Player Matchup

Osiris
Osiris
DogutoryAfalkie
Osiris
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 245L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
Hercules253
Gilgamesh
Level 26
God Stats
4W - 2L
1,790 SR
Queue Stats
86W - 84L
1,520 Elo+
Solo
Agni
Agni
IWandaPeeOnYou
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
SkratRLT3
Kukulkan
Level 29
God Stats
2W - 2L
1,686 SR
Queue Stats
51W - 73L
1,372 Elo+
Solo
Hel
Hel
XboxShutOff
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 54L
1,475 Elo+
Party 2
Team Averages
Level 57
1,595 SR
1,518 Elo+

VS

Team Averages
Level 82
1,422 SR
1,543 Elo+
Aphrodite
Aphrodite
AKADOLLA
Aphrodite
Level 122
God Stats
5W - 1L
1,619 SR
Queue Stats
223W - 210L
1,512 Elo+
Party 1
Achilles
Achilles
LimeLightAngel
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,818 Elo+
Solo
Bellona
Bellona
NickThaGod
Bellona
Level 24
God Stats
1W - 1L
1,579 SR
Queue Stats
18W - 26L
1,370 Elo+
Party 1
Raijin
Raijin
flamingojuice39
Raijin
Level 122
God Stats
4W - 4L
1,285 SR
Queue Stats
207W - 209L
1,462 Elo+
Solo
Hun Batz
Hun Batz
sayX23X
Hun Batz
Level 125
God Stats
6W - 9L
1,129 SR
Queue Stats
503W - 544L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 15
9,385
722
8,624
16,510
16,835
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Hercules253
Gilgamesh
20
11 / 2 / 8
11,324
871
21,954
27,140
26,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 4 / 7
9,296
715
8,032
7,697
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SkratRLT3
Kukulkan
19
5 / 3 / 9
11,179
860
14,700
12,627
6,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 9
9,331
718
9,472
12,793
5,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKADOLLA
Aphrodite
17
3 / 2 / 10
9,365
720
10,340
12,431
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
8 / 3 / 7
10,232
787
12,267
17,409
18,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
NickThaGod
Bellona
14
1 / 5 / 12
8,622
663
7,052
20,201
17,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 3 / 8
9,212
709
20,708
9,850
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
sayX23X
Hun Batz
14
2 / 6 / 12
8,441
649
14,405
10,607
4,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
19
Kills
18
18
Deaths
19
48
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AKADOLLA
Aphrodite
3
2
10
4
W
0
3
15
2.5
W
Gilgamesh
Hercules253
Gilgamesh
11
2
8
7.5
W
1
4
7
1.13
L
Achilles
8
3
7
3.83
L
Bellona
NickThaGod
Bellona
1
5
12
1.4
W
Kukulkan
SkratRLT3
Kukulkan
5
3
9
3.17
W
2
6
9
1.08
L
4
3
8
2.67
L
Hun Batz
sayX23X
Hun Batz
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,782
Damage
64,772
76,767
Taken
70,498
58,385
Mitigated
52,042
35,710
Healing
31,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AKADOLLA
Aphrodite
10,340
1,019
11,030
6,962
12,431
7,553
0
5,584
6,579
33,567
0
W
8,624
1,367
687
1,499
16,510
16,835
397
5,452
10,454
0
18,853
W
Gilgamesh
Hercules253
Gilgamesh
21,954
5,462
1,286
12,261
27,140
26,257
376
12,102
14,253
0
31,543
W
8,032
333
875
354
7,697
3,045
1,452
2,626
4,776
18,865
0
L
Achilles
12,267
2,448
517
3,652
17,409
18,552
0
8,578
8,603
746
16,645
L
Bellona
NickThaGod
Bellona
7,052
1,542
1,803
2,739
20,201
17,313
0
9,307
10,633
0
8,387
W
Kukulkan
SkratRLT3
Kukulkan
14,700
2,312
1,122
1,513
12,627
6,339
1,994
4,456
7,879
35,602
0
W
9,472
654
11,002
5,111
12,793
5,909
1,253
5,353
6,888
25,028
0
L
20,708
1,683
1,366
1,606
9,850
4,042
0
2,854
6,842
33,607
0
L
Hun Batz
sayX23X
Hun Batz
14,405
1,549
1,319
469
10,607
4,582
0
4,860
5,637
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
45,872
134
Minions Killed
120
0
Camps Cleared
0
1,246,105
Distance Traveled
1,217,452
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,365
720
66
5
0
258,132
0
W
Osiris
9,385
722
13
1
0
261,620
1
W
Gilgamesh
11,324
871
17
1
0
247,172
0
W
Agni
9,296
715
28
2
0
208,931
0
L
Achilles
10,232
787
7
1
0
259,474
1
L
Bellona
8,622
663
7
1
0
223,757
1
W
Kukulkan
11,179
860
43
3
0
271,719
3
W
Hel
9,331
718
33
3
0
256,663
0
L
Raijin
9,212
709
29
2
0
233,799
1
L
Hun Batz
8,441
649
11
1
0
242,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role