Player Matchup

Bellona
Bellona
Fasted9
Bellona
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 73L
1,312 Elo+
Party 1
Bacchus
Bacchus
God2956
Bacchus
Level 28
God Stats
2W - 3L
1,664 SR
Queue Stats
55W - 59L
1,400 Elo+
Party 1
Loki
Loki
InfinityCloud243
Loki
Level 45
God Stats
3W - 8L
1,522 SR
Queue Stats
94W - 111L
1,421 Elo+
Party 1
Janus
Janus
RodriPati
Janus
Level 37
God Stats
7W - 12L
1,595 SR
Queue Stats
44W - 57L
1,355 Elo+
Solo
Neith
Neith
cosinada
Neith
Level 16
God Stats
13W - 13L
1,432 SR
Queue Stats
53W - 63L
1,349 Elo+
Party 1
Team Averages
Level 31
1,543 SR
1,367 Elo+

VS

Team Averages
Level 74
1,578 SR
1,443 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Majeek1
Bellona
Level 80
God Stats
5W - 0L
1,821 SR
Queue Stats
80W - 93L
1,356 Elo+
Party 2
Scylla
Scylla
SrLiT
Scylla
Level 57
God Stats
63W - 45L
1,553 SR
Queue Stats
120W - 132L
1,453 Elo+
Solo
Ymir
Ymir
Wuebit01278
Ymir
Level 48
God Stats
4W - 3L
1,328 SR
Queue Stats
81W - 93L
1,532 Elo+
Solo
Shiva
Shiva
btb181
Shiva
Level 62
God Stats
4W - 1L
1,687 SR
Queue Stats
19W - 17L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fasted9
Bellona
11
1 / 5 / 3
7,762
388
4,692
11,297
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
God2956
Bacchus
11
0 / 5 / 4
7,692
385
5,860
16,294
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 8 / 3
9,470
474
8,470
11,985
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
RodriPati
Janus
14
1 / 6 / 3
8,816
441
6,529
10,933
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
cosinada
Neith
12
3 / 4 / 1
8,614
431
6,809
11,011
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 3 / 7
9,978
499
6,418
11,173
4,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Majeek1
Bellona
18
9 / 2 / 10
11,530
577
14,236
14,798
13,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
SrLiT
Scylla
17
11 / 1 / 4
10,818
541
9,700
9,069
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 3 / 9
8,712
436
3,312
15,790
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
btb181
Shiva
16
3 / 3 / 8
9,754
488
7,297
13,054
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
28
28
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
7
2.17
L
Bellona
Fasted9
Bellona
1
5
3
0.5
L
Bacchus
God2956
Bacchus
0
5
4
0.4
L
3
8
3
0.56
W
Bellona
Majeek1
Bellona
9
2
10
7
L
Janus
RodriPati
Janus
1
6
3
0.42
W
Scylla
SrLiT
Scylla
11
1
4
13
W
2
3
9
2.17
W
Shiva
btb181
Shiva
3
3
8
2.33
L
Neith
cosinada
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
40,963
61,520
Taken
63,884
34,211
Mitigated
41,190
7,522
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,418
3,100
0
3,945
11,173
4,009
2,056
2,554
8,574
0
69,808
L
Bellona
Fasted9
Bellona
4,692
1,491
0
1,234
11,297
8,514
480
1,996
9,187
0
34,183
L
Bacchus
God2956
Bacchus
5,860
925
737
2,596
16,294
14,117
349
3,606
12,553
23,350
0
L
8,470
2,676
0
1,207
11,985
4,274
208
1,211
10,711
0
58,000
W
Bellona
Majeek1
Bellona
14,236
2,646
0
5,825
14,798
13,734
1,414
4,931
9,623
0
71,502
L
Janus
RodriPati
Janus
6,529
0
0
256
10,933
3,434
621
3,500
7,269
51,427
0
W
Scylla
SrLiT
Scylla
9,700
233
47
2,993
9,069
3,007
225
3,755
5,156
51,811
0
W
3,312
464
148
2,339
15,790
12,523
250
6,048
9,487
21,786
0
W
Shiva
btb181
Shiva
7,297
1,928
229
1,728
13,054
7,917
1,630
3,504
9,389
0
71,919
L
Neith
cosinada
Neith
6,809
2,961
0
1,492
11,011
3,872
503
2,221
8,788
0
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
50,792
349
Minions Killed
494
0
Camps Cleared
0
1,879,361
Distance Traveled
1,903,671
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,978
499
122
6
0
351,302
3
L
Bellona
7,762
388
60
3
0
375,463
6
L
Bacchus
7,692
385
23
1
0
387,631
5
L
Loki
9,470
474
96
5
0
407,935
4
W
Bellona
11,530
577
120
6
0
396,700
5
L
Janus
8,816
441
103
5
0
346,692
7
W
Scylla
10,818
541
112
6
0
400,877
3
W
Ymir
8,712
436
34
2
0
323,562
6
W
Shiva
9,754
488
106
5
0
431,230
1
L
Neith
8,614
431
67
3
0
361,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role