Player Matchup

Mulan
Mulan
Dejuice_
Mulan
Level 123
God Stats
2W - 0L
1,754 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Bacchus
Bacchus
Epichubbadubs
Bacchus
Level 155
God Stats
37W - 37L
1,366 SR
Queue Stats
206W - 218L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Mysterious_Onion
Danzaburou
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 108L
1,488 Elo+
Solo
Ullr
Ullr
NahhhhhhG
Ullr
Level 144
God Stats
14W - 18L
1,402 SR
Queue Stats
31W - 29L
1,481 Elo+
Solo
Fenrir
Fenrir
inrvrse_1xx0
Fenrir
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 162L
1,524 Elo+
Solo
Team Averages
Level 137
1,504 SR
1,503 Elo+

VS

Team Averages
Level 118
1,506 SR
1,449 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FORBOWDEN
Baron Samedi
Level 159
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 9L
1,224 Elo+
Party 1
Apollo
Apollo
FallenOphan
Apollo
Level 130
God Stats
3W - 9L
1,239 SR
Queue Stats
169W - 160L
1,476 Elo+
Party 1
Chaac
Chaac
RollTideMan87
Chaac
Level 105
God Stats
8W - 6L
1,742 SR
Queue Stats
215W - 205L
1,518 Elo+
Solo
Loki
Loki
XxL3G1TxCaTxX
Loki
Level 115
God Stats
3W - 2L
1,496 SR
Queue Stats
37W - 41L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dejuice_
Mulan
11
1 / 2 / 1
6,292
629
4,913
8,093
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
1 / 0 / 6
5,389
539
3,104
4,193
3,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mysterious_Onion
Danzaburou
11
3 / 1 / 3
6,193
619
4,366
4,195
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
12
4 / 0 / 1
6,817
682
2,503
3,222
1,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
3 / 1 / 3
5,916
592
2,117
7,565
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 1
5,271
527
1,925
3,560
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
FORBOWDEN
Baron Samedi
9
0 / 1 / 0
5,004
500
1,538
3,101
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
7
0 / 6 / 1
4,801
480
2,394
8,641
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,339
634
5,564
8,707
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 0
5,617
562
3,351
6,158
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Mulan
Dejuice_
Mulan
1
2
1
0.75
W
Bacchus
1
0
6
4
L
Baron Samedi
FORBOWDEN
Baron Samedi
0
1
0
0
L
Apollo
0
6
1
0.08
W
Danzaburou
Mysterious_Onion
Danzaburou
3
1
3
4.5
W
Ullr
4
0
1
4.5
L
1
1
1
1.5
L
2
3
0
0.67
W
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,003
Damage
14,772
27,268
Taken
30,167
12,477
Mitigated
11,644
11,097
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,925
191
1,030
1,701
3,560
1,054
0
1,120
2,440
24,544
0
W
Mulan
Dejuice_
Mulan
4,913
1,250
0
2,794
8,093
3,912
0
0
8,093
0
33,230
W
Bacchus
3,104
396
156
2,105
4,193
3,898
0
852
3,341
17,971
0
L
Baron Samedi
FORBOWDEN
Baron Samedi
1,538
0
0
1,020
3,101
802
0
0
3,101
23,233
0
L
Apollo
2,394
1,488
0
1,663
8,641
1,550
0
1,303
7,338
0
20,621
W
Danzaburou
Mysterious_Onion
Danzaburou
4,366
1,874
0
1,662
4,195
1,196
212
560
3,635
0
38,166
W
Ullr
2,503
270
0
337
3,222
1,011
752
967
2,031
0
39,074
L
5,564
2,693
0
4,714
8,707
6,225
638
0
8,355
0
41,523
L
3,351
1,006
0
1,773
6,158
2,013
0
681
5,420
0
28,067
W
Fenrir
2,117
8
0
4,043
7,565
2,460
0
818
6,547
0
23,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
27,032
335
Minions Killed
261
0
Camps Cleared
0
1,026,016
Distance Traveled
1,019,388
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,271
527
42
4
0
218,145
1
W
Mulan
6,292
629
85
9
0
176,972
6
W
Bacchus
5,389
539
37
4
0
217,947
3
L
Baron Samedi
5,004
500
41
4
0
193,621
1
L
Apollo
4,801
480
44
4
0
182,032
1
W
Danzaburou
6,193
619
73
7
0
198,893
2
W
Ullr
6,817
682
89
9
0
212,326
4
L
Chaac
6,339
634
80
8
0
200,112
0
L
Loki
5,617
562
54
5
0
225,478
3
W
Fenrir
5,916
592
51
5
0
219,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role