
13,414
0
W
Thanatos
subhkarman
Thanatos
15,301
2,793
0
9,769
14,508
5,699
0
7,063
7,057
0
45,988
L
Chiron
8,369
1,278
622
1,401
11,535
3,637
0
5,589
5,924
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
30,001
94
Minions Killed
143
3
Camps Cleared
8
668,320
Distance Traveled
736,584
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,423
602
36
3
2
219,841
2
L
Fafnir
8,713
622
20
1
1
238,071
1
W
Baron Samedi
9,663
690
67
5
1
251,003
1
W
Yemoja
10,231
731
16
1
0
231,724
0
W
Thanatos
10,107
722
60
4
7
253,857
0
L
Chiron
8,056
575
38
3
0
210,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role