Player Matchup

Bellona
Bellona
Bubbles404
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
ButterCup4O4
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,796 Elo+
Party 2
Vulcan
Vulcan
MASTERSOLO9964
Vulcan
Level 23
God Stats
41W - 41L
1,453 SR
Queue Stats
108W - 107L
1,569 Elo+
Solo
Medusa
Medusa
MojoJojo404
Medusa
Level 18
God Stats
1W - 1L
1,816 SR
Queue Stats
17W - 11L
1,735 Elo+
Party 2
Fenrir
Fenrir
Sugar404
Fenrir
Level 21
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 2L
1,772 Elo+
Party 2
Team Averages
Level 19
1,596 SR
1,718 Elo+

VS

Team Averages
Level 118
1,749 SR
1,708 Elo+
Shiva
Shiva
Aspeçt
Shiva
Level 160
God Stats
15W - 3L
1,996 SR
Queue Stats
88W - 29L
1,825 Elo+
Party 1
Thor
Thor
Hi im nopes
Thor
Level 107
God Stats
5W - 7L
1,460 SR
Queue Stats
143W - 175L
1,432 Elo+
Solo
Ra
Ra
JuviaAi
Ra
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
19W - 1L
1,720 Elo+
Party 1
Tiamat
Tiamat
SwizlyV2
Tiamat
Level 139
God Stats
8W - 1L
1,970 SR
Queue Stats
25W - 5L
1,756 Elo+
Party 1
Cerberus
Cerberus
pandabearexe
Cerberus
Level 160
God Stats
3W - 2L
1,590 SR
Queue Stats
160W - 67L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bubbles404
Bellona
13
2 / 7 / 3
8,190
683
8,638
13,636
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ButterCup4O4
Sylvanus
14
0 / 7 / 3
8,146
679
8,006
17,339
14,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 4
8,758
730
12,997
8,996
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
2 / 5 / 1
9,287
774
6,883
10,942
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Sugar404
Fenrir
15
1 / 3 / 4
8,302
692
4,268
12,377
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aspeçt
Shiva
18
9 / 2 / 15
10,744
895
19,093
14,774
7,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 7
8,861
738
2,823
8,049
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 1 / 14
10,258
855
11,962
5,791
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
SwizlyV2
Tiamat
17
9 / 1 / 9
10,182
849
12,570
13,033
13,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
pandabearexe
Cerberus
16
4 / 1 / 14
9,408
784
9,349
15,140
11,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
6
Kills
28
28
Deaths
7
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Shiva
Aspeçt
Shiva
9
2
15
8.25
L
Bellona
Bubbles404
Bellona
2
7
3
0.5
L
Sylvanus
ButterCup4O4
Sylvanus
0
7
3
0.21
W
2
2
7
2.75
W
4
1
14
11
L
1
6
4
0.5
L
Medusa
2
5
1
0.5
L
Fenrir
Sugar404
Fenrir
1
3
4
1
W
Tiamat
SwizlyV2
Tiamat
9
1
9
13.5
W
Cerberus
pandabearexe
Cerberus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
55,797
63,290
Taken
56,787
34,992
Mitigated
38,012
6,208
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Aspeçt
Shiva
19,093
4,341
555
3,481
14,774
7,446
0
4,298
10,322
0
41,319
L
Bellona
Bubbles404
Bellona
8,638
2,689
0
860
13,636
9,709
0
8,907
4,729
0
17,152
L
Sylvanus
ButterCup4O4
Sylvanus
8,006
1,602
919
1,903
17,339
14,138
0
7,934
9,405
16,973
3,259
W
2,823
835
0
0
8,049
2,926
965
3,345
4,673
0
18,927
W
11,962
711
4,832
2,907
5,791
2,281
1,041
2,650
3,141
47,712
0
L
12,997
6,002
0
388
8,996
3,216
0
4,152
4,844
39,607
0
L
Medusa
6,883
2,900
0
1,260
10,942
3,854
153
5,376
5,566
0
42,137
L
Fenrir
Sugar404
Fenrir
4,268
646
0
878
12,377
4,075
0
7,512
4,865
0
13,374
W
Tiamat
SwizlyV2
Tiamat
12,570
1,515
0
4,916
13,033
13,530
480
4,003
8,708
29,430
0
W
Cerberus
pandabearexe
Cerberus
9,349
490
474
3,136
15,140
11,829
169
6,095
8,780
20,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
49,453
214
Minions Killed
246
0
Camps Cleared
0
1,228,423
Distance Traveled
1,346,900
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,744
895
50
4
0
310,123
2
L
Bellona
8,190
683
24
2
0
238,342
0
L
Sylvanus
8,146
679
39
3
0
208,797
0
W
Thor
8,861
738
32
3
0
225,745
0
W
Ra
10,258
855
99
8
0
264,064
4
L
Vulcan
8,758
730
68
6
0
257,441
3
L
Medusa
9,287
774
70
6
0
265,938
3
L
Fenrir
8,302
692
13
1
0
257,905
4
W
Tiamat
10,182
849
32
3
0
291,619
0
W
Cerberus
9,408
784
33
3
0
255,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role