Player Matchup

Kali
Kali
JurassicJun
Kali
Level 66
God Stats
6W - 4L
1,662 SR
Queue Stats
351W - 387L
1,359 Elo+
Party 3
Zeus
Zeus
KooshKaptain
Zeus
Level 67
God Stats
141W - 116L
1,518 SR
Queue Stats
626W - 638L
1,373 Elo+
Party 3
Gilgamesh
Gilgamesh
Napp3yNinja
Gilgamesh
Level 105
God Stats
12W - 9L
1,601 SR
Queue Stats
169W - 144L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
Nobodys_Gnome16
Amaterasu
Level 62
God Stats
25W - 32L
1,350 SR
Queue Stats
298W - 350L
1,355 Elo+
Party 3
Geb
Geb
UchihaPolice88
Geb
Level 64
God Stats
3W - 4L
1,590 SR
Queue Stats
22W - 17L
1,534 Elo+
Party 2
Team Averages
Level 73
1,544 SR
1,421 Elo+

VS

Team Averages
Level 47
1,661 SR
1,468 Elo+
Ne Zha
Ne Zha
ABurntToast
Ne Zha
Level 29
God Stats
2W - 5L
1,843 SR
Queue Stats
17W - 19L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
BONEDADDY_23
Xbalanque
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 113L
1,448 Elo+
Party 1
Ymir
Ymir
ImStillFatDad
Ymir
Level 28
God Stats
27W - 26L
1,498 SR
Queue Stats
27W - 30L
1,397 Elo+
Party 1
Poseidon
Poseidon
KidsInATrnchCoat
Poseidon
Level 115
God Stats
4W - 3L
1,722 SR
Queue Stats
525W - 548L
1,469 Elo+
Solo
Guan Yu
Guan Yu
RogueBEASTIN21
Guan Yu
Level 17
God Stats
30W - 24L
1,742 SR
Queue Stats
63W - 62L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,381
538
1,574
5,664
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 1 / 0
6,064
606
3,027
4,039
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Napp3yNinja
Gilgamesh
10
3 / 1 / 1
5,716
572
5,668
5,244
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Nobodys_Gnome16
Amaterasu
11
7 / 0 / 0
6,878
688
5,422
4,602
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 0 / 3
5,415
542
3,288
5,353
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 0 / 0
5,267
527
674
5,614
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
BONEDADDY_23
Xbalanque
9
1 / 2 / 0
5,330
533
2,575
4,660
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,647
465
2,747
9,298
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,730
573
2,980
4,315
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 0
4,312
431
2,107
6,164
1,488
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
12
Kills
2
2
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
0
0
0
L
Xbalanque
BONEDADDY_23
Xbalanque
1
2
0
0.5
L
0
1
1
0.5
W
0
0
1
0.5
L
1
2
0
0.5
W
1
1
0
1
W
Gilgamesh
Napp3yNinja
Gilgamesh
3
1
1
3.5
W
Amaterasu
Nobodys_Gnome16
Amaterasu
7
0
0
7
L
0
7
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
11,083
24,902
Taken
30,051
11,164
Mitigated
9,087
8,582
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
674
215
0
888
5,614
1,530
0
1,494
4,044
0
29,719
L
Xbalanque
BONEDADDY_23
Xbalanque
2,575
1,230
0
1,396
4,660
1,233
0
136
4,474
0
26,527
L
2,747
842
0
3,930
9,298
3,812
0
2,017
7,069
10,136
0
W
1,574
605
0
2,435
5,664
2,057
668
1,192
4,456
0
27,578
L
2,980
487
0
1,169
4,315
1,024
0
1,571
2,556
30,272
0
W
3,027
768
0
1,100
4,039
1,186
548
1,259
2,688
33,012
0
W
Gilgamesh
Napp3yNinja
Gilgamesh
5,668
1,680
0
1,253
5,244
3,769
0
944
4,298
0
24,511
W
Amaterasu
Nobodys_Gnome16
Amaterasu
5,422
2,372
0
2,619
4,602
1,944
374
432
4,170
0
26,984
L
2,107
640
395
520
6,164
1,488
0
833
5,244
0
14,721
W
3,288
472
180
995
5,353
2,208
0
1,752
3,563
11,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
25,286
237
Minions Killed
245
0
Camps Cleared
0
1,012,027
Distance Traveled
945,557
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,267
527
69
7
0
223,536
1
L
Xbalanque
5,330
533
60
6
0
169,086
4
L
Ymir
4,647
465
13
1
0
181,052
3
W
Kali
5,381
538
56
6
0
213,304
4
L
Poseidon
5,730
573
73
7
0
171,462
2
W
Zeus
6,064
606
71
7
0
179,971
7
W
Gilgamesh
5,716
572
41
4
0
199,822
2
W
Amaterasu
6,878
688
56
6
0
208,765
0
L
Guan Yu
4,312
431
30
3
0
200,421
1
W
Geb
5,415
542
13
1
0
210,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role