Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElRoZa
Artemis
Level 108
God Stats
8W - 4L
1,641 SR
Queue Stats
619W - 574L
1,502 Elo+
Party 1
Fenrir
Fenrir
Miguelm116
Fenrir
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 106L
1,480 Elo+
Solo
Sylvanus
Sylvanus
OFuroGaWarui
Sylvanus
Level 61
God Stats
10W - 6L
1,897 SR
Queue Stats
95W - 110L
1,419 Elo+
Party 1
Shiva
Shiva
Ragneli
Shiva
Level 87
God Stats
2W - 4L
1,289 SR
Queue Stats
251W - 244L
1,507 Elo+
Solo
Team Averages
Level 95
1,565 SR
1,482 Elo+

VS

Team Averages
Level 115
1,593 SR
1,524 Elo+
Chang'e
Chang'e
Arasil42
Chang'e
Level 82
God Stats
1W - 0L
1,486 SR
Queue Stats
23W - 12L
1,581 Elo+
Party 2
Fafnir
Fafnir
Cormic
Fafnir
Level 89
God Stats
2W - 2L
1,687 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 2
Medusa
Medusa
Isonsha
Medusa
Level 129
God Stats
13W - 15L
1,206 SR
Queue Stats
98W - 90L
1,486 Elo+
Solo
Zeus
Zeus
Jemade
Zeus
Level 128
God Stats
7W - 3L
1,644 SR
Queue Stats
30W - 25L
1,551 Elo+
Party 2
Bastet
Bastet
SinisterWulf
Bastet
Level 147
God Stats
8W - 3L
1,943 SR
Queue Stats
70W - 49L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 8 / 3
11,505
443
12,817
15,376
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ElRoZa
Artemis
19
0 / 7 / 6
12,055
464
16,448
23,118
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Miguelm116
Fenrir
18
7 / 11 / 2
12,448
479
18,051
28,839
18,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
OFuroGaWarui
Sylvanus
15
1 / 7 / 10
11,225
432
9,762
35,050
35,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Ragneli
Shiva
19
3 / 8 / 4
12,277
472
13,787
30,462
31,729
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arasil42
Chang'e
19
4 / 3 / 12
12,567
483
12,024
20,139
20,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
Cormic
Fafnir
18
1 / 2 / 22
13,082
503
11,165
23,557
34,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Isonsha
Medusa
20
4 / 2 / 10
13,051
502
17,908
19,616
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Jemade
Zeus
20
15 / 5 / 8
14,452
556
33,364
19,192
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
20
17 / 2 / 11
15,120
582
28,335
23,057
9,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
14
Kills
41
41
Deaths
14
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
8
3
0.56
W
Chang'e
Arasil42
Chang'e
4
3
12
3.33
W
Fafnir
Cormic
Fafnir
1
2
22
6
L
Artemis
ElRoZa
Artemis
0
7
6
0.43
W
Medusa
Isonsha
Medusa
4
2
10
4.5
W
Zeus
Jemade
Zeus
15
5
8
3.8
L
Fenrir
Miguelm116
Fenrir
7
11
2
0.73
L
Sylvanus
OFuroGaWarui
Sylvanus
1
7
10
0.86
L
Shiva
Ragneli
Shiva
3
8
4
0.63
W
Bastet
17
2
11
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,865
Damage
102,796
132,845
Taken
105,561
98,371
Mitigated
79,227
32,687
Healing
36,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,817
0
0
874
15,376
4,806
652
5,816
9,519
78,737
0
W
Chang'e
Arasil42
Chang'e
12,024
997
5,413
11,223
20,139
20,784
1,253
6,255
13,638
60,052
0
W
Fafnir
Cormic
Fafnir
11,165
2,218
910
5,506
23,557
34,426
579
5,726
17,617
29,336
0
L
Artemis
ElRoZa
Artemis
16,448
7,428
0
7,542
23,118
7,783
728
5,838
17,280
0
112,833
W
Medusa
Isonsha
Medusa
17,908
5,192
0
6,180
19,616
7,391
2,246
2,978
16,608
0
116,033
W
Zeus
Jemade
Zeus
33,364
4,174
0
2,240
19,192
7,006
1,628
4,685
14,189
105,289
0
L
Fenrir
Miguelm116
Fenrir
18,051
3,478
0
3,948
28,839
18,461
0
9,480
19,096
0
93,004
L
Sylvanus
OFuroGaWarui
Sylvanus
9,762
2,872
5,516
10,345
35,050
35,592
35
17,880
16,053
27,367
0
L
Shiva
Ragneli
Shiva
13,787
1,473
1,260
3,202
30,462
31,729
0
16,383
13,355
5,498
71,202
W
Bastet
28,335
6,319
0
4,593
23,057
9,620
1,370
3,428
19,089
0
86,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,510
Gold Earned
68,272
617
Minions Killed
565
0
Camps Cleared
0
2,177,738
Distance Traveled
2,537,854
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,505
443
146
6
0
467,093
2
W
Chang'e
12,567
483
114
4
0
495,396
4
W
Fafnir
13,082
503
50
2
0
490,618
10
L
Artemis
12,055
464
181
7
0
418,614
0
W
Medusa
13,051
502
159
6
0
484,182
8
W
Zeus
14,452
556
151
6
0
467,265
4
L
Fenrir
12,448
479
112
4
0
444,679
2
L
Sylvanus
11,225
432
38
1
0
412,882
1
L
Shiva
12,277
472
140
5
0
434,470
10
W
Bastet
15,120
582
91
4
0
600,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role