Player Matchup

Bakasura
Bakasura
Bornsamoan
Bakasura
Level 9
God Stats
2W - 6L
1,239 SR
Queue Stats
22W - 25L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
CougmanJr
Nu Wa
Level 107
God Stats
0W - 1L
1,213 SR
Queue Stats
27W - 27L
1,472 Elo+
Party 2
Khepri
Khepri
ThorOdinsSon19
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,320 Elo+
Party 2
Team Averages
Level 59
1,317 SR
1,424 Elo+

VS

Team Averages
Level 66
1,533 SR
1,409 Elo+
Izanami
Izanami
Loli-_-Lord
Izanami
Level 109
God Stats
5W - 2L
1,886 SR
Queue Stats
109W - 159L
1,371 Elo+
Party 1
Khepri
Khepri
TheBestSupportQc
Khepri
Level 28
God Stats
2W - 2L
1,213 SR
Queue Stats
229W - 294L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
richcarlos11
Cu Chulainn
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bornsamoan
Bakasura
14
3 / 4 / 5
10,612
707
6,971
17,256
10,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
CougmanJr
Nu Wa
15
4 / 4 / 4
10,345
690
19,607
9,705
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 7
10,491
699
5,790
17,511
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Loli-_-Lord
Izanami
14
2 / 2 / 4
10,611
707
13,471
10,888
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 10
10,825
722
6,249
18,851
18,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
richcarlos11
Cu Chulainn
17
8 / 3 / 2
11,819
788
17,132
16,840
11,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
10
10
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bornsamoan
Bakasura
3
4
5
1.38
L
Nu Wa
CougmanJr
Nu Wa
4
4
4
1.5
W
Izanami
Loli-_-Lord
Izanami
2
2
4
2
W
0
3
10
1.67
L
1
2
7
2.25
W
Cu Chulainn
richcarlos11
Cu Chulainn
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
36,852
44,472
Taken
46,579
34,458
Mitigated
34,521
2,623
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bornsamoan
Bakasura
6,971
4,536
0
1,638
17,256
10,910
220
2,820
14,436
0
17,236
L
Nu Wa
CougmanJr
Nu Wa
19,607
6,566
0
0
9,705
3,701
320
1,182
8,523
55,719
0
W
Izanami
Loli-_-Lord
Izanami
13,471
9,242
0
1,632
10,888
4,286
1,688
6,212
4,336
0
65,421
W
6,249
681
984
3,551
18,851
18,455
156
9,035
8,578
20,688
0
L
5,790
292
0
985
17,511
19,847
106
2,795
14,716
22,948
0
W
Cu Chulainn
richcarlos11
Cu Chulainn
17,132
4,597
209
2,233
16,840
11,780
1,124
9,334
7,013
0
50,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
33,255
131
Minions Killed
190
5
Camps Cleared
6
833,944
Distance Traveled
813,854
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,612
707
33
2
3
285,178
5
L
Nu Wa
10,345
690
65
4
2
251,465
3
W
Izanami
10,611
707
108
7
6
261,588
8
W
Khepri
10,825
722
23
2
0
263,748
4
L
Khepri
10,491
699
33
2
0
297,301
2
W
Cu Chulainn
11,819
788
59
4
0
288,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role