Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
A7OOH__
Shiva
Level 64
God Stats
6W - 3L
1,569 SR
Queue Stats
118W - 166L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZebraRyder6419
Morgan Le Fay
Level 122
God Stats
17W - 25L
1,650 SR
Queue Stats
304W - 392L
1,447 Elo+
Solo
Team Averages
Level 89
1,573 SR
1,479 Elo+

VS

Team Averages
Level 84
1,427 SR
1,611 Elo+
Chiron
Chiron
DumbbuttDani_
Chiron
Level 97
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 3L
1,611 Elo+
Party 1
Janus
Janus
RewmanSlayz
Janus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 1
Shiva
Shiva
scrublord114
Shiva
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 9
8,861
738
9,218
7,361
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
A7OOH__
Shiva
14
7 / 4 / 6
9,513
793
14,461
14,191
12,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ZebraRyder6419
Morgan Le Fay
14
4 / 0 / 7
8,893
741
9,720
7,120
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,113
676
6,735
13,915
4,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 3
8,169
681
5,903
9,131
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 4
7,618
635
7,892
14,008
13,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
9
6.5
W
Shiva
A7OOH__
Shiva
7
4
6
2.5
L
2
5
2
0.6
L
2
4
3
0.88
W
Morgan Le Fay
ZebraRyder6419
Morgan Le Fay
4
0
7
7.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
20,530
28,672
Taken
37,054
18,479
Mitigated
20,202
7,937
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,218
3,037
594
1,212
7,361
3,204
2,032
1,181
6,151
0
42,951
W
Shiva
A7OOH__
Shiva
14,461
722
831
4,008
14,191
12,477
0
2,822
11,148
0
29,501
L
6,735
1,419
329
3,901
13,915
4,689
0
2,391
11,503
0
30,030
L
5,903
140
0
868
9,131
2,388
0
1,423
7,708
24,326
0
W
Morgan Le Fay
ZebraRyder6419
Morgan Le Fay
9,720
749
70
1,222
7,120
2,798
532
1,644
5,358
32,038
0
L
7,892
892
2,125
2,843
14,008
13,125
0
6,530
7,478
0
20,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
23,900
150
Minions Killed
119
8
Camps Cleared
4
693,721
Distance Traveled
661,696
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,861
738
73
6
5
225,208
3
W
Shiva
9,513
793
36
3
1
235,840
5
L
Chiron
8,113
676
47
4
2
223,495
5
L
Janus
8,169
681
47
4
0
210,038
4
W
Morgan Le Fay
8,893
741
41
3
2
232,673
5
L
Shiva
7,618
635
25
2
2
228,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role