Player Matchup

Charybdis
Charybdis
B345T_S4NDW1CH
Charybdis
Level 67
God Stats
21W - 23L
1,534 SR
Queue Stats
227W - 233L
1,428 Elo+
Solo
Ganesha
Ganesha
LDS Conch
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Resizer02
Tsukuyomi
Level 64
God Stats
4W - 2L
1,860 SR
Queue Stats
41W - 32L
1,480 Elo+
Solo
Hercules
Hercules
Sweaty_Dack
Hercules
Level 109
God Stats
0W - 3L
1,188 SR
Queue Stats
51W - 38L
1,499 Elo+
Solo
Anubis
Anubis
b00ya_ksha
Anubis
Level 52
God Stats
19W - 12L
1,431 SR
Queue Stats
1,181W - 1,196L
1,397 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,464 Elo+

VS

Team Averages
Level 95
1,488 SR
1,498 Elo+
Shiva
Shiva
IllSpider-ManIll
Shiva
Level 98
God Stats
6W - 2L
1,716 SR
Queue Stats
43W - 34L
1,557 Elo+
Solo
Neith
Neith
Memeioli
Neith
Level 120
God Stats
3W - 5L
1,316 SR
Queue Stats
83W - 76L
1,463 Elo+
Party 1
Mulan
Mulan
Mussomania
Mulan
Level 84
God Stats
6W - 7L
1,514 SR
Queue Stats
38W - 30L
1,488 Elo+
Party 2
Geb
Geb
XGarebearXx
Geb
Level 67
God Stats
14W - 11L
1,439 SR
Queue Stats
34W - 35L
1,456 Elo+
Party 1
Tiamat
Tiamat
hiph0pking43
Tiamat
Level 108
God Stats
5W - 0L
1,455 SR
Queue Stats
65W - 53L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B345T_S4NDW1CH
Charybdis
11
5 / 4 / 1
7,013
501
10,604
9,733
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
LDS Conch
Ganesha
11
0 / 3 / 6
6,943
496
5,923
14,703
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Resizer02
Tsukuyomi
12
1 / 7 / 1
6,998
500
5,383
14,040
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Sweaty_Dack
Hercules
14
2 / 1 / 1
7,923
566
7,039
12,817
9,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
b00ya_ksha
Anubis
12
2 / 5 / 2
7,246
518
7,447
10,696
5,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 3
9,177
656
12,741
11,084
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Memeioli
Neith
13
2 / 2 / 4
7,740
553
10,944
7,909
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
13
2 / 3 / 2
7,862
562
8,621
12,252
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 3
6,746
482
3,948
12,734
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
3 / 1 / 8
7,731
552
10,431
7,384
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
20
20
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B345T_S4NDW1CH
Charybdis
5
4
1
1.38
W
11
1
3
12.5
L
Ganesha
LDS Conch
Ganesha
0
3
6
1
W
Neith
Memeioli
Neith
2
2
4
2
W
Mulan
2
3
2
1
L
Tsukuyomi
Resizer02
Tsukuyomi
1
7
1
0.21
L
Hercules
Sweaty_Dack
Hercules
2
1
1
2.5
W
2
3
3
1.17
L
Anubis
b00ya_ksha
Anubis
2
5
2
0.6
W
Tiamat
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
46,685
61,989
Taken
51,363
34,355
Mitigated
26,484
19,022
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B345T_S4NDW1CH
Charybdis
10,604
4,758
0
2,458
9,733
2,588
0
2,048
7,621
0
39,152
W
12,741
3,236
115
5,089
11,084
3,437
0
2,915
8,169
0
60,259
L
Ganesha
LDS Conch
Ganesha
5,923
1,120
241
3,689
14,703
11,981
0
3,243
11,400
23,804
0
W
Neith
Memeioli
Neith
10,944
5,592
0
3,231
7,909
2,792
682
2,660
5,249
0
62,271
W
Mulan
8,621
1,754
0
2,987
12,252
7,853
0
1,935
10,317
7,009
42,641
L
Tsukuyomi
Resizer02
Tsukuyomi
5,383
819
0
4,048
14,040
4,566
0
2,660
11,184
0
41,347
L
Hercules
Sweaty_Dack
Hercules
7,039
2,187
0
4,850
12,817
9,834
0
3,522
9,111
2,896
38,864
W
3,948
757
303
2,412
12,734
8,685
13
3,572
9,162
13,822
0
L
Anubis
b00ya_ksha
Anubis
7,447
189
0
3,736
10,696
5,386
0
3,532
6,782
41,413
0
W
Tiamat
10,431
654
506
1,818
7,384
3,717
258
2,773
4,611
32,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
39,256
344
Minions Killed
398
0
Camps Cleared
0
1,313,918
Distance Traveled
1,366,662
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,013
501
76
5
0
260,708
3
W
Shiva
9,177
656
96
7
0
328,550
2
L
Ganesha
6,943
496
12
1
0
236,610
4
W
Neith
7,740
553
110
8
0
239,428
3
W
Mulan
7,862
562
115
8
0
246,434
1
L
Tsukuyomi
6,998
500
79
6
0
309,503
0
L
Hercules
7,923
566
97
7
0
265,551
1
W
Geb
6,746
482
18
1
0
283,252
1
L
Anubis
7,246
518
80
6
0
241,546
1
W
Tiamat
7,731
552
59
4
0
268,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role