Player Matchup

Bellona
Bellona
Darth Mauler 13
Bellona
Level 120
God Stats
1W - 1L
1,333 SR
Queue Stats
38W - 43L
1,404 Elo+
Party 1
Hades
Hades
Zbkiller6020
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 117L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
barricad3
Hou Yi
Level 157
God Stats
4W - 3L
1,359 SR
Queue Stats
95W - 113L
1,437 Elo+
Party 1
Team Averages
Level 133
1,398 SR
1,422 Elo+

VS

Team Averages
Level 122
1,500 SR
1,505 Elo+
Shiva
Shiva
Holle Kampfer
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nox
Nox
iRepook
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
shadowxSabre
Cthulhu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,852
685
4,296
6,786
6,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 4
6,997
700
7,860
8,485
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
barricad3
Hou Yi
11
3 / 2 / 2
7,337
734
6,174
5,862
1,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,794
779
4,864
9,271
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
11
1 / 2 / 5
7,230
723
4,667
6,662
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
shadowxSabre
Cthulhu
12
4 / 1 / 3
8,180
818
5,081
8,532
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
7
7
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
2
2
4
2
W
1
4
4
0.75
W
Hou Yi
barricad3
Hou Yi
3
2
2
2
L
Nox
1
2
5
1.75
L
Cthulhu
shadowxSabre
Cthulhu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
14,612
21,133
Taken
24,465
12,726
Mitigated
19,100
6,289
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,296
1,025
0
3,255
6,786
6,849
0
3,665
3,001
0
19,358
L
4,864
684
1,019
2,286
9,271
9,882
21
2,861
6,410
0
11,380
W
7,860
134
282
2,100
8,485
3,936
34
3,258
5,163
24,857
0
W
Hou Yi
barricad3
Hou Yi
6,174
3,122
391
261
5,862
1,941
16
3,333
2,455
0
22,190
L
Nox
4,667
615
0
640
6,662
2,764
0
2,716
3,946
27,636
0
L
Cthulhu
shadowxSabre
Cthulhu
5,081
498
1,043
916
8,532
6,454
29
2,428
6,104
14,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,186
Gold Earned
23,204
121
Minions Killed
112
5
Camps Cleared
3
568,270
Distance Traveled
569,285
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,852
685
30
3
2
203,396
2
L
Shiva
7,794
779
10
1
0
205,536
1
W
Hades
6,997
700
46
5
2
186,678
2
W
Hou Yi
7,337
734
45
5
1
178,196
2
L
Nox
7,230
723
63
6
3
171,342
2
L
Cthulhu
8,180
818
39
4
0
192,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role