Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chriugh13
Sun Wukong
Level 24
God Stats
7W - 11L
1,620 SR
Queue Stats
58W - 66L
1,370 Elo+
Party 2
Xbalanque
Xbalanque
JeongDemon
Xbalanque
Level 46
God Stats
34W - 21L
1,693 SR
Queue Stats
92W - 105L
1,449 Elo+
Solo
Vulcan
Vulcan
MvsterGvnja
Vulcan
Level 79
God Stats
41W - 55L
1,416 SR
Queue Stats
122W - 140L
1,440 Elo+
Party 2
Agni
Agni
mauparody666
Agni
Level 103
God Stats
0W - 1L
1,713 SR
Queue Stats
35W - 39L
1,671 Elo+
Solo
Team Averages
Level 71
1,589 SR
1,486 Elo+

VS

Team Averages
Level 37
1,500 SR
1,486 Elo+
Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigKiefGuy
Kukulkan
Level 63
God Stats
4W - 0L
1,773 SR
Queue Stats
9W - 8L
1,621 Elo+
Party 1
Skadi
Skadi
UncleBen1121
Skadi
Level 18
God Stats
34W - 36L
1,432 SR
Queue Stats
34W - 38L
1,421 Elo+
Party 1
Artemis
Artemis
whitetater
Artemis
Level 13
God Stats
13W - 13L
1,358 SR
Queue Stats
14W - 15L
1,441 Elo+
Party 1
Freya
Freya
xl_Fructose_lx
Freya
Level 46
God Stats
12W - 11L
1,439 SR
Queue Stats
32W - 39L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 4 / 1
8,522
1,065
4,243
10,525
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Chriugh13
Sun Wukong
13
1 / 6 / 3
8,255
1,032
5,345
16,197
7,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
JeongDemon
Xbalanque
13
1 / 6 / 3
8,552
1,069
4,960
10,530
3,474
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
12
0 / 0 / 0
7,260
908
0
0
0
14
1 / 2 / 2
8,722
1,090
8,124
8,466
2,876
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

194

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 7
9,169
1,146
4,453
6,684
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
BigKiefGuy
Kukulkan
15
4 / 0 / 9
9,304
1,163
9,776
2,448
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 6
10,147
1,268
8,965
5,856
1,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
whitetater
Artemis
15
3 / 1 / 10
9,254
1,157
9,730
3,793
1,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 10
9,175
1,147
9,430
6,325
2,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
18
18
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
W
Atlas
 
Atlas
2
1
7
5.5
W
Kukulkan
BigKiefGuy
Kukulkan
4
0
9
8.5
L
Sun Wukong
Chriugh13
Sun Wukong
1
6
3
0.42
L
Xbalanque
JeongDemon
Xbalanque
1
6
3
0.42
L
Vulcan
0
0
0
0
W
7
2
6
5
L
1
2
2
1
W
Artemis
whitetater
Artemis
3
1
10
8
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
42,354
45,718
Taken
25,106
20,057
Mitigated
11,062
3,163
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,243
668
131
2,110
10,525
6,550
0
6,474
4,051
0
9,231
W
Atlas
 
Atlas
4,453
1,497
200
2,073
6,684
4,693
0
2,513
4,081
11,213
0
W
Kukulkan
BigKiefGuy
Kukulkan
9,776
443
248
164
2,448
940
0
240
2,153
27,451
0
L
Sun Wukong
Chriugh13
Sun Wukong
5,345
1,218
0
256
16,197
7,157
0
6,712
9,485
0
10,562
L
Xbalanque
JeongDemon
Xbalanque
4,960
3,186
0
569
10,530
3,474
0
5,714
4,816
0
16,884
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
8,965
5,017
0
0
5,856
1,872
0
2,224
3,520
0
17,655
L
8,124
172
0
97
8,466
2,876
0
4,759
3,707
25,199
0
W
Artemis
whitetater
Artemis
9,730
4,995
0
605
3,793
1,353
0
906
2,858
0
24,748
W
9,430
4,001
87
2,767
6,325
2,204
0
2,177
4,065
19,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
47,049
83
Minions Killed
139
3
Camps Cleared
7
458,530
Distance Traveled
668,015
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,522
1,065
9
1
0
89,863
2
W
Atlas
9,169
1,146
13
2
0
136,003
0
W
Kukulkan
9,304
1,163
47
6
0
156,914
0
L
Sun Wukong
8,255
1,032
10
1
3
122,131
0
L
Xbalanque
8,552
1,069
34
4
0
99,752
2
L
Vulcan
7,260
908
0
0
0
0
0
W
Skadi
10,147
1,268
19
2
4
116,516
0
L
Agni
8,722
1,090
30
4
0
146,784
0
W
Artemis
9,254
1,157
43
5
1
108,731
0
W
Freya
9,175
1,147
17
2
2
149,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role